Attacking questions
1-4: You can assign up to 5 damage to the player.
5: You can assign up to 2 damage to the player.
It is worth noting that Banding is kind of irrelevant to your question. If there was some other way that they could block 2 of your creatures with 1 of theirs, the answers would remain the same.
Blocking You don't create bands when blocking
1-3: You can just assign all the damage to your blockers. You don't have to take any damage
Miscellaneous
1: No. A band can only consist of banding creatures and up to one without banding
2: Yes they can (see previous answer)
So there is nothing special or different in banding during blocking?
A) Without banding, the attacking player decides how the attacking creatures assign (and deal) combat damage. If a blocking creature has banding, the defending player decides how the attacking creatures assign (and deal) combat damage.
B) If the attacking player is assigning combat damage for their attacking creatures, they are bound by the damage assignment order they specified. If the defending player assigns that damage, they are not restricted by that.
702.21j During the combat damage step, if an attacking creature is being blocked by a creature with
banding, or by both a [quality] creature with “bands with other [quality]” and another [quality]
creature, the defending player (rather than the active player) chooses how the attacking
creature’s damage is assigned. That player can divide that creature’s combat damage as they
choose among any number of creatures blocking it. This is an exception to the procedure
described in rule 510.1c.
Also, the amount of trample damage that gets through is always determined as part of the assignment of combat damage, and none of your examples has enough damage for that to happen.
702.19b The controller of an attacking creature with trample first assigns damage to the creature(s)
blocking it. Once all those blocking creatures are assigned lethal damage, any remaining
damage is assigned as its controller chooses among those blocking creatures and the player or
planeswalker the creature is attacking. When checking for assigned lethal damage, take into
account damage already marked on the creature and damage from other creatures that’s being
assigned during the same combat damage step, but not any abilities or effects that might change
the amount of damage that’s actually dealt. The attacking creature’s controller need not assign
lethal damage to all those blocking creatures but in that case can’t assign any damage to the
player or planeswalker it’s attacking.
Example: A 2/2 creature that can block an additional creature blocks two attackers: a
1/1 with no abilities and a 3/3 with trample. The active player could assign 1 damage
from the first attacker and 1 damage from the second to the blocking creature, and 2
damage to the defending player from the creature with trample.
Example: A 6/6 green creature with trample is blocked by a 2/2 creature with protection
from green. The attacking creature’s controller must assign at least 2 damage to the
blocker, even though that damage will be prevented by the blocker’s protection ability.
The attacking creature’s controller can divide the rest of the damage as they choose
between the blocking creature and the defending player.
Attacking questions
1-4: You can assign up to 5 damage to the player.
So at Number 2 even the creature that is 2/2 with trample I could make the 5/5 damage instead as to trample?
In scenarios 2-4, your 5/5 is the one with Trample. Since the blocker is only a 1/1, you can assign the 2 damage from the non-trampler to the blocker and the 5 from the 5/5 to the player. I did misread scenario 1 (which is understandable since all of your scenarios are basically the same thing with just some numbers changed and it seems even you have misread which scenario has the 2/2 trampler). Whatever has trample can trample over as long as whatever else is being blocked by that same blocker has enough power to deal lethal damage to the blocker. And, again, this is not something unique to Banding nor is Banding even needed for this. This is based on the rules of damage assignment and trample.
Also, the amount of trample damage that gets through is always determined as part of the assignment of combat damage, and none of your examples has enough damage for that to happen.
702.19b The controller of an attacking creature with trample first assigns damage to the creature(s)
blocking it. Once all those blocking creatures are assigned lethal damage, any remaining
damage is assigned as its controller chooses among those blocking creatures and the player or
planeswalker the creature is attacking. When checking for assigned lethal damage, take into
account damage already marked on the creature and damage from other creatures that’s being
assigned during the same combat damage step, but not any abilities or effects that might change
the amount of damage that’s actually dealt. The attacking creature’s controller need not assign
lethal damage to all those blocking creatures but in that case can’t assign any damage to the
player or planeswalker it’s attacking.
I am not sure what this comment means, but it seems misleading as they can certainly trample over in their first 5 scenarios. The rule you quoted above supports this (emphasis mine).
3.) I have a 2/2 first strike band with a 5/5 with trample and being block by 1/1 creature. How many trample damage do I deal?
4.) I have a 2/2 double strike band with a 5/5 with trample and being block by 1/1 creature. How many trample damage do I deal?
5.) I have a 2/2 trample band with a 5/5 with firststrike and being block by 1/1 creature. How many trample damage do I deal?
are not quite correct. Due to first strike and double strike in the scenarios, the 1/1 blocker dies in the first combat damage step. The trampler therefore has no blocker when it gets to deal combat damage in the second combat damage step, and must assign all its combat damage to the player/planeswalker the band is attacking. So it's exactly 5 damage, not up to 5, in scenarios 3 and 4, and exactly 2, not up to 2, in scenario 5.
1.) I have a 2/2 that band with a 1/1 to block a 4/5 trample creature and all the damage is redirected to the 2/2 creature.
Is it possible that I take no trample damage?
Yes. Due to banding, you as the defending player get to assign the combat damage of the attacking creature, and you can do so within the band disregarding damage assignment order, and lethal damage requirements for next in line of normal combat. so not only can you make it so that you take no trample damage, but you can also make only one of your creatures die. This is without any redirection effect. That effect will only serve to make the 2/2 die for sure.
2.) I have a 2/2 that band with a 1/1 to block a 4/5 trample creature and I directed 3 damage to the 1/1 and another 1 damage to the 2/2.
Is this possible that I won't take any trample damage by this while only killing one of my creature?
Yes. In fact, nothing was stopping you from letting the 1/1 take all the damage.
3.) I have a 2/2 that band with a 1/2 to block a 4/5 trample with first strike and I directed 1 damage to the 1/2 and the rest to the 2/2.
So the 2/2 is the only one that would be put in the graveyard is that possible?
Yes. This is basically the same scenario as the previous one. You are the one to assign the combat damage of the attacker due to banding. first trike makes no difference here, except that the attacker may take less damage due to it killing at least 1 blocker first.
4.) I have a 2/2 that band with a 1/2 to block a 4/5 trample with first strike and I directed only 1 damage to each of my creature then take the rest.
Can I keep both of them alive is this possible?
No. Trampling over to you only works if all blockers have been assigned lethal damage already.
No. Trampling over to you only works if all blockers have been assigned lethal damage already.
So I should choose one of them to take the rest of the damage and one of them is likely to be killed before I take the rest of the damage if I choose to. I am right?
No. Trampling over to you only works if all blockers have been assigned lethal damage already.
So I should choose one of them to take the rest of the damage and one of them is likely to be killed before I take the rest of the damage if I choose to. I am right?
All your blockers will have to take lethal damage if you want to take some, too. So all your blockers have to die.
I am not sure what this comment means, but it seems misleading as they can certainly trample over in their first 5 scenarios. The rule you quoted above supports this (emphasis mine).
Sorry. None of those Banding and Blocking scenarios had enough attacking combat damage for trample to matter.
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Why bother with mere rulings when so many answers can be found in the Rules?
I am not sure what this comment means, but it seems misleading as they can certainly trample over in their first 5 scenarios. The rule you quoted above supports this (emphasis mine).
Sorry. None of those Banding and Blocking scenarios had enough attacking combat damage for trample to matter.
Oh, I misunderstood. I didn't really think about it since it didn't matter much, but yeah, I see where you were going now.
All your blockers will have to take lethal damage if you want to take some, too. So all your blockers have to die.
1. I could also choose to not to take any trample damage right and redirect everything to a single creature like a 1/1 right? 2. What if I got three creatures mass blocking and one had banding can I redirect the damage from the creature with trample to any of my three creature?
1. I could also choose to not to take any trample damage right and redirect everything to a single creature like a 1/1 right?
It's not "redirect", it's "assign". You assign the combat damage as you choose. Then that is how it is dealt. If you assign it all to a single blocker, then that is still how the damage is dealt.
702.21j During the combat damage step, if an attacking creature is being blocked by a creature with
banding, or by both a [quality] creature with “bands with other [quality]” and another [quality]
creature, the defending player (rather than the active player) chooses how the attacking
creature’s damage is assigned. That player can divide that creature’s combat damage as they
choose among any number of creatures blocking it. This is an exception to the procedure
described in rule 510.1c.
510.2. Second, all combat damage that’s been assigned is dealt simultaneously. This turn-based action
doesn’t use the stack. No player has the chance to cast spells or activate abilities between the time
combat damage is assigned and the time it’s dealt.
Trample can create options in which some of the damage gets past the blockers. Assuming there are still blockers when combat damage is assigned, it doesn't force such an option.
2. What if I got three creatures mass blocking and one had banding can I redirect the damage from the creature with trample to any of my three creature?
You assign it as you choose. That choice would be as valid as any other.
1. I could also choose to not to take any trample damage right and redirect everything to a single creature like a 1/1 right?
It's not "redirect", it's "assign". You assign the combat damage as you choose. Then that is how it is dealt. If you assign it all to a single blocker, then that is still how the damage is dealt.
So I can assign "all" the damage to the single creature or even divide all the damage to both of my blocking creature, without the consequence of receiving any possible trample damage right?
1. I could also choose to not to take any trample damage right and redirect everything to a single creature like a 1/1 right?
It's not "redirect", it's "assign". You assign the combat damage as you choose. Then that is how it is dealt. If you assign it all to a single blocker, then that is still how the damage is dealt.
So I can assign "all" the damage to the single creature or even divide all the damage to both of my blocking creature, without the consequence of receiving any possible trample damage right?
Right.
Trample is not a "consequence". It is just a damage distribution option.
1.) Can the damage assignment still works if I had a benalish heroalone against a darksteel colossus attacker? 1a.) Can I evade all the combat damage by throwing every damage to benalish hero?
2.) or number "1" was wrong and the damage assigning only works when I block in pairs?
3.) So if I had a benalish hero with a Savannah lions against a darksteel colossus attacker I can evade all the the combat damage from the 11/11 trample creature by assigning it all to a single blocking creature. Right?
4.) Will it be different from the answer from 3 if it was instead a blightsteel colossus which has -1/-1 counters? Do evade all the possible infect damage?
5.) What if the blightsteel colossus has first strike? does it change the answer in number 4?
1) & 2): To assign damage yourself instead of the attacking player, you need to have one blocker with banding. Just blocking with the Hero is enough to make sure all 11 damage is assigned to the Hero.
3) Really the same as 1 and 2 though now you get to divide that damage among 2 blockers if you want to for some reason. You can still assign it all to one blocker.
4) Blightsteel does not change the answer. Infect changes the result of damage and that is it. It has no function in the assignment of damage which is what all of this is about.
5) First Strike on the Blightsteel does not change the answer. The only thing is changes is that the blockers won't deal damage back to the Colossus.
And not to sound like a smartass, but this is why banding is in the lost box of forgotten ancient MtG mechanics, never to return, because could you imagine explaining this all to a newer player?
Spam warning issued. The rules of the Magic Rulings forum ask you to only post to answer a rules question or to ask one of your own. -MadMageQc
1.) I got a two creature banded to each other a 2/2 and a 5/5 that both has banding and trample blocked by a defending 1/1 creature.
I could trample damage 6. Right?
2.) I got a two creature banded to each other a 2/2 with banding bonded with a 5/5 with trample that is blocked by a defending 1/1 creature.
Can I still trample damage 6?
3.) I got a two creature banded to each other a 5/5 with banding bonded with a 2/2 with trample that is blocked by a defending 1/1 creature.
I can only trample with 2 damage not 6 right?
4.) What are the major differences with "band with other" compare to banding other than having a requirement and specific type to band?
5.) If I had a Benalish Hero blocking a 7/7 Trample, My Benalish hero can absorb all the damage even it had exceed his life total (1/1) and even it was also blocking alone or it doesn't require my Benalish Hero to be bonded to another creature.
So in result I can choose to take "0" damage right?
6.) If I have a Ertai, Wizard Adept from Exodus that has no banding and a Seafarer's Quay that gives legendary blue creatures the ability to "band with other legends" in the battlefield that is blocking also a 7/7 Trample.
Can I do the same trick of "0" damage in cased number 5#?
It's important to remember that generally, if only one creature blocks a band, each creature in that band will thereby be blocked by exactly one creature (C.R. 702.21h). Thus, each creature will then normally "assig[n] all its combat damage to [the blocking creature]" (C.R. 501.1c). However, you "take into account [in part] damage from other creatures that's being assigned during the same combat damage step" to determine whether lethal damage is assigned to a creature (C.R. 702.19b; see also C.R. 510.1c). See also this thread.
1. You can have the 2/2 creature assign 1 combat damage to the blocking creature. Thus, because both attacking creatures are blocked by the 1/1 creature and that creature is assigned lethal damage, you can assign the excess combat damage of both creatures with trample to the player or planeswalker they're attacking.
2. You can have the 2/2 creature assign 2 combat damage to the blocking creature. Thus, because both attacking creatures are blocked by the 1/1 creature and that creature is assigned lethal damage, you can assign all the combat damage of the 5/5 creature with trample to the player or planeswalker it's attacking.
3. You can have the 5/5 creature assign 5 combat damage to the blocking creature. Thus, because both attacking creatures are blocked by the 1/1 creature and that creature is assigned lethal damage, you can assign all the combat damage of the 2/2 creature with trample to the player or planeswalker it's attacking.
4. A player can declare that either—
one or more creatures with banding and up to one creature without banding, or
one or more creatures with a given quality, at least one of which has "bands with other" for that quality,
are all in an attacking band (C.R. 702.21c).
Also, the player who assigns certain combat damage can change if a creature blocks or is blocked by—
a creature with banding, or
two or more creatures with a given quality, at least one of which has "bands with other" for that quality
(C.R. 702.21j-k).
5. Since the blocking creature (Benalish Hero) has banding, the defending player (rather than the active player) chooses how combat damage from creatures Benalish Hero blocks to Benalish Hero is assigned (C.R. 702.21j). Thus, the defending player can choose, in this scenario, to assign all 7 combat damage to Benalish Hero, since that is one legal damage assignment in this scenario (C.R. 702.19b, 510.1a).
6. In this scenario, if both Ertai and another legendary creature (not Ertai alone, but not just Ertai and another blue legendary creature) block the same attacking creature, the defending player (rather than the active player) chooses how combat damage from attacking creatures to them is assigned (C.R. 702.21j, 108.1). Thus, in this scenario—
if Ertai and another legendary creature block the same 7/7 creature with trample, the defending player can choose to assign all 7 combat damage of the creature with trample divided as they choose among Ertai and the other legendary creature (C.R. 702.19b, 510.1c, 510.1a), but
if Ertai alone blocks the 7/7 creature with trample, the active player decides how the attacking creature's combat damage is assigned as normal (C.R. 510.1).
A.) Okay so in #1 I could deal 6 damages to the defending. Am I right?
. B.) In #2 I can deal only deal 5 damages instead to the defending player and not 6. Am I right?
. C.) In #3 I could only deal 2 damage. Am I right?
. D.) In #6 I could not do the same trick I did in #5(benalish hero absorb all damage) because it requires to be paired with another legendary creature. Am I right?
. D.1) Or "Banding" works differently from "Band with other" when you are the defending player like the damage assignment. Am I right?
. E.) In #6 also as a defending player my single blocker Ertai having the "band with other legends" cannot do the same thing that benalish hero did in #5 because "band with other legends" doesn't have the same ability of "banding" that can assign all the damage to his blocking creature when the player is defending?
. F.) Another in #6 Even paired Ertai is bonded with another legendary it's doesn't change anything and the attacking player is still the one to assign the combat damage which was different how "banding" works. Am I right?
. G.) #6 again, So even Ertai has the "Band with other legends" he could not be assigned to take all the lethal damage and I as a defending player would be still taking "six" trample damage. Am I right?
.
Can I have a yes and no answers too please thank you very much
A. Yes. More precisely, you can assign 6 combat damage to the player or planeswalker they're attacking (1 from the 2/2 and 5 from the 5/5).
B. Yes. More precisely, you can assign at most 5 combat damage to the player or planeswalker concerned, not 6, since the 2/2 creature without trample has to assign all its combat damage to blocking creatures, not just some of it (C.R. 510.1a).
C. Yes. More precisely, you can assign at most 2 combat damage to the player or planeswalker concerned, since the 5/5 creature without trample has to assign all its combat damage to blocking creatures, not just some of it (C.R. 510.1a).
D. You are right in that you cannot assign an attacker's combat damage merely because a creature with "bands with other legendary creatures" (as opposed to banding) is blocking alone, as you could because a creature you control with banding (such as Benalish Hero) is blocking alone.
D.1. You are right that banding works differently from "bands with other" when a creature blocks.
E. You are right in that Ertai (with "bands with other legendary creatures") couldn't let you assign combat damage by creatures it blocks when Ertai blocks alone, in question 6, unlike Benalish Hero (with banding), which does let you assign combat damage by creatures it blocks when Benalish Hero blocks alone, in question 5.
F. No, you are not right. If you control Seafarer's Quay and block the same creature with Ertai (with "bands with other legendary creatures") and another legendary creature, you can assign the combat damage of the blocked creature (C.R. 702.21j). Likewise, if you control Seafarer's Quay and attack with Ertai (with "bands with other legendary creatures") and another legendary creature, and the same creature blocks both, you can assign the combat damage of the blocking creature (C.R. 702.21k).
G. Not exactly. If Ertai is blocking alone (even though it has "bands with other legendary creatures"), the attacking player still decides how the attacking creature assigns combat damage. Thus, in the scenario in question 6, that player can choose, for example, to have the 7/7 creature with trample assign 1 combat damage to Ertai and 6 combat damage to the player or planeswalker it's attacking (C.R. 702.19b, 510.1a). However, this is a choice the attacking player could make — the attacking player can choose instead to have the 7/7 creature with trample assign all 7 of its combat damage to Ertai (C.R. 702.19b, 510.1a).
A.1) Okay so as a defending player in #6, I would be still taking six trample damageif the attacking player choose too even with Ertai and Seafarer's Quay in play because I didn't have the same privileges that I have with a benalish hero blocking alone, also because "banding" and "bands with other" work differently in that cased. Am I right?
B.1) But If I am blocking with my banded Ertai to another legendary 1/1 blue creature with "bands with other", I have the choice to evade the possibility of being dealt by a trample damage by assigning all damage to a chosen blue legendary creature in my band. Am I right?
C.1) So me as a defending player having two legendary 1/1 blue creatures blocking in a band against a 7/7 can do the same trick of "0" trample damage like benalish hero in #5. Am I right?
Will there be difference in result in A.1, B.1 and C.1 if the other legendary creature Ertai is banded with isn't color blue?
D.2) With Seafarer's Quay in play me attacking with my Ertai banded with another another legendary blue allow me to choose how the damage is dealt by the blocking creatures to my attacking creatures like how banding does, Am I right?
Is that the same even my other legendary creature isn't colored blue?
A.1. You are right, provided the attacking player chooses that and Ertai alone blocks the creature in question.
B.1. Yes, since then it would be you, not the active player, that would decide how the creature with trample assigns the combat damage (C.R. 702.21j).
C.1. Yes, since each of them would have "bands with other legendary creatures" and the other would be a legendary creatureassuming they are both legendary creatures and both have "bands with other legendary creatures".
The answers to B.1 and C.1 don't change if Ertai and a nonblue legendary creature, rather than Ertai and a blue legendary creature, block the same creature. (The answer to A.1 involves Ertai blocking alone rather than Ertai blocking together with another legendary creature, blue or otherwise.)
D.2. Yes. This is true whether the legendary creature that blocks the same creature Ertai does is blue or nonblue.
Banding and attacking
1.) I have a 2/2 trample that band with a 5/5 and being block by 1/1 creature. How many trample damage do I deal?
2.) I have a 2/2 that band with a 5/5 with trample and being block by 1/1 creature. How many trample damage do I deal?
3.) I have a 2/2 first strike band with a 5/5 with trample and being block by 1/1 creature. How many trample damage do I deal?
4.) I have a 2/2 double strike band with a 5/5 with trample and being block by 1/1 creature. How many trample damage do I deal?
5.) I have a 2/2 trample band with a 5/5 with firststrike and being block by 1/1 creature. How many trample damage do I deal?
Banding and blocking
1.) I have a 2/2 that band with a 3/3 to block a 5/5 trample creature and all the damage is redirected to the 2/2 creature.
So do I get 3 Trample damage?
2.) I have a 2/2 that band with a 3/3 to block a 5/5 trample creature and I directed 3 damage to the 2/2 and another 2 damage to the 3/3.
So do I get 1 Trample damage instead?
3.) I have a 2/2 that band with a 3/3 to block a 5/6 trample with first strike creature and I directed 2 damage to the 3/3 and the rest to the 2/2.
How many trample damage I will get?
I got a Benalish Hero, Kjeldoran Warrior and two 1/1 token in the battlefield
1.) Can they band attack all together as one?
2.) Can they Benalish Hero, Kjeldoran Warrior and a 1/1 token band attack as one?
Thanks
1-4: You can assign up to 5 damage to the player.
5: You can assign up to 2 damage to the player.
It is worth noting that Banding is kind of irrelevant to your question. If there was some other way that they could block 2 of your creatures with 1 of theirs, the answers would remain the same.
Blocking
You don't create bands when blocking
1-3: You can just assign all the damage to your blockers. You don't have to take any damage
Miscellaneous
1: No. A band can only consist of banding creatures and up to one without banding
2: Yes they can (see previous answer)
So at Number 2 even the creature that is 2/2 with trample I could make the 5/5 damage instead as to trample?
A) Without banding, the attacking player decides how the attacking creatures assign (and deal) combat damage. If a blocking creature has banding, the defending player decides how the attacking creatures assign (and deal) combat damage.
B) If the attacking player is assigning combat damage for their attacking creatures, they are bound by the damage assignment order they specified. If the defending player assigns that damage, they are not restricted by that.
Also, the amount of trample damage that gets through is always determined as part of the assignment of combat damage, and none of your examples has enough damage for that to happen.
I think they misread which creature has trample.
I am not sure what this comment means, but it seems misleading as they can certainly trample over in their first 5 scenarios. The rule you quoted above supports this (emphasis mine).
Thank you guys for answering.
Here is something different
Banding and blocking
1.) I have a 2/2 that band with a 1/1 to block a 4/5 trample creature and all the damage is redirected to the 2/2 creature.
Is it possible that I take no trample damage?
2.) I have a 2/2 that band with a 1/1 to block a 4/5 trample creature and I directed 3 damage to the 1/1 and another 1 damage to the 2/2.
Is this possible that I won't take any trample damage by this while only killing one of my creature?
3.) I have a 2/2 that band with a 1/2 to block a 4/5 trample with first strike and I directed 1 damage to the 1/2 and the rest to the 2/2.
So the 2/2 is the only one that would be put in the graveyard is that possible?
4.) I have a 2/2 that band with a 1/2 to block a 4/5 trample with first strike and I directed only 1 damage to each of my creature then take the rest.
Can I keep both of them alive is this possible?
are not quite correct. Due to first strike and double strike in the scenarios, the 1/1 blocker dies in the first combat damage step. The trampler therefore has no blocker when it gets to deal combat damage in the second combat damage step, and must assign all its combat damage to the player/planeswalker the band is attacking. So it's exactly 5 damage, not up to 5, in scenarios 3 and 4, and exactly 2, not up to 2, in scenario 5.
Former Rules Advisor
"Everything's better with pirates." - Lodge
(The Gamers: Dorkness Rising)
"Any sufficiently analyzed magic is indistinguishable from science."
(Girl Genius - Fairy Tale Theater Break - Cinderella, end of volume 8)
Yes. Due to banding, you as the defending player get to assign the combat damage of the attacking creature, and you can do so within the band disregarding damage assignment order, and lethal damage requirements for next in line of normal combat. so not only can you make it so that you take no trample damage, but you can also make only one of your creatures die. This is without any redirection effect. That effect will only serve to make the 2/2 die for sure.
Yes. In fact, nothing was stopping you from letting the 1/1 take all the damage.
Yes. This is basically the same scenario as the previous one. You are the one to assign the combat damage of the attacker due to banding. first trike makes no difference here, except that the attacker may take less damage due to it killing at least 1 blocker first.
No. Trampling over to you only works if all blockers have been assigned lethal damage already.
Former Rules Advisor
"Everything's better with pirates." - Lodge
(The Gamers: Dorkness Rising)
"Any sufficiently analyzed magic is indistinguishable from science."
(Girl Genius - Fairy Tale Theater Break - Cinderella, end of volume 8)
So I should choose one of them to take the rest of the damage and one of them is likely to be killed before I take the rest of the damage if I choose to. I am right?
All your blockers will have to take lethal damage if you want to take some, too. So all your blockers have to die.
Former Rules Advisor
"Everything's better with pirates." - Lodge
(The Gamers: Dorkness Rising)
"Any sufficiently analyzed magic is indistinguishable from science."
(Girl Genius - Fairy Tale Theater Break - Cinderella, end of volume 8)
1. I could also choose to not to take any trample damage right and redirect everything to a single creature like a 1/1 right?
2. What if I got three creatures mass blocking and one had banding can I redirect the damage from the creature with trample to any of my three creature?
s
It's not "redirect", it's "assign". You assign the combat damage as you choose. Then that is how it is dealt. If you assign it all to a single blocker, then that is still how the damage is dealt.
Trample can create options in which some of the damage gets past the blockers. Assuming there are still blockers when combat damage is assigned, it doesn't force such an option.
You assign it as you choose. That choice would be as valid as any other.
So I can assign "all" the damage to the single creature or even divide all the damage to both of my blocking creature, without the consequence of receiving any possible trample damage right?
Right.
Trample is not a "consequence". It is just a damage distribution option.
2.) or number "1" was wrong and the damage assigning only works when I block in pairs?
3.) So if I had a benalish hero with a Savannah lions against a darksteel colossus attacker I can evade all the the combat damage from the 11/11 trample creature by assigning it all to a single blocking creature. Right?
4.) Will it be different from the answer from 3 if it was instead a blightsteel colossus which has -1/-1 counters? Do evade all the possible infect damage?
5.) What if the blightsteel colossus has first strike? does it change the answer in number 4?
3) Really the same as 1 and 2 though now you get to divide that damage among 2 blockers if you want to for some reason. You can still assign it all to one blocker.
4) Blightsteel does not change the answer. Infect changes the result of damage and that is it. It has no function in the assignment of damage which is what all of this is about.
5) First Strike on the Blightsteel does not change the answer. The only thing is changes is that the blockers won't deal damage back to the Colossus.
Spam warning issued. The rules of the Magic Rulings forum ask you to only post to answer a rules question or to ask one of your own. -MadMageQc
5.) If I had a Benalish Hero blocking a 7/7 Trample, My Benalish hero can absorb all the damage even it had exceed his life total (1/1) and even it was also blocking alone or it doesn't require my Benalish Hero to be bonded to another creature.
Thanks
1. You can have the 2/2 creature assign 1 combat damage to the blocking creature. Thus, because both attacking creatures are blocked by the 1/1 creature and that creature is assigned lethal damage, you can assign the excess combat damage of both creatures with trample to the player or planeswalker they're attacking.
2. You can have the 2/2 creature assign 2 combat damage to the blocking creature. Thus, because both attacking creatures are blocked by the 1/1 creature and that creature is assigned lethal damage, you can assign all the combat damage of the 5/5 creature with trample to the player or planeswalker it's attacking.
3. You can have the 5/5 creature assign 5 combat damage to the blocking creature. Thus, because both attacking creatures are blocked by the 1/1 creature and that creature is assigned lethal damage, you can assign all the combat damage of the 2/2 creature with trample to the player or planeswalker it's attacking.
4. A player can declare that either—
Also, the player who assigns certain combat damage can change if a creature blocks or is blocked by—
5. Since the blocking creature (Benalish Hero) has banding, the defending player (rather than the active player) chooses how combat damage from creatures Benalish Hero blocks to Benalish Hero is assigned (C.R. 702.21j). Thus, the defending player can choose, in this scenario, to assign all 7 combat damage to Benalish Hero, since that is one legal damage assignment in this scenario (C.R. 702.19b, 510.1a).
6. In this scenario, if both Ertai and another legendary creature (not Ertai alone, but not just Ertai and another blue legendary creature) block the same attacking creature, the defending player (rather than the active player) chooses how combat damage from attacking creatures to them is assigned (C.R. 702.21j, 108.1). Thus, in this scenario—
EDIT (May 4): Correctness edit.
EDIT (Apr. 1, 2020; Apr. 25, 2020; May 22, 2020; Apr. 2, 2021): Correctness edit.
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B.) In #2 I can deal only deal 5 damages instead to the defending player and not 6. Am I right?
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C.) In #3 I could only deal 2 damage. Am I right?
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D.) In #6 I could not do the same trick I did in #5(benalish hero absorb all damage) because it requires to be paired with another legendary creature. Am I right?
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D.1) Or "Banding" works differently from "Band with other" when you are the defending player like the damage assignment. Am I right?
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E.) In #6 also as a defending player my single blocker Ertai having the "band with other legends" cannot do the same thing that benalish hero did in #5 because "band with other legends" doesn't have the same ability of "banding" that can assign all the damage to his blocking creature when the player is defending?
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F.) Another in #6 Even paired Ertai is bonded with another legendary it's doesn't change anything and the attacking player is still the one to assign the combat damage which was different how "banding" works. Am I right?
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G.) #6 again, So even Ertai has the "Band with other legends" he could not be assigned to take all the lethal damage and I as a defending player would be still taking "six" trample damage. Am I right?
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Can I have a yes and no answers too please thank you very much
B. Yes. More precisely, you can assign at most 5 combat damage to the player or planeswalker concerned, not 6, since the 2/2 creature without trample has to assign all its combat damage to blocking creatures, not just some of it (C.R. 510.1a).
C. Yes. More precisely, you can assign at most 2 combat damage to the player or planeswalker concerned, since the 5/5 creature without trample has to assign all its combat damage to blocking creatures, not just some of it (C.R. 510.1a).
D. You are right in that you cannot assign an attacker's combat damage merely because a creature with "bands with other legendary creatures" (as opposed to banding) is blocking alone, as you could because a creature you control with banding (such as Benalish Hero) is blocking alone.
D.1. You are right that banding works differently from "bands with other" when a creature blocks.
E. You are right in that Ertai (with "bands with other legendary creatures") couldn't let you assign combat damage by creatures it blocks when Ertai blocks alone, in question 6, unlike Benalish Hero (with banding), which does let you assign combat damage by creatures it blocks when Benalish Hero blocks alone, in question 5.
F. No, you are not right. If you control Seafarer's Quay and block the same creature with Ertai (with "bands with other legendary creatures") and another legendary creature, you can assign the combat damage of the blocked creature (C.R. 702.21j). Likewise, if you control Seafarer's Quay and attack with Ertai (with "bands with other legendary creatures") and another legendary creature, and the same creature blocks both, you can assign the combat damage of the blocking creature (C.R. 702.21k).
G. Not exactly. If Ertai is blocking alone (even though it has "bands with other legendary creatures"), the attacking player still decides how the attacking creature assigns combat damage. Thus, in the scenario in question 6, that player can choose, for example, to have the 7/7 creature with trample assign 1 combat damage to Ertai and 6 combat damage to the player or planeswalker it's attacking (C.R. 702.19b, 510.1a). However, this is a choice the attacking player could make — the attacking player can choose instead to have the 7/7 creature with trample assign all 7 of its combat damage to Ertai (C.R. 702.19b, 510.1a).
B.1) But If I am blocking with my banded Ertai to another legendary 1/1 blue creature with "bands with other", I have the choice to evade the possibility of being dealt by a trample damage by assigning all damage to a chosen blue legendary creature in my band. Am I right?
C.1) So me as a defending player having two legendary 1/1 blue creatures blocking in a band against a 7/7 can do the same trick of "0" trample damage like benalish hero in #5. Am I right?
Will there be difference in result in A.1, B.1 and C.1 if the other legendary creature Ertai is banded with isn't color blue?
D.2) With Seafarer's Quay in play me attacking with my Ertai banded with another another legendary blue allow me to choose how the damage is dealt by the blocking creatures to my attacking creatures like how banding does, Am I right?
Is that the same even my other legendary creature isn't colored blue?
B.1. Yes, since then it would be you, not the active player, that would decide how the creature with trample assigns the combat damage (C.R. 702.21j).
C.1. Yes,
since each of them would have "bands with other legendary creatures" and the other would be a legendary creatureassuming they are both legendary creatures and both have "bands with other legendary creatures".The answers to B.1 and C.1 don't change if Ertai and a nonblue legendary creature, rather than Ertai and a blue legendary creature, block the same creature. (The answer to A.1 involves Ertai blocking alone rather than Ertai blocking together with another legendary creature, blue or otherwise.)
D.2. Yes. This is true whether the legendary creature that blocks the same creature Ertai does is blue or nonblue.
EDIT (Apr. 1, 2020; Apr. 25, 2020): Correctness edit.