Stasis, Meekstone, Mist of Stagnation are in play. I have an untapped creature with vigilance in play. I attack an opponent with this creature. Normally, my creature won't be able to untap with these 3 in play but because of vigilance, I get to keep attacking, am I right? In other words, vigilance gets around these 3 restrictions, am I right?
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GMR21=OYS, I know you.
Salt is part of the game. Deal with it.
An effect that says some or all permanents don't untap "during their controllers' untap steps" doesn't mean the permanents can't become untapped at any other time (including during other untap steps). In fact, if Stasis is on the battlefield, Meekstone's ability and Mist of Stagnation's first ability don't do anything at all, since no untap steps can happen (C.R. 614.10). Moreover, vigilance means only that the creature with that ability isn't tapped as it attacks (it doesn't mean that it becomes tapped and then untapped) (C.R. 702.20b).
Stasis, Meekstone, Mist of Stagnation are in play. I have an untapped creature with vigilance in play. I attack an opponent with this creature. Normally, my creature won't be able to untap with these 3 in play but because of vigilance, I get to keep attacking, am I right? In other words, vigilance gets around these 3 restrictions, am I right?
You are right. What Vigilance does is make it so the creature with it doesn't get tapped as it's declared as an attacker. If it never gets tapped, why would things that would stop it from untapping matter to it?
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I'm a former judge (lapsed), who keeps up to date on rules and policy. Keep in mind that judges' answers aren't necessarily more valid than those of people who aren't judges; what matters is we can quote the rules to back up our answers. When in doubt, ask for such quotes.
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Salt is part of the game. Deal with it.