With Brawl on the one, there are some people at work who were interested in MTG. I was considering commander or brawl for casual multiplayer. I mainly play 1v1 standard.
Which one would make more sense?
Brawl has less cards easier to shuffle
and have to worry about rotation.
Have to deal with 100 cards
No rotation though.
Private Mod Note
Rollback Post to RevisionRollBack
"To keep things 100, anything I state is an opinion and not intended to be a fact. Any and all suggestions I give are a 100% opinion. If you need further clarification take the conversation to a PM. I am not in the business of assuming things. I'm only interested in 1 business and that business serves 2 things, Cold L's and Hot Dub's."
once you know the format you'll realise how little 100 cards actually are so dont worry about the card amount
commander also has way more archetypes due to the giant cardpool. besides aggro/control/midrange/combo you also have voltron, aristocrats, land matters, pillow-fort, group-hug, boardwipe tribal, normal tribal, the list just keeps going
especially in casual formats you'll realise how nosensical rotation is
rotation is there to keep competitiveness low, something you don't want to see in commander anyways.
so in brawl rotation really only limits your creativity
additionally you can also just try to play unlimited brawl, aka brawl with the commander cardpool.
brawl may finally get support from wotc but don't forget that it died without that support and commander survived and thrived to EARN support from wotc.