Elspeth looks pretty nice to me, especially on Ardent Plea.
Meh, any female blue planeswalker I picture ends up looking like Braids, Conjurer Adept or Hanna. Not that that's a bad thing, I guess, but maybe I'm just not imaginative right now to think of something more interesting.
As for Chandra, I guess she is seriously pissed off after the events in the Purifying fire. She has been "betrayed" by the one she was falling for - he turns out to belong to the hated Order! The Order tried to sacrifice her to the Fire. She has aborbed an immense amount of power.
Sorry to nitpick, but...
"Betrayed" by the one she was falling for?! Since when? There was never a point in tPF where I thought either her or Gideon were interested in each other, and in any case, betrayed? Her first encounter with the guy was him entrapping her on Kephalai! She never trusted the guy!
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
"Betrayed" by the one she was falling for?! Since when? There was never a point in tPF where I thought either her or Gideon were interested in each other, and in any case, betrayed? Her first encounter with the guy was him entrapping her on Kephalai! She never trusted the guy!
Don't you know that any time you put a guy and a girl in the same room in a story it totally means they're falling for each other? I mean, have you NOT seen Twilight or something? It's like the basis of all romance in books today! /sarcasm
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^This.
In all seriousness though, I think you're exaggerating a bit. You NEVER thought they might have been falling for each other? Were we reading the same book? That thing was like a cheesy romance novel...with all that fantasy/action stuff.
She never completely trusted Gideon, but during their time together she definitely had begun to warm up to him. The cues that they had started to grow closer to each other are so obvious that they were practically poking me in the eye. That doesn't mean that she wants a relationship with him, necessarily, cuz she's a strong independant pyromancer and all that, and he's a little on the up-tight and "white mana is the best!" side for her taste. But there's definitely chemistry there, and it definitely will be built upon at a later date.
I think a romance novel writer being the one who made tPF isn't just a coincidence considering the Chandra - Gideon thing.
And yes~ Female Blue Bradywalker! They're a very rare kind. But now that I think of it, if she's going to be Lorwyn walker type bland (i.e. I'm a Blue Bradywalker! and a female! SO MY POWER IS WATER MANIPULATION! LOLZ) ... then just no.
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And yes~ Female Blue Bradywalker! They're a very rare kind. But now that I think of it, if she's going to be Lorwyn walker type bland (i.e. I'm a Blue Bradywalker! and a female! SO MY POWER IS WATER MANIPULATION! LOLZ) ... then just no.
What's wrong with manipulating water? I'd rather see colors stick with thier traditional mediums than try oddball ones.
"I'm a red mage, i have the power of ice" type of thing just doesn't work for me.
I mean look at Urza, he's very blue clique. He loves artifacts and loves planning. Can't get more blue than that. But just because you are focused on what your color does well doesn't mean you can't also have a personality.
Actually, I support this movement. Just... you know, make her somewhat pretty. Liliana level pretty, but... uhh, maybe a little less crazy tattoos that make her look old.
Elspeth and Chandra both have that "I don't care what I look like" thing going. Pretty females plz!?
Nissa would be pretty except for those cold dead eyes and hairstyle. Still, excellent art on her.
Alternatively, making her a nerd chic style wizard would make me go gleeeeeee with umm... glee.
i want an ugly one. tired of pretty super model-like women.
either that or a super pretty merfolk one... still want to see an ugly one more though.
What's wrong with manipulating water? I'd rather see colors stick with thier traditional mediums than try oddball ones.
"I'm a red mage, i have the power of ice" type of thing just doesn't work for me.
I mean look at Urza, he's very blue clique. He loves artifacts and loves planning. Can't get more blue than that. But just because you are focused on what your color does well doesn't mean you can't also have a personality.
I didn't say that it's wrong, heck I too have a soft spot for water wielding mages/heroes/females (I even created one). It's the over-all package that I'm thinking about, it would be nice if the concept would be done properly, You can't blame me for going pessismistic after the wave of "Replacer" Bradywalkers.
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Serra Stan - Angel Enthusiast - Garruk and Tyvar thirsty follower - Flavor and Art Enthusiast
What else could she do? We already have Jace for psychic magic and Tezz for artifice. Thge only remaining blue specialization I can think of is ice...
Air magic, illusion magic, time and space magic....all fall under Blue Mana. Let's not be soo literal though, personally I prefer it when it is not just "fire mage" and "mind mage", too cliche.
Which hopefully won't happen if Wizards' Creative remembers ANYTHING about the lore they've already got. Time travel is only possible for a certain silver golem.
I would like a blue illusion-themed bradywalker. As I recall, most female blue mages fit into this category.
This! Why do all the planeswalkers have to specialize in just one little aspect of their color(s)? If you control a specific color of mana, you should be able to use all kinds of spells that require only that color. That's the big weakness of the neowalkers. Remember Urza? He could do everything - from Planar Collapses through artifice and telepathy to Fireballs. We need more "universal mages" like him.
I'm sure we'll get one eventually. But you have to consider playability for the character, Bolas, Ajani, and Sarkahn are good examples of "cross-color" walkers, but at the same time, they have to consider playability. What is a deck that runs red and white going to do? What is a deck that runs red and green going to do?
If the abilities don't function in harmony with their colors, they're not going to get played.
From a lore perspective, sure, a bradywalker could do all the things from their color, but when you put them on a card, you have to think about where people are going to use them, and where you want them to be used. Tezzy does artifacts, that's his thing, you won't suddenly see him bouncing a creature.
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And that is when the story suffers because of card mechanics and the Mending. Sadly the days of interesting power combinations is out the door and the day of generics is here! :-(
And that is when the story suffers because of card mechanics and the Mending. Sadly the days of interesting power combinations is out the door and the day of generics is here! :-(
You know the X-men are even more limited in what they can do and yet they have a diverse and interesting character set.
A person's powers should compliment thier personality. I think what you don't like is when they throw in a "Lightning Planeswalker" who doesn't have a personality besides wanting to use lightning everywhere*. In that case, i'd mostly agree with you.
* Then again Mr. Freeze^ solves all his problems by freezing them, and i love it. Then again he's a much deeper character to begin with.
Weeeeell, to be fair, Mr. Freeze was a Silver Age character whose backstory, origin, and actual depth were all a happy accident through the magic of character re-interpretation (in this case, the guilty party is Paul Dini).
Fact stands, many of the interesting pulp characters start off rather two-dimensional. And as Aaron Forsythe himself admitted that the neowalkers are Magic's informal introduction into the pulp comic industry, you can't really blame the neowalkers for seeming a little generic.
There's a good foundation there--card game, novelization, comics--to make the neowalkers not an item for academic consumption, but for mass markets. And, truth be told, the public likes their pulp comic heroes to be easily accessible, relatively unchanging, and slightly idealized. In the Eldrazi thread, Benalicious Hero asks whether the Magic books are worth reading and states that the quality does not compare to more accepted (and better written) works of literature.
Sure, I too, would like a bit more depth and acceleration to the intellectual property, but I'm also rather forgiving w/ the slow character development, varied and unfocused story arcs, and all other hullabaloo that keeps Magic from literary excellence.
It's a lot like falling in love with a prostitute; your love doesn't necessarily make them any less accessible to the public. Such is the price of enjoying a character that comes from a popular media outlet.
You cannot compare the X-men to planeswalkers, they are totally different. In the Marvel universe Mutants are born with a single power, Cyclops shoots laser beams form his eyes, he cannot suddenly delve into your mind.
In the MtG universe you can use mana which allows you to use spells. no where is there a rule saying you can only use one kind of mana. No where is there a rule that says within that one type of mana can you only use one type of magic.
Variety is the spice of life and being a foodie myself, I believe MtG really needs to use more Variety on this meal because this ☺☺☺☺ is getting cold!
Nice topic Eid, it's actually something I've thought about before too. When I saw that Chandra and Jace were going to get new versions, I thought it was wierd that they would get the do over. Being a new world with 2 new walkers, I would have assumed they would focus on Nissa and Sorin. But of course, it appears they plan on releasing around 5 walkers each block. And I would have assumed that the people who designed the new versions would read the book. I would have liked to see abilities from the novels pour into the game, it wouldnt be that hard. They could have had Chandra summon a Flaming Sword, Jace summon an Illusion. Then that would have promoted the book too. "Hey - See this new Jace card that can summon an Illusion? Well he did that in the novel, if you want to see what happened, go pick up AoA today."
Also, I'm sure he is going to appear in RotE, but Vol would have been the perfect candidate for a new version, at least we know why he would get a new version. Being that his personality changed dramatically after before a servant of Balls. If his new version isn't BR, I'll be very dissapointed in the Creative and Development team not working closley enough. And if he doesnt have some kind of Form of The Dragon ability, I will also be dissapointed.
An illusion in the sense of, a false image, would certainly fall under "mind magic." But Illusion creatures in Magic tend to not just be non-real images, but also solid creatures that actually exist. Sort of, taking a strange and fantastic image of a creature and creating it out of the aether, rather than just projecting it into someone's mind.
An illusion in the sense of, a false image, would certainly fall under "mind magic." But Illusion creatures in Magic tend to not just be non-real images, but also solid creatures that actually exist. Sort of, taking a strange and fantastic image of a creature and creating it out of the aether, rather than just projecting it into someone's mind.
Well you can either mess with their minds, or you can mess with their eyes. So it depends on if you create a mirage or a hallucination.
True. But neither of those methods lets you create something that can physically effect what's around it. You need something solid to do that, or make use of telekinesis or something to simulate its actions.
True. But neither of those methods lets you create something that can physically effect what's around it. You need something solid to do that, or make use of telekinesis or something to simulate its actions.
well I'm just talking about regular illusions. Not the creature type.
The creature type would DEFINITELY not fall under the "mind magic" label.
As it is, illusion spells only fall under mind magic "half" the time.
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Meh, any female blue planeswalker I picture ends up looking like Braids, Conjurer Adept or Hanna. Not that that's a bad thing, I guess, but maybe I'm just not imaginative right now to think of something more interesting.
R Citizen Cane (Feldon of the Third Path)
Sorry to nitpick, but...
"Betrayed" by the one she was falling for?! Since when? There was never a point in tPF where I thought either her or Gideon were interested in each other, and in any case, betrayed? Her first encounter with the guy was him entrapping her on Kephalai! She never trusted the guy!
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Don't you know that any time you put a guy and a girl in the same room in a story it totally means they're falling for each other? I mean, have you NOT seen Twilight or something? It's like the basis of all romance in books today! /sarcasm
WAnglesW
WUBRGThe BroodGRBUW
WUGAllymillGUW
In all seriousness though, I think you're exaggerating a bit. You NEVER thought they might have been falling for each other? Were we reading the same book? That thing was like a cheesy romance novel...with all that fantasy/action stuff.
I'd like to see a Loremaster* like planeswalker. We need more, nonbadass planeswalkers. Like Slobad... he was the exact opposite of badass.
*Prestige class from D&D, very nerdy.
R Citizen Cane (Feldon of the Third Path)
And yes~ Female Blue Bradywalker! They're a very rare kind. But now that I think of it, if she's going to be Lorwyn walker type bland (i.e. I'm a Blue Bradywalker! and a female! SO MY POWER IS WATER MANIPULATION! LOLZ) ... then just no.
Serra Stan - Angel Enthusiast - Garruk and Tyvar thirsty follower - Flavor and Art Enthusiast
What's wrong with manipulating water? I'd rather see colors stick with thier traditional mediums than try oddball ones.
"I'm a red mage, i have the power of ice" type of thing just doesn't work for me.
I mean look at Urza, he's very blue clique. He loves artifacts and loves planning. Can't get more blue than that. But just because you are focused on what your color does well doesn't mean you can't also have a personality.
i want an ugly one. tired of pretty super model-like women.
either that or a super pretty merfolk one... still want to see an ugly one more though.
An ugly goblin planeswalker!
Or beautiful Merfolk planeswalker!
Trades
UBRTezzUBR
UMono-Blue-ControlU
RUGRiku of Two ReflectionsRUG
I didn't say that it's wrong, heck I too have a soft spot for water wielding mages/heroes/females (I even created one). It's the over-all package that I'm thinking about, it would be nice if the concept would be done properly, You can't blame me for going pessismistic after the wave of "Replacer" Bradywalkers.
Serra Stan - Angel Enthusiast - Garruk and Tyvar thirsty follower - Flavor and Art Enthusiast
Air magic, illusion magic, time and space magic....all fall under Blue Mana. Let's not be soo literal though, personally I prefer it when it is not just "fire mage" and "mind mage", too cliche.
Which hopefully won't happen if Wizards' Creative remembers ANYTHING about the lore they've already got. Time travel is only possible for a certain silver golem.
I would like a blue illusion-themed bradywalker. As I recall, most female blue mages fit into this category.
I'm sure we'll get one eventually. But you have to consider playability for the character, Bolas, Ajani, and Sarkahn are good examples of "cross-color" walkers, but at the same time, they have to consider playability. What is a deck that runs red and white going to do? What is a deck that runs red and green going to do?
If the abilities don't function in harmony with their colors, they're not going to get played.
From a lore perspective, sure, a bradywalker could do all the things from their color, but when you put them on a card, you have to think about where people are going to use them, and where you want them to be used. Tezzy does artifacts, that's his thing, you won't suddenly see him bouncing a creature.
WAnglesW
WUBRGThe BroodGRBUW
WUGAllymillGUW
You know the X-men are even more limited in what they can do and yet they have a diverse and interesting character set.
A person's powers should compliment thier personality. I think what you don't like is when they throw in a "Lightning Planeswalker" who doesn't have a personality besides wanting to use lightning everywhere*. In that case, i'd mostly agree with you.
* Then again Mr. Freeze^ solves all his problems by freezing them, and i love it. Then again he's a much deeper character to begin with.
^ Yes i know that's not how he spells his name.
Fact stands, many of the interesting pulp characters start off rather two-dimensional. And as Aaron Forsythe himself admitted that the neowalkers are Magic's informal introduction into the pulp comic industry, you can't really blame the neowalkers for seeming a little generic.
There's a good foundation there--card game, novelization, comics--to make the neowalkers not an item for academic consumption, but for mass markets. And, truth be told, the public likes their pulp comic heroes to be easily accessible, relatively unchanging, and slightly idealized. In the Eldrazi thread, Benalicious Hero asks whether the Magic books are worth reading and states that the quality does not compare to more accepted (and better written) works of literature.
Sure, I too, would like a bit more depth and acceleration to the intellectual property, but I'm also rather forgiving w/ the slow character development, varied and unfocused story arcs, and all other hullabaloo that keeps Magic from literary excellence.
It's a lot like falling in love with a prostitute; your love doesn't necessarily make them any less accessible to the public. Such is the price of enjoying a character that comes from a popular media outlet.
In the MtG universe you can use mana which allows you to use spells. no where is there a rule saying you can only use one kind of mana. No where is there a rule that says within that one type of mana can you only use one type of magic.
Variety is the spice of life and being a foodie myself, I believe MtG really needs to use more Variety on this meal because this ☺☺☺☺ is getting cold!
Also, I'm sure he is going to appear in RotE, but Vol would have been the perfect candidate for a new version, at least we know why he would get a new version. Being that his personality changed dramatically after before a servant of Balls. If his new version isn't BR, I'll be very dissapointed in the Creative and Development team not working closley enough. And if he doesnt have some kind of Form of The Dragon ability, I will also be dissapointed.
His name was Teferi, to bad he was another victim of Bady's planeswalker homicide.
“I once had an entire race killed just to listen to the rattling of their dried bones as I waded through them.”
—Volrath
It is, but not always. A bit of a condition of "a square is a rectangle, but not all rectangles are squares."
R Citizen Cane (Feldon of the Third Path)
Well you can either mess with their minds, or you can mess with their eyes. So it depends on if you create a mirage or a hallucination.
R Citizen Cane (Feldon of the Third Path)
well I'm just talking about regular illusions. Not the creature type.
The creature type would DEFINITELY not fall under the "mind magic" label.
As it is, illusion spells only fall under mind magic "half" the time.