Solemnity does not interfere with the placement of time counters on cards in exile, only placement of counters on players or certain types of permanents. Suspend will work just fine.
109.2. If a spell or ability uses a description of an object that includes a card type or subtype, but
doesn’t include the word “card,” “spell,” “source,” or “scheme,” it means a permanent of that card
type or subtype on the battlefield.
400.1. A zone is a place where objects can be during a game. There are normally seven zones: library,
hand, battlefield, graveyard, stack, exile, and command. Some older cards also use the ante zone.
Each player has their own library, hand, and graveyard. The other zones are shared by all players.
702.62. Suspend
702.62a Suspend is a keyword that represents three abilities. The first is a static ability that
functions while the card with suspend is in a player’s hand. The second and third are triggered
abilities that function in the exile zone. “Suspend N—[cost]” means “If you could begin to cast
this card by putting it onto the stack from your hand, you may pay [cost] and exile it with N
time counters on it. This action doesn’t use the stack,” and “At the beginning of your upkeep, if
this card is suspended, remove a time counter from it,” and “When the last time counter is
removed from this card, if it’s exiled, play it without paying its mana cost if able. If you can’t, it
remains exiled. If you cast a creature spell this way, it gains haste until you lose control of the
spell or the permanent it becomes.”
701.11. Exile
701.11a To exile an object, move it to the exile zone from wherever it is. See rule 406, “Exile.”
Private Mod Note
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Why bother with mere rulings when so many answers can be found in the Rules?
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Solemnity does not interfere with the placement of time counters on cards in exile, only placement of counters on players or certain types of permanents. Suspend will work just fine.