Animate Dead
I think it will bring Arixmethes, Slumbering Isle into play, fall off, leaving a big sleeping Kraken behind. Is that correct? If so, is it correct for Necromancy and Dance of the Dead too? Also, what about Apprentice Necromancer, how does that work? Would Arixmethes just plop in as a land and won't be sac'd? If it does get sac'd is it because Apprentice Necromancer says "it" instead of "that creature"?
Neither Animate Dead nor Necromancy can enchant the land so they will bring Arixmethes back, not attach, go to the graveyard, and trigger (since they went to the graveyard). Since they triggered, they will force you to sac the object they brought back no matter what characteristics it may have.
Necromancer is the same. It will make you sac the land it brings back. None of these allow you to get, and retain, an Arixmethes
Neither Animate Dead nor Necromancy can enchant the land so they will bring Arixmethes back, not attach, go to the graveyard, and trigger (since they went to the graveyard). Since they triggered, they will force you to sac the object they brought back no matter what characteristics it may have.
Necromancer is the same. It will make you sac the land it brings back. None of these allow you to get, and retain, an Arixmethes
Animate Dead
I think it will bring Arixmethes, Slumbering Isle into play, fall off, leaving a big sleeping Kraken behind. Is that correct? If so, is it correct for Necromancy and Dance of the Dead too? Also, what about Apprentice Necromancer, how does that work? Would Arixmethes just plop in as a land and won't be sac'd? If it does get sac'd is it because Apprentice Necromancer says "it" instead of "that creature"?
Thanks in advance
ANSWER
Informal warning issued for unsure answer. See the rules of the Magic Rulings forum. -MadMage
GW Midrange/Lifegain GW
Also making Abzan Knights
GW Legendary Galore! GW
GW Angel Tribal GW
GW TOKENS GW
Necromancer is the same. It will make you sac the land it brings back. None of these allow you to get, and retain, an Arixmethes