I decided to pull out my old Inquest Magazines tonight, found issues #2-5 and various ones after that. Got to dig up #1, he's hiding.
For anyone who doesn't know what I'm talking about, "Inquest" - The Future of Gaming. It was the original official price guide for Magic and other various games overtime.
I opened up issue #2 June 1995 - to page 4 and it's a Editor's Letter:
By Michael Searle, Editor Wanted: ChannelFireball Rise to Arms! Begin Your Own Ban the Channel Campaign
What's worse than taking the 14-hour Kraft factory tour, swimming in a vat of Swiss, and then gobbling 48 slices of plastic-wrapped, nonpasteurized Velveeta? That's right--Channel Fireball, the ultimate in cheese.
I'll leave the rest out, but he ended with:
"Wizards of the Coast...if you're listening, make an offical announcement and get the Channel card banned from tournaments. We all know how it's used. Let's stop the madness!"
Michael gave his Top Five Reasons I Hate ChannelFireball
5. It's no fun when your opponent says "Game over" while you're unzipping your counter pouch.
4. I hate losing to 13 cents' worth of cards.
3. It isn't cool to kill people before they've had a chance to rotate their cards properly.
2. A chimp playing Uno could make the same play
1. Cheese is best served on crackers, not opponents.
Now if this doesn't bring back some memories for some of you old guys from back in the day, I don't know how else to cheer ya up
It's refreshing to look at this and realize, that with all the complaining, all the bickering and fighting about ban this, this color is this, etc., Nothing has inherently changed from 1995. (Just the date of this issue)
I remember Doo Doo Dan, Bubba and myself, the first three guys to play Magic in our town and back when it was still a 40 card deck. Before I ever purchased this Inquest, the three of us were sitting at Bubba's kitchen table (yes, original kitchen table players before the name) and after seeing Doo Doo Dan get an evil grin on his face, he casts channel on like turn 2-3 and pays all but one life for all this colorless mana....Bubba and I looked at him and was like, Dude what the Hell are you doing?
Enter Fireball.
Needless to say we all had copies of the cards, so after a few settings of multiplayer and 1 vs 1, whoever pulled out Channel Fireball first won. We all basked in the glory of it. Then we said a few words I can't say here and all agreed we would henceforth from that very day, ban Channel from our tabletops.
Now, that was before it was banned. When I read that article just now, it brought it all back to me and how we laughed at how long it took for an uproar on the card.
And no, Channelfireball.com didn't exist then either
Fallen Empires was doing it's thing...And for the "Killer Deck" in this issue: The Fantastic Four - Stasis Lock
Kismet, Birds of Paradise, Stasis and Instill Energy. Plus the deck list.
SERRA FRICKIN ANGEL - NO F'NN WAY!!!!! Lol. Yes, she once ruled the skies wih Shivan Dragon.
"Chronicles, which will reprint the expansion sets except for Fallen Empires (how dare they, it was so great!) has everyone but Mr. Suitcase waiting at the gates."
If you could time warp back to this date and set up a meeting with Richard Garfield, you may have stopped the beginnings of what is now known as the reserved list. By stopping him from printing this set obviously. This was the first stone to be cast.
Here are a few prices from the first official pricing guide in '95.
Alpha Black Lotus - $225.00 - Bought my first one for $250.00
Revised Edition Duals - Underground Sea - $6.00
Revised Serra Angel - $5.00 (uncommon then too)
Beta Time Vault - $55.00
I remember going to the Comic Shop where my dad lived, at the time Magic was selling like hot cakes, it was still the Fresh Prince of Bel Air. The owner had more Dual Lands than you could shake a stick at.
He was selling the Unlimited versions for $12.00. Well being the little future Johnny with a mixture of Spike in me, I countered his spell...wait I mean offer, with: "How about this, I'll buy four of each one and pay you $8.00 a piece."
Yes, it was saved up birthday money and my pay check for mowing the golf course that week, but I walked out of the store with the biggest damned evil grin and happy heart that $320.00 could buy. 40 Unlimited Duals. I knew these babies were going up, I was playing the Inquest stock market back then!
And I wish the tale ended there, but needless to say, I have to stop before I beat my head into the wall.
Cheers to all who have played since the beginning of days.
Ah, yes, I would love something like Inquest to be around today, or even if Beckett's would expand to cover these. They seem to have all other games, but for some reason, they are locked out of MTG. Does anyone know why? Does Wizards have some legal maneuvering to keep independant magazines from publishing a price list?
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Currently playing:
Standard: WBRG Aggro-Reanimator Humans GRBW
Modern: UR Twinning RU G Venus Fly Trap G U Artifacts Aggro U
Ah, yes, I would love something like Inquest to be around today, or even if Beckett's would expand to cover these. They seem to have all other games, but for some reason, they are locked out of MTG. Does anyone know why? Does Wizards have some legal maneuvering to keep independant magazines from publishing a price list?
Right off hand, I have no answer for you here. As of the last issue I have of Inquest #62 from 2000, it was still the price guide that every place I knew of and people went by. I can't remember after that or when it all changed.
I'm sure the advent of secondary markets on the internet changed the entire landscape. Channelfireball.com; Starcitygames.com, etc. now pretty much set the standard for pricing.
Whoever sells the most product is going to be able to negotiate something like that. But, I have no idea bro.
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The main reason I am wondering is that there are a lot of the same kind of secondary market outlets for sports cards and other CCG cards, but it seems that MTG is the only one that doesn't have some kind of independant price guide being printed on a regular basis.
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Currently playing:
Standard: WBRG Aggro-Reanimator Humans GRBW
Modern: UR Twinning RU G Venus Fly Trap G U Artifacts Aggro U
The main reason I am wondering is that there are a lot of the same kind of secondary market outlets for sports cards and other CCG cards, but it seems that MTG is the only one that doesn't have some kind of independant price guide being printed on a regular basis.
Cause of the internet, how fast deck change now, the price of cards can change minute by minute, and any printed guide would or could be out of date from going to the print press to the mail, and be out of date again by the time the mail man picks it up and when it is delivered.
We use to have a deck list that would good for weeks, or maybe a month or two. Today decks change with every MTGO daily released 4-0 lists, SCG event, or GPs. Cards are to fluid cause we have to much information and almost real time event coverage, not MTGO which has its own meta that moves at the speed of light.
I still have the first few issues of the Duelist and Scrye. InQuest was...eh. I still bought it because I was/am such a Magic junkie, but the other two publications were better.
We always used Scrye for price guides, but Inquest had some good articles. I remember a couple in particular.
1. They had a game where everybody had identical decks comprised of 1 of every card printed to that point, excluding basic land (which was included in abundance). I dont remember a lot about the game itself, although I found it entertaining. The best part was when one player cast a Soldier of Fortune and the other players immediately ganged up and killed him before he could use it since nobody wanted to shuffle their huge decks.
2. They had an article pitting various characters from different games and pop culture against each other. There were a few that were pretty good, but my favorite was Obi-Wan vs. Kakita Toshimoko (I am/was an L5R fanboy). Obi-Wan and Toshimoko realized they were both good guys and put aside their troubles, only for them to end up fighting over "the empire". Sure it was an inside joke on the empire from Star Wars vs. the empire from L5R, but thats what made it great to me.
Ah, yes, I would love something like Inquest to be around today, or even if Beckett's would expand to cover these. They seem to have all other games, but for some reason, they are locked out of MTG. Does anyone know why? Does Wizards have some legal maneuvering to keep independant magazines from publishing a price list?
No, it's just with modern age magic, prices change so fast, cards become good and bad, and everyone has the internet, that Magic magazines are usually obsolete as soon as they are printed. And they don't sell well.
That said, I miss Inquest. They were my Magic Guide from 2003-2007.
I cried when they stopped printing.
Plains - John Avon - 230
Island - Jung Park - 235
Island - Vincent Proce - 237
Swamp - John Avon - 238
Mountain - John Avon - 242
Forest - John Avon - 246
I used to pore over Inquest and Scrye way back when, because we didn't have the internet at my house. The card guides in the back (which listed every card printed) were invaluable tools.
Every so often I'll come across an old issue, and it brings back fond memories of the Magic of my youth.
Man its hard to believe that people used to use month+ old info for trades and such. With just how fast we get things these days, prices changing daily, being able to pull up a cards rulings from thin air. Oh and we had mana burn back then.
Getting in an issue of Scrye was one of my earliest Gaming Claims to Fame. Unfortunately, it was for Decipher's Star Wars CCG, for which I had left Magic at the time, but still!
I still have dozens of Duelists and Top Decks from when I first playing. Top Deck is the reason I know how to play Pokemon despite never really playing Pokemon, haha, they just had to talk about it so much, and I just had to read it over and over, and over.
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This is why I started playing magic in the first place. It wasn't PT aspirations just making noobs cry by doing things that are perfectly fair.
I bought a few back issues of InQuest back when I was 17. Reading the card guides pretty much taught me how the cards worked and how to play the game in general.
One of my favorite features was the article they ran where they made a deck for every keyword in Magic to determine the best keyword of all time. The Buyback deck was the winner.
It does bring back thoughts of my youth, but more importantly thoughts of the time when Magic was more of an intellectual challenge for anyone who played the game. But, back then we didn't have the internet in every household, gaming systems that make kids fat and never want to leave the house or front of the TV screen (funny but serious), and not have to learn because everything is told or given to you by clicking a button - like MTGO, won't let you do what you can't do, but doesn't mean you have a clue as to the reason why.
Anyway, in the town I lived Inquest was the only magazine carried at our local grocery store in terms of Magic, and me and my buddies had it down to the day in which the new issue would be there.
Having to wait to see what cards prices have changed was much more gratifying. Now, it is still the same for Legacy players - although they do change more frequently these days, but standard is just a bunch of B.S. - stockmarket format for secondary markets and Hasbro to force kids and college students - or those of us here who are so dedicated to the game we play whatever format regardless of cost...
I miss Inquest. I miss the articles. I miss the old days. But, I am old.
Just hope they don't kill off Legacy before I die.
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Anyone remember the issue where they put 1 of every magic card every printed along with a ton of basic lands in several decks and played a multiplayer game? Dave the camel! And Soldier of Fortune! I laughed my ass off!
We always used Scrye for price guides, but Inquest had some good articles. I remember a couple in particular.
1. They had a game where everybody had identical decks comprised of 1 of every card printed to that point, excluding basic land (which was included in abundance). I dont remember a lot about the game itself, although I found it entertaining. The best part was when one player cast a Soldier of Fortune and the other players immediately ganged up and killed him before he could use it since nobody wanted to shuffle their huge decks.
2. They had an article pitting various characters from different games and pop culture against each other. There were a few that were pretty good, but my favorite was Obi-Wan vs. Kakita Toshimoko (I am/was an L5R fanboy). Obi-Wan and Toshimoko realized they were both good guys and put aside their troubles, only for them to end up fighting over "the empire". Sure it was an inside joke on the empire from Star Wars vs. the empire from L5R, but thats what made it great to me.
That was one of the best story.
The MVP of that game was....freakin Camel. They made it huge and I think finished off the guy by playing Berserk on it.
I loved Inquest. Most people back then used Scrye for their price going, but Inquest was so much more fun to read (anyone who complains about it being Juvenile is missing the point entirely. How many of us were in our 40's when we started playing???).
I still remember when Mahomoti Djinn was one of the strongest creatures in the game. And I still remember losing to a stasis deck who's only win condition was a Millstone...
MAN it was the best. My good buddy always got the latest issues, and I'll never forget sitting in the back of my classes and trying not to laugh too loud while secretly reading it. Loved some of those articles/bits.
Actually, there was one joke that was our favorite, but even after countless hours of searching, we haven't been able to remember/find which volume it was in. Does anyone remember one of their bits where two guys at WotC were going to errata a card, and all we see is the series of post it notes they are writing back and forth to each other? We remember some phrases like "Guys, this is getting out of hand." "BILL, FIRE DAVE! Let's you and me errata this thing right!" (something like that.) And eventually it ends up being a hurloon minotaur that is an enchant world, or something.
Well, watch it end up not even being in Inquest, but in Wizard or something...anyways, if anyone remembers that, I'd love to find it again somehow. Thanks guys!
Ah, yes, I would love something like Inquest to be around today, or even if Beckett's would expand to cover these. They seem to have all other games, but for some reason, they are locked out of MTG. Does anyone know why? Does Wizards have some legal maneuvering to keep independant magazines from publishing a price list?
Beckett put out at least two issues around Rise of the Eldrazi and Scars of Mirrodin, but I don't think they continued past that. Bennie Smith wrote most of the magazine himself IIRC.
Unfortunately, print magazines are dying in the States, but Europe still has some good ones. France has Lotus Noire last I heard, and I picked up a really awesome Spanish one in Madrid last summer. So good in fact, I've considered shooting off an email about an international subscription.
This makes me cry...why couldn't I have been born a few years earlier and with the foresight to know those cards could pay for my college education. Damn.
Man its hard to believe that people used to use month+ old info for trades and such. With just how fast we get things these days, prices changing daily, being able to pull up a cards rulings from thin air. Oh and we had mana burn back then.
To be fair, you could get away with that because it was a different time. There was no social media and the internet was far less integrated than today. There were no SCG Opens every week and far fewer players playing. That meant prices were a lot less volatile than they are today. Today's price changes are so fast and rapid that it feels like a random card is spiking in price every other day.
I still have the cardboard tokens that came out in one of these magazines. Looks like it was around Fallen Empires since there are a bunch of saproling, +1/+1, +1/+2, life and mana tokens. Haven't be able to find a price on them.
I liked Inquest...I got all the MTG related magazines (worth speaking of,) like Scrye and the Duelist...and call me crazy, but didn't getting a sub at the time they launched DCI numbers automatically register you? I can't completely remember how I got mine, but I know that TO's I play under for the first time are often shocked when they can find my number.
Anyway, I'd love to find my old copies. As previously mentioned, each magazine had it's own "flavor," and I greatly appreciated the humor in Inquest. I have a fond memory of a small, single page "article" on one issue that was something like, "Brian's Guide to Magic" or some such. It was a Top 10 tips, and #10 was "One word: Wash." The rest of the tips continues in similar fashion, just picking on Magic players most stereotypical (but not necessarily inaccurate) and odious habits. I've often considered writing an updated homage on my blog...
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For anyone who doesn't know what I'm talking about, "Inquest" - The Future of Gaming. It was the original official price guide for Magic and other various games overtime.
I opened up issue #2 June 1995 - to page 4 and it's a Editor's Letter:
By Michael Searle, Editor
Wanted: Channel Fireball
Rise to Arms! Begin Your Own Ban the Channel Campaign
What's worse than taking the 14-hour Kraft factory tour, swimming in a vat of Swiss, and then gobbling 48 slices of plastic-wrapped, nonpasteurized Velveeta? That's right--Channel Fireball, the ultimate in cheese.
I'll leave the rest out, but he ended with:
"Wizards of the Coast...if you're listening, make an offical announcement and get the Channel card banned from tournaments. We all know how it's used. Let's stop the madness!"
Michael gave his Top Five Reasons I Hate Channel Fireball
5. It's no fun when your opponent says "Game over" while you're unzipping your counter pouch.
4. I hate losing to 13 cents' worth of cards.
3. It isn't cool to kill people before they've had a chance to rotate their cards properly.
2. A chimp playing Uno could make the same play
1. Cheese is best served on crackers, not opponents.
Now if this doesn't bring back some memories for some of you old guys from back in the day, I don't know how else to cheer ya up
It's refreshing to look at this and realize, that with all the complaining, all the bickering and fighting about ban this, this color is this, etc., Nothing has inherently changed from 1995. (Just the date of this issue)
I remember Doo Doo Dan, Bubba and myself, the first three guys to play Magic in our town and back when it was still a 40 card deck. Before I ever purchased this Inquest, the three of us were sitting at Bubba's kitchen table (yes, original kitchen table players before the name) and after seeing Doo Doo Dan get an evil grin on his face, he casts channel on like turn 2-3 and pays all but one life for all this colorless mana....Bubba and I looked at him and was like, Dude what the Hell are you doing?
Enter Fireball.
Needless to say we all had copies of the cards, so after a few settings of multiplayer and 1 vs 1, whoever pulled out Channel Fireball first won. We all basked in the glory of it. Then we said a few words I can't say here and all agreed we would henceforth from that very day, ban Channel from our tabletops.
Now, that was before it was banned. When I read that article just now, it brought it all back to me and how we laughed at how long it took for an uproar on the card.
And no, Channelfireball.com didn't exist then either
Fallen Empires was doing it's thing...And for the "Killer Deck" in this issue: The Fantastic Four - Stasis Lock
Kismet, Birds of Paradise, Stasis and Instill Energy. Plus the deck list.
Top 10 Most-Wanted Cards (per Inquest)
1. Black Lotus
2. Time Walk
3. Moxes - all of them
4. Ancestral Recall
5. Juzam Djinn
6. Thunder Spirits
7. Forcefield
8. Berserk
9. Ali From Cairo
10. Serra Angel
SERRA FRICKIN ANGEL - NO F'NN WAY!!!!! Lol. Yes, she once ruled the skies wih Shivan Dragon.
"Chronicles, which will reprint the expansion sets except for Fallen Empires (how dare they, it was so great!) has everyone but Mr. Suitcase waiting at the gates."
If you could time warp back to this date and set up a meeting with Richard Garfield, you may have stopped the beginnings of what is now known as the reserved list. By stopping him from printing this set obviously. This was the first stone to be cast.
Here are a few prices from the first official pricing guide in '95.
Alpha Black Lotus - $225.00 - Bought my first one for $250.00
Revised Edition Duals - Underground Sea - $6.00
Revised Serra Angel - $5.00 (uncommon then too)
Beta Time Vault - $55.00
I remember going to the Comic Shop where my dad lived, at the time Magic was selling like hot cakes, it was still the Fresh Prince of Bel Air. The owner had more Dual Lands than you could shake a stick at.
He was selling the Unlimited versions for $12.00. Well being the little future Johnny with a mixture of Spike in me, I countered his spell...wait I mean offer, with: "How about this, I'll buy four of each one and pay you $8.00 a piece."
Yes, it was saved up birthday money and my pay check for mowing the golf course that week, but I walked out of the store with the biggest damned evil grin and happy heart that $320.00 could buy. 40 Unlimited Duals. I knew these babies were going up, I was playing the Inquest stock market back then!
And I wish the tale ended there, but needless to say, I have to stop before I beat my head into the wall.
Cheers to all who have played since the beginning of days.
.
Legacy
UW U/W Control
UB Reanimator
UR Sneak and Show
Casual
UB Tezz & Toys
B Zombies
R Goblins
Standard:
WBRG Aggro-Reanimator Humans GRBW
Modern:
UR Twinning RU
G Venus Fly Trap G
U Artifacts Aggro U
Legacy:
B Reanimator B
WU Stoneblade UW
EDH
WBGGhave, Guru of SporesGBW
URGRiku of the Two ReflectionsGRU
WUBRGScion of the Ur-DragonGRBUW
Casual
Far too many to list
Right off hand, I have no answer for you here. As of the last issue I have of Inquest #62 from 2000, it was still the price guide that every place I knew of and people went by. I can't remember after that or when it all changed.
I'm sure the advent of secondary markets on the internet changed the entire landscape. Channelfireball.com; Starcitygames.com, etc. now pretty much set the standard for pricing.
Whoever sells the most product is going to be able to negotiate something like that. But, I have no idea bro.
Legacy
UW U/W Control
UB Reanimator
UR Sneak and Show
Casual
UB Tezz & Toys
B Zombies
R Goblins
Standard:
WBRG Aggro-Reanimator Humans GRBW
Modern:
UR Twinning RU
G Venus Fly Trap G
U Artifacts Aggro U
Legacy:
B Reanimator B
WU Stoneblade UW
EDH
WBGGhave, Guru of SporesGBW
URGRiku of the Two ReflectionsGRU
WUBRGScion of the Ur-DragonGRBUW
Casual
Far too many to list
Cause of the internet, how fast deck change now, the price of cards can change minute by minute, and any printed guide would or could be out of date from going to the print press to the mail, and be out of date again by the time the mail man picks it up and when it is delivered.
We use to have a deck list that would good for weeks, or maybe a month or two. Today decks change with every MTGO daily released 4-0 lists, SCG event, or GPs. Cards are to fluid cause we have to much information and almost real time event coverage, not MTGO which has its own meta that moves at the speed of light.
1. They had a game where everybody had identical decks comprised of 1 of every card printed to that point, excluding basic land (which was included in abundance). I dont remember a lot about the game itself, although I found it entertaining. The best part was when one player cast a Soldier of Fortune and the other players immediately ganged up and killed him before he could use it since nobody wanted to shuffle their huge decks.
2. They had an article pitting various characters from different games and pop culture against each other. There were a few that were pretty good, but my favorite was Obi-Wan vs. Kakita Toshimoko (I am/was an L5R fanboy). Obi-Wan and Toshimoko realized they were both good guys and put aside their troubles, only for them to end up fighting over "the empire". Sure it was an inside joke on the empire from Star Wars vs. the empire from L5R, but thats what made it great to me.
http://www.wizards.com/sideboard/article.asp?sb19990803a
No, it's just with modern age magic, prices change so fast, cards become good and bad, and everyone has the internet, that Magic magazines are usually obsolete as soon as they are printed. And they don't sell well.
That said, I miss Inquest. They were my Magic Guide from 2003-2007.
I cried when they stopped printing.
Now I must make my own Buttweasel Jokes.
On Modern Masters 2:
Will be kept until 12/31/2013 to prove if Right or Wrong.Proven right 1/27/2013http://forums.mtgsalvation.com/showthread.php?t=4832736
Trading 10 full art zen basics for 8 of yours!
I want
Plains - John Avon - 230
Island - Jung Park - 235
Island - Vincent Proce - 237
Swamp - John Avon - 238
Mountain - John Avon - 242
Forest - John Avon - 246
I don't miss those days, but I do miss being younger.
Every so often I'll come across an old issue, and it brings back fond memories of the Magic of my youth.
Krark Clan Eggs
Affinity
Legacy
BUG Delver
Miracles
Sneak'n'Show
Elves
Mono-Red Burn
EDH
Thraximundar
One of my favorite features was the article they ran where they made a deck for every keyword in Magic to determine the best keyword of all time. The Buyback deck was the winner.
----------------------------
Club Flamingo Wins: 10
----------------------------
EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
----------------------------
Anyway, in the town I lived Inquest was the only magazine carried at our local grocery store in terms of Magic, and me and my buddies had it down to the day in which the new issue would be there.
Having to wait to see what cards prices have changed was much more gratifying. Now, it is still the same for Legacy players - although they do change more frequently these days, but standard is just a bunch of B.S. - stockmarket format for secondary markets and Hasbro to force kids and college students - or those of us here who are so dedicated to the game we play whatever format regardless of cost...
I miss Inquest. I miss the articles. I miss the old days. But, I am old.
Just hope they don't kill off Legacy before I die.
Legacy
UW U/W Control
UB Reanimator
UR Sneak and Show
Casual
UB Tezz & Toys
B Zombies
R Goblins
Anyone remember the issue where they put 1 of every magic card every printed along with a ton of basic lands in several decks and played a multiplayer game? Dave the camel! And Soldier of Fortune! I laughed my ass off!
And Swan Song was amazing
That was one of the best story.
The MVP of that game was....freakin Camel. They made it huge and I think finished off the guy by playing Berserk on it.
I loved Inquest. Most people back then used Scrye for their price going, but Inquest was so much more fun to read (anyone who complains about it being Juvenile is missing the point entirely. How many of us were in our 40's when we started playing???).
I still remember when Mahomoti Djinn was one of the strongest creatures in the game. And I still remember losing to a stasis deck who's only win condition was a Millstone...
Good times, good times.
I like Turtles
Actually, there was one joke that was our favorite, but even after countless hours of searching, we haven't been able to remember/find which volume it was in. Does anyone remember one of their bits where two guys at WotC were going to errata a card, and all we see is the series of post it notes they are writing back and forth to each other? We remember some phrases like "Guys, this is getting out of hand." "BILL, FIRE DAVE! Let's you and me errata this thing right!" (something like that.) And eventually it ends up being a hurloon minotaur that is an enchant world, or something.
Well, watch it end up not even being in Inquest, but in Wizard or something...anyways, if anyone remembers that, I'd love to find it again somehow. Thanks guys!
Beckett put out at least two issues around Rise of the Eldrazi and Scars of Mirrodin, but I don't think they continued past that. Bennie Smith wrote most of the magazine himself IIRC.
Unfortunately, print magazines are dying in the States, but Europe still has some good ones. France has Lotus Noire last I heard, and I picked up a really awesome Spanish one in Madrid last summer. So good in fact, I've considered shooting off an email about an international subscription.
This makes me cry...why couldn't I have been born a few years earlier and with the foresight to know those cards could pay for my college education. Damn.
Signature courtesy of Rivenor and Miraculous Recovery
EDH Altered Cards by Galspanic (Seriously, this guy's awesome.)
My Pauper Cube
Tapped-Out Simulator
My Trade Thread
-Decks-
Commander:
GWR Rith, the Awakener RWG
U Kami of the Crescent Moon U (Flagship Deck)
BW Teysa, Orzhov Scion WB
Under Construction:
UBR Crosis, the Purger RBU
Cube:
WUBRGX Pauper XGRBUW
To be fair, you could get away with that because it was a different time. There was no social media and the internet was far less integrated than today. There were no SCG Opens every week and far fewer players playing. That meant prices were a lot less volatile than they are today. Today's price changes are so fast and rapid that it feels like a random card is spiking in price every other day.
Ah, here's the pic from a while back:
http://forums.mtgsalvation.com/showthread.php?p=8736003#post8736003
Anyway, I'd love to find my old copies. As previously mentioned, each magazine had it's own "flavor," and I greatly appreciated the humor in Inquest. I have a fond memory of a small, single page "article" on one issue that was something like, "Brian's Guide to Magic" or some such. It was a Top 10 tips, and #10 was "One word: Wash." The rest of the tips continues in similar fashion, just picking on Magic players most stereotypical (but not necessarily inaccurate) and odious habits. I've often considered writing an updated homage on my blog...