A refresh of a question I asked here a few years ago, only this time without cycles strictly inferior to something else (e.g. Salt Flats, Aysen Abbey). Left out were the Lorwyn tribal lands (not really a multicolor cycle) and the Rivals of Ixalan discovery lands (I don't think we can expect allied versions anytime soon, not until we go to Torrezon).
I really liked Nimbus Maze and hope to see it finished. I basically fixes mana perfectly for two color decks.
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“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
I am really in favour of better budget options, especially for manabases in casual decks and EDH. Based on this, I would prefer a cycle of lands that is common/uncommon and focuses on mana production rather than utiity.
The panorama cycle seems to be one of the most interesting, if not THE most interesting land cycle that exists at common or uncommon. They have the upside of producing colorless mana the turn they come into play, but in order to produce a color that you may not have, you have to wait at least a turn. That being said, I think that they are much more interesting than the simple taplands we get nowadays.
As far as a rare cycle i´d like to see completed, it would be the Grove of the Burnwillows cycle, if only to reduce the price of that land. This provides some interesting fixing, with little downside. Hopefully released in a normal, standard expansion.
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A refresh of a question I asked here a few years ago, only this time without cycles strictly inferior to something else (e.g. Salt Flats, Aysen Abbey). Left out were the Lorwyn tribal lands (not really a multicolor cycle) and the Rivals of Ixalan discovery lands (I don't think we can expect allied versions anytime soon, not until we go to Torrezon).
"You can tell how dumb someone is by how they use Mary Sue"
The panorama cycle seems to be one of the most interesting, if not THE most interesting land cycle that exists at common or uncommon. They have the upside of producing colorless mana the turn they come into play, but in order to produce a color that you may not have, you have to wait at least a turn. That being said, I think that they are much more interesting than the simple taplands we get nowadays.
As far as a rare cycle i´d like to see completed, it would be the Grove of the Burnwillows cycle, if only to reduce the price of that land. This provides some interesting fixing, with little downside. Hopefully released in a normal, standard expansion.