Mudhole canbe usefull to dtop Crucible of Wolrds / wastelan combos
While this is true, there are so many cards that do that better, like Relic of Progenitus, Bojuka bog, Tormod's Crypt, and so many others. The only time that it would be superior is in some kind of situation were you want them to have cards in the yard, but dont want them to have lands. The only thing I can think of is if they run Crucible/Stripmine and you run Geth, Lord of the Vault (When is that going to come up?). So really, it's bad other than really corner cases.
Are you serious? This card is AMAZING!!!! How many basic lands do people run in formats where this is playable? You have to play it on their upkeep but it's basically Chant 9-12 in he Shhh, Quiet deck. They can play Artifacts and what not, but it still keeps them off what the main plan was. Also you can cast this and then they either float mana, for which you pass phases, or let's it resolve then you go off since they probably can't produce blue anymore. It's better then Abeyance in almost all situations except. for the card draw of course.
Wood Elemental. A Crazed Goblin won't eat your lands.
Sorrow's Path is up there, too. As is Blood Funnel. One with Nothing actually showed up in the sideboard of a PT, if I recall (tech vs. the Owling Mine deck, which used Ebony Owl Netsukes as a kill).
Probably not the worst ever, but Mishra's War Machine is pretty terrible. Might be playable if they'd dropped the CC from 7 to 4. But it's not nearly as bad as Wood Elemental.
There are an awful lot of terrible cards from Legends, by the way. The set's totally overrated.
Nope. At worst, it draws you a card. At best, it either gets a card that's causing you trouble (Abyssal Persecutor, perhaps?) off the board, or takes out something an opponent stole from you. Not even close. There are hundreds of cards worse than Telim'Tor's Edict.
I have to agree with the above post. Scornful Egotist is just horrible. Yes, I understand it is there because there were cards that let you do stuff based on the converted mana cost of a creature you control, but this is just bad.
I used to think Pedantic Learning was just total garbage, then I found it was actually good in a deck w/Dredge/Retrace. Like busted good.
My brother and I have a long-running joke about trying to offer up Water Wurm whenever we trade with eachother.
I'd probably have to agree with Great Wall. Many others may suck but this one interacts with the fewest cards in the game. As many GY-based decks as I play, I could never agree w/OwN. I just never needed em.
I also like to imagine that he has a rotating torso (like a metallic graft that fuses his upper and lower body together), so he can spin all around, leveling everything within 20ft of him to rubble.
Snowfall from Ice Age is a card that is utterly brilliant in it's uselessness. It's like a battery-powered battery recharger that only recharges its own batteries.
I have heard vague rumors of a moustache-dispensing vending machine in a distant laundromat, across the street from a tattoo parlor. However, this information is shaky, and time is of the essence.
Snowfall from Ice Age is a card that is utterly brilliant in it's uselessness. It's like a battery-powered batter recharger that only recharges its own batteries.
Drop it turn 3, turn 4 pay upkeep of U, play a Snow-Covered Island (assume you have 4 now, 1 is tapped), tap the other 3 for 9 mana and hardcast something stupid like Inkwell Leviathan or something else to win the game. Seems pretty decent to me. If you're paying its upkeep over multiple turns, you're doing it wrong.
Drop it turn 3, turn 4 pay upkeep of U, play a Snow-Covered Island (assume you have 4 now, 1 is tapped), tap the other 3 for 9 mana and hardcast something stupid like Inkwell Leviathan or something else to win the game. Seems pretty decent to me. If you're paying its upkeep over multiple turns, you're doing it wrong.
Nope. The extra mana you generate with Snowfall is only useable to pay Cumulative Upkeep costs... such as the one on Snowfall.
I have heard vague rumors of a moustache-dispensing vending machine in a distant laundromat, across the street from a tattoo parlor. However, this information is shaky, and time is of the essence.
Mogg Squad's pretty terrible. It might as well read "When this comes into play, sacrifice it."
I'd forgotten about Snowfall. Truly epic-level awful in that one.
Snowfall makes a very convincing case for itself as the worst-ever card. What are you going to use it with? Illusions of Grandeur? You're making a combo deck around Illusions of Grandeur and the other piece of your combo isn't DONATE?
No creature can really be the worst card ever, but Wood Elemental is strictly worse than Chimney Imp. Same mana cost, effectively, plus the sacrifice of a forest gets you a 1/1 with no evasion and no special ability.
Why do people keep asking this question? It's Sorrow's Path. It was established once and for all long ago, and they'll never make something as bad nor in purpose nor by oversight. It's not even an opinion, it's a fact. Any other cards can be situationally useful according to the mechanics of the game. The only way ol' Path can ever be useful is using the very card they made BECAUSE of how perpetually useless the Path is. I know everyone has an opinion, and that keeps the fun, but it's been objectively decided. It's the official consensus and there's no other answer. Yet.
Why do people keep asking this question? It's Sorrow's Path. It was established once and for all long ago, and they'll never make something as bad nor in purpose nor by oversight. It's not even an opinion, it's a fact. Any other cards can be situationally useful according to the mechanics of the game. The only way ol' Path can ever be useful is using the very card they made BECAUSE of how perpetually useless the Path is. I know everyone has an opinion, and that keeps the fun, but it's been objectively decided. It's the official consensus and there's no other answer. Yet.
I really don't think you're right. Sorrow's Path has a few weird but powerful combos out there. Swans of Bryn Argoll + Sorrow's Path gives you a really excellent draw engine, for example.
Break Open has no combos, and I cannot imagine a single situation in which you'd want it in your deck versus ANY other card of its color and casting cost. It is the most useless printed card I have ever seen.
While this is true, there are so many cards that do that better, like Relic of Progenitus, Bojuka bog, Tormod's Crypt, and so many others. The only time that it would be superior is in some kind of situation were you want them to have cards in the yard, but dont want them to have lands. The only thing I can think of is if they run Crucible/Stripmine and you run Geth, Lord of the Vault (When is that going to come up?). So really, it's bad other than really corner cases.
Are you serious? This card is AMAZING!!!! How many basic lands do people run in formats where this is playable? You have to play it on their upkeep but it's basically Chant 9-12 in he Shhh, Quiet deck. They can play Artifacts and what not, but it still keeps them off what the main plan was. Also you can cast this and then they either float mana, for which you pass phases, or let's it resolve then you go off since they probably can't produce blue anymore. It's better then Abeyance in almost all situations except. for the card draw of course.
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Sorrow's Path is up there, too. As is Blood Funnel. One with Nothing actually showed up in the sideboard of a PT, if I recall (tech vs. the Owling Mine deck, which used Ebony Owl Netsukes as a kill).
Probably not the worst ever, but Mishra's War Machine is pretty terrible. Might be playable if they'd dropped the CC from 7 to 4. But it's not nearly as bad as Wood Elemental.
There are an awful lot of terrible cards from Legends, by the way. The set's totally overrated.
Throw in Homarid Spawning Bed & Day of the Dragons and you have a fun little deck. Just sayin..
I used to think Pedantic Learning was just total garbage, then I found it was actually good in a deck w/Dredge/Retrace. Like busted good.
My brother and I have a long-running joke about trying to offer up Water Wurm whenever we trade with eachother.
I'd probably have to agree with Great Wall. Many others may suck but this one interacts with the fewest cards in the game. As many GY-based decks as I play, I could never agree w/OwN. I just never needed em.
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Wood Elemental is probably worst in my books
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Drop it turn 3, turn 4 pay upkeep of U, play a Snow-Covered Island (assume you have 4 now, 1 is tapped), tap the other 3 for 9 mana and hardcast something stupid like Inkwell Leviathan or something else to win the game. Seems pretty decent to me. If you're paying its upkeep over multiple turns, you're doing it wrong.
Also, Eon Hub.
Nope. The extra mana you generate with Snowfall is only useable to pay Cumulative Upkeep costs... such as the one on Snowfall.
Ah good call...didn't even bother to read the last line of text on that card.
:EDH:
WR Gisela, Blade of Goldnight (HOLD/100) WR
WB Teysa, Orzhov Scion (HOLD/100) WB
I'd forgotten about Snowfall. Truly epic-level awful in that one.
Snowfall makes a very convincing case for itself as the worst-ever card. What are you going to use it with? Illusions of Grandeur? You're making a combo deck around Illusions of Grandeur and the other piece of your combo isn't DONATE?
Naked Singularity? A horrible, mana-hungry card as it is?
Still, I'd say Break Open is the least playable card out of any I've seen.
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No creature can really be the worst card ever, but Wood Elemental is strictly worse than Chimney Imp. Same mana cost, effectively, plus the sacrifice of a forest gets you a 1/1 with no evasion and no special ability.
I really don't think you're right. Sorrow's Path has a few weird but powerful combos out there. Swans of Bryn Argoll + Sorrow's Path gives you a really excellent draw engine, for example.
Break Open has no combos, and I cannot imagine a single situation in which you'd want it in your deck versus ANY other card of its color and casting cost. It is the most useless printed card I have ever seen.