I am big into Voltron and Voltron-ish EDH Decks. One of the biggest fears is a player playing Maze of Ith or a similar land. Most of my Voltron/Voltron-like commander decks generally only run only one creature. What do you guys think the best way to deal with Maze of Ith would be besides adding more creatures? I ask because almost everyone I know runs a Maze of Ith. My main Voltron decks are in the colors of Mardu and Jeskai. Any suggestions that are versatile would be great (so cards that are useful even when Maze of Ith is not in play).
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
Thanks much!
Champion’s Helm
Mirror Shield
Ring of Evos Isle
Alpha Authority
Curator’s Ward
Or, if you want to try to make Shroud work (which turns off attaching new things to the creature):
Lightning Greaves
Neurok Stealthsuit
Whispersilk Cloak
Diplomatic Immunity
Pemmin's Aura
Or just run Strip Mine, Field of Ruin, Wasteland, etc. to blow up the Maze.
Sorcerous Spyglass
Alpine Moon
Bound in Gold
Faith's Fetters
Auras that change the land into a basic land like Spreading Seas or Contaminated Ground.
More heavy handed means like Blood Moon, Blood Sun, or Back to Basics would also work.
as a side note, isn’t it strange that we have stuff like null rod effects for artifacts and creatures but not lands?
pucatrade
big receipts
alpha mox emerald
beta time walk
4 goyfs received
3 liliana of the veil
4 karn liberated
3 force of will
4 grove of the burnwillows
snapcaster mage
3 horizon canopy
2 full art damnation
I think blood sun counts, though I guess it is kind of odd that we don’t have a 2 MV artifact with that function