I have heard that these cards go infinite, but I want to make sure that I have it right.
Assuming I have Inalla in play, I cast the Prophets, paying 1 for the copy. This gives me two Prophets, one the real card and the other a token, both of which want me to Champion a Merfolk. So can I champion the real one with the token? This means I can attack with the hasty token and (assuming I can deal damage), sacrifice the token to get the extra turn? Then when the real one comes back, I can pay 1 and get another token Prophet? Is that right?
1) You cast Wanderwine Prophets, no one responds and it resolves entering the battlefield.
2) Innala and champion both trigger and you put champion on the stack first, then Innala's trigger on top.
3) No one responds, so Innala's trigger resolves, you pay 1 and create a token Prophet.
4) The token's champion ability triggers and is put on the stack.
5) No one responds, so it resolves, and you exile the original Prophets.
6) No one responds, so the origial's champion trigger resolves, and you don't champion anything, and cannot sacrifice the original.
7) You attack with the token, it deals combat damage to the defending player, it triggers and the trigger is put on the stack.
8) No one responds, so the trigger resolves. You choose to sac the token to get the extra turn, which triggers champion to return the original.
9) No one responds, so the original returns.
10) Innala and champion both trigger and you put champion on the stack first, then Innala's trigger on top.
11) No one responds, so Innala's trigger resolves, you pay 1 and create a token Prophet.
12) The token's champion ability triggers and is put on the stack.
13) No one responds, so it resolves, and you exile the original Prophets.
14) No one responds, so the origial's champion trigger resolves, and you don't champion anything, and cannot sacrifice the original.
15) The game eventually moves to the end step, which triggers the token exile.
16) No one responds, so you exile the token, triggering champion to return the original.
17) Innala and champion both trigger and you put champion on the stack first, then Innala's trigger on top.
18) No one responds, so Innala's trigger resolves, you pay 1 and create a token Prophet.
19) The token's champion ability triggers and is put on the stack.
20) No one responds, so it resolves, and you exile the original Prophets.
21) No one responds, so the origial's champion trigger resolves, and you don't champion anything, and cannot sacrifice the original.
22) The turn eventually ends, and your extra turn begins.
Loop to step 7) for taking infinite turns.
So yes, this works out.
edit:
Of course, it's not really "infinite" turns, as the opponent(s) will eventually lose for having 0 or less life.
Wanderwine Prophets
I have heard that these cards go infinite, but I want to make sure that I have it right.
Assuming I have Inalla in play, I cast the Prophets, paying 1 for the copy. This gives me two Prophets, one the real card and the other a token, both of which want me to Champion a Merfolk. So can I champion the real one with the token? This means I can attack with the hasty token and (assuming I can deal damage), sacrifice the token to get the extra turn? Then when the real one comes back, I can pay 1 and get another token Prophet? Is that right?
1) You cast Wanderwine Prophets, no one responds and it resolves entering the battlefield.
2) Innala and champion both trigger and you put champion on the stack first, then Innala's trigger on top.
3) No one responds, so Innala's trigger resolves, you pay 1 and create a token Prophet.
4) The token's champion ability triggers and is put on the stack.
5) No one responds, so it resolves, and you exile the original Prophets.
6) No one responds, so the origial's champion trigger resolves, and you don't champion anything, and cannot sacrifice the original.
7) You attack with the token, it deals combat damage to the defending player, it triggers and the trigger is put on the stack.
8) No one responds, so the trigger resolves. You choose to sac the token to get the extra turn, which triggers champion to return the original.
9) No one responds, so the original returns.
10) Innala and champion both trigger and you put champion on the stack first, then Innala's trigger on top.
11) No one responds, so Innala's trigger resolves, you pay 1 and create a token Prophet.
12) The token's champion ability triggers and is put on the stack.
13) No one responds, so it resolves, and you exile the original Prophets.
14) No one responds, so the origial's champion trigger resolves, and you don't champion anything, and cannot sacrifice the original.
15) The game eventually moves to the end step, which triggers the token exile.
16) No one responds, so you exile the token, triggering champion to return the original.
17) Innala and champion both trigger and you put champion on the stack first, then Innala's trigger on top.
18) No one responds, so Innala's trigger resolves, you pay 1 and create a token Prophet.
19) The token's champion ability triggers and is put on the stack.
20) No one responds, so it resolves, and you exile the original Prophets.
21) No one responds, so the origial's champion trigger resolves, and you don't champion anything, and cannot sacrifice the original.
22) The turn eventually ends, and your extra turn begins.
Loop to step 7) for taking infinite turns.
So yes, this works out.
edit:
Of course, it's not really "infinite" turns, as the opponent(s) will eventually lose for having 0 or less life.
Former Rules Advisor
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