A novice player trying to use the stack better to enhance my gameplay.
I was in a 5 person free-for-all style game with my friends and I (1) played a Fumigate to clear the board. The priority got passed to the next player (2) who tapped Tezzeret's Simulacrum to target me. He passed priority to the next player (3) who played Brainstorm to trigger Golgari Brownscale.
So a few questions:
- At what point can players (4) or (5) respond back to my Fumigate?
- Can anyone respond to his Golgari effect before it resolves? Or does it trigger regardless - could they Path to Exile it before Brainstorm resolves?
- When would be the best time to use Inspiring Call to save creatures? When I have still have priority after the Fumigate?
If there is another thread to direct me to for a similar question, let me know!
The thing to remember is that spells and abilities on the stack resolve one at a time, not all at once, and only the top spell or ability resolves this way (C.R. 116.4). To answer your questions:
1. Players 4 and 5 have multiple opportunities here to cast an instant spell in response to Fumigate before it resolves. Either player can do so when priority passes to that player. And they will eventually get priority to cast an instant spell before any spell or ability (such as Brainstorm, Fumigate, or Golgari Brownscale's first ability) can resolve (C.R. 116.3d, 116.4, 116.1a).
2. Golgari Brownscale's first ability is a triggered ability. Although that ability will trigger when its condition is met, it won't do anything right away (C.R. 603.2); rather, like most other triggered abilities, it goes on the stack and all players can "respond" to it as they can to spells and most activated abilities (C.R. 603.3, 116.7).
3. You can cast Inspiring Call or any other instant spell in response to Fumigate (C.R. 116.7, 116.1a). Assuming you had priority before casting Fumigate, you can even cast Inspiring Call right after you cast Fumigate (C.R. 601.2i, 116.1a) — however, you have to do so without knowing whether an opponent or any other player will cast an instant spell (such as Brainstorm) or activate an ability (such as Tezzeret's Simulacrum's ability) in response to Fumigate or Inspiring Call (C.R. 116.1a-b, 116.7). That's because if you pass right after casting Fumigate, then every other player can decide to pass as well, resulting in Fumigate resolving and thus leaving the stack (C.R. 116.4, 116.3d; C.R. 608.2, especially 608.2k). See also this thread and this thread.
First, you cast Fumigate.
Then, you may play something more, or pass priority.
Unless you know for sure someone is gonna respond, now would be the correct time to cast Inspiring Call.
Then, you may play something more, or pass priority. Let's assume you pass: opponents may now respond with Tezz and Brainstorm.
EDITED Getting rid of Brownscale anytime before Brainstorm resolves would indeed stop DREDGE from doing its stuff. (which is not a trigger, by the way)
1. Players 4 and 5 have multiple opportunities here to cast an instant spell in response to Fumigate before it resolves. Either player can do so when priority passes to that player. And they will eventually get priority to cast an instant spell before any spell or ability (such as Brainstorm, Fumigate, or Golgari Brownscale's first ability) can resolve (C.R. 116.4d, 116.1a).
So, for clarification, Player 2, 3, 4, or 5 can Cancel my Fumigate when it comes to them. Could Player 2 draw a cancel, then play it, when Brainstorm resolves?
So, for clarification, Player 2, 3, 4, or 5 can Cancel my Fumigate when it comes to them. Could Player 2 draw a cancel, then play it, when Brainstorm resolves?
Players can cast any instant spell (including Cancel) in response to Fumigate (before Fumigate resolves), even if they just drew the card needed to cast that spell due to another spell (such as Brainstorm) that was cast in response to Fumigate.
Also, dredge is a static ability with a replacement effect (it's not a triggered ability because its expanded text doesn't include "when", "whenever", or "at") (C.R. 604.1, 604.2, 614.1a, 702.51a, 603.1).
I was in a 5 person free-for-all style game with my friends and I (1) played a Fumigate to clear the board. The priority got passed to the next player (2) who tapped Tezzeret's Simulacrum to target me. He passed priority to the next player (3) who played Brainstorm to trigger Golgari Brownscale.
So a few questions:
- At what point can players (4) or (5) respond back to my Fumigate?
- Can anyone respond to his Golgari effect before it resolves? Or does it trigger regardless - could they Path to Exile it before Brainstorm resolves?
- When would be the best time to use Inspiring Call to save creatures? When I have still have priority after the Fumigate?
If there is another thread to direct me to for a similar question, let me know!
Thanks in advance!
1. Players 4 and 5 have multiple opportunities here to cast an instant spell in response to Fumigate before it resolves. Either player can do so when priority passes to that player. And they will eventually get priority to cast an instant spell before any spell or ability (such as Brainstorm, Fumigate, or Golgari Brownscale's first ability) can resolve (C.R. 116.3d, 116.4, 116.1a).
2. Golgari Brownscale's first ability is a triggered ability. Although that ability will trigger when its condition is met, it won't do anything right away (C.R. 603.2); rather, like most other triggered abilities, it goes on the stack and all players can "respond" to it as they can to spells and most activated abilities (C.R. 603.3, 116.7).
3. You can cast Inspiring Call or any other instant spell in response to Fumigate (C.R. 116.7, 116.1a). Assuming you had priority before casting Fumigate, you can even cast Inspiring Call right after you cast Fumigate (C.R. 601.2i, 116.1a) — however, you have to do so without knowing whether an opponent or any other player will cast an instant spell (such as Brainstorm) or activate an ability (such as Tezzeret's Simulacrum's ability) in response to Fumigate or Inspiring Call (C.R. 116.1a-b, 116.7). That's because if you pass right after casting Fumigate, then every other player can decide to pass as well, resulting in Fumigate resolving and thus leaving the stack (C.R. 116.4, 116.3d; C.R. 608.2, especially 608.2k). See also this thread and this thread.
EDIT (Jan. 22): Corrected rule citations.
Then, you may play something more, or pass priority.
Unless you know for sure someone is gonna respond, now would be the correct time to cast Inspiring Call.
Then, you may play something more, or pass priority. Let's assume you pass: opponents may now respond with Tezz and Brainstorm.
EDITED
Getting rid of Brownscale anytime before Brainstorm resolves would indeed stop DREDGE from doing its stuff. (which is not a trigger, by the way)RULES OF MAGIC :
http://magic.wizards.com/en/game-info/gameplay/rules-and-formats/rules
So, for clarification, Player 2, 3, 4, or 5 can Cancel my Fumigate when it comes to them. Could Player 2 draw a cancel, then play it, when Brainstorm resolves?
If it's not a trigger, what is it?
RULES OF MAGIC :
http://magic.wizards.com/en/game-info/gameplay/rules-and-formats/rules
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
BTW, my comment on Brownscale was wrong: Dredge works if the card is in the grave.
May I ask what purpose was intended with Path to Exile?
RULES OF MAGIC :
http://magic.wizards.com/en/game-info/gameplay/rules-and-formats/rules
Also, dredge is a static ability with a replacement effect (it's not a triggered ability because its expanded text doesn't include "when", "whenever", or "at") (C.R. 604.1, 604.2, 614.1a, 702.51a, 603.1).
That's me not reading cards correctly. I thought it happened while on the battlefield. Sorry! Thanks for all the help. Y'all rock!