I just created a white/red deck and threw a couple of Ride Down cards into it.
I've just got a question I can't seem to find answers to.
If I attack with a 2/2, and they block with a 7/7, technically, the ride down would essentially kill the 7/7, and the opponent would take the 2? But that 7 wouldn't go through to my creature?
And if I attacked and they blocked a me with a creature with deathtouch, nothing happens to my creature?
Just trying to determine how useful this card actually is
Also curious, in the case of celestial flare does the damage still go through before/after the sacrifice?
The blocking creature would be destroyed before combat damage is assigned, meaning it's no longer a blocking creature (C.R. 506.4), so that creature is no longer taken into account as combat damage is assigned (under C.R. 510.1), except that the creatures it blocked remain blocked (C.R. 509.1h). Since that creature isn't there anymore, it won't assign (and thus deal) combat damage (under C.R. 510.1d and 510.2), so whether it has deathtouch is irrelevant.
Any attacking or blocking creature, that is not on the battlefield when the combat damage step begins, will neither deal nor be dealt combat damage.So if you want to use Ride Down to save your atacking creature, you have to use it in the declar blockers step, the blocker is therefore gone before the combat damage step, and your attacker survives. Likewise, deathtouch needs damage to be dealt, so if the deathtouch creature doesn't get to deal damage, then your creature lives.
However, make it clear when you cast Ride Down as it can be cast later than the declare blockers step, since blocking creatures remain so until the combat phase ends (unless something else removes them from combat), even if the creature they blocked is gone.
Also curious, in the case of celestial flare does the damage still go through before/after the sacrifice?
A blocked creature remains blocked for the rest of the combat phase, even if all its blockers are gone. And blocked creatures cannot deal combat damage to the player/planeswalker they attacked unless they have trample or some other effect allows them to. If a blocked attacker has no blocker/player/planeswalker to assign combat damage to, it simply won't assign combat damage and thus deals none.
I've just got a question I can't seem to find answers to.
If I attack with a 2/2, and they block with a 7/7, technically, the ride down would essentially kill the 7/7, and the opponent would take the 2? But that 7 wouldn't go through to my creature?
And if I attacked and they blocked a me with a creature with deathtouch, nothing happens to my creature?
Just trying to determine how useful this card actually is
Also curious, in the case of celestial flare does the damage still go through before/after the sacrifice?
However, make it clear when you cast Ride Down as it can be cast later than the declare blockers step, since blocking creatures remain so until the combat phase ends (unless something else removes them from combat), even if the creature they blocked is gone.
A blocked creature remains blocked for the rest of the combat phase, even if all its blockers are gone. And blocked creatures cannot deal combat damage to the player/planeswalker they attacked unless they have trample or some other effect allows them to. If a blocked attacker has no blocker/player/planeswalker to assign combat damage to, it simply won't assign combat damage and thus deals none.
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It's as sneaky a card as I had hoped
Thank you