im a noob to some situations in mtg. i was never explained how "Enchanted creature doesn't untap during its controllers untap step" works. Is this permanent (until destroyed) or does this creature wake up in a few turns. some people i have played with told me that the enchantment goes away in a few turns... either they are playing dirty with me or i read into things too much? sorry if this isnt the place to ask... have a nice day!
im a noob to some situations in mtg. i was never explained how "Enchanted creature doesn't untap during its controllers untap step" works.
Normally, all of your permanents untap during your untap step. That doesn't happen to a creature with Charmed Sleep on it.
502. Untap Step
502.1. First, all phased-in permanents with phasing that the active player controls phase out, and all phased-out permanents that the active player controlled when they phased out phase in. This all happens simultaneously. This turn-based action doesn’t use the stack. See rule 702.26, “Phasing.”
502.2. Second, the active player determines which permanents they control will untap. Then they untap them all simultaneously. This turn-based action doesn’t use the stack. Normally, all of a player’s permanents untap, but effects can keep one or more of a player’s permanents from untapping.
The "determines" in rule 502.2 includes "That one won't untap because it's the enchanted creature in 'Enchanted creature doesn't untap during its controller's untap step.'"
Is this permanent (until destroyed) or does this creature wake up in a few turns.
Like every permanent, Charmed Sleep will remain on the battlefield until explicitly removed (or the game ends).
110. Permanents
110.1. A permanent is a card or token on the battlefield. A permanent remains on the battlefield indefinitely. A card or token becomes a permanent as it enters the battlefield and it stops being a permanent as it’s moved to another zone by an effect or rule.
Also, that ability is a static ability, so it lasts as long as Charmed Sleep is on the battlefield.
604. Handling Static Abilities
604.1. Static abilities do something all the time rather than being activated or triggered. They are written as statements, and they’re simply true.
604.2. Static abilities create continuous effects, some of which are prevention effects or replacement effects. These effects are active as long as the permanent with the ability remains on the battlefield and has the ability, or as long as the object with the ability remains in the appropriate zone, as described in rule 113.6.
some people i have played with told me that the enchantment goes away in a few turns... either they are playing dirty with me or i read into things too much? sorry if this isnt the place to ask... have a nice day!
Unless they can identify an effect or rule that would remove it (or otherwise mess with it), they're playing dirty with you.
Private Mod Note
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Why bother with mere rulings when so many answers can be found in the Rules?
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Normally, all of your permanents untap during your untap step. That doesn't happen to a creature with Charmed Sleep on it.
The "determines" in rule 502.2 includes "That one won't untap because it's the enchanted creature in 'Enchanted creature doesn't untap during its controller's untap step.'"
Like every permanent, Charmed Sleep will remain on the battlefield until explicitly removed (or the game ends).
Also, that ability is a static ability, so it lasts as long as Charmed Sleep is on the battlefield.
Unless they can identify an effect or rule that would remove it (or otherwise mess with it), they're playing dirty with you.