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Quote from DioThat's not how we play pack wars at my store. We play with packs as though they were decks, and you have no cards in starting hand. You draw one card per turn and you have infinite mana. Winner takes both packs.
Quote from burner10We pack war and the person that pulls the card worth the most money gets all the cards.
Quote from Kire.ikuraI was wondering if it's just a local thing, but in my local area people and stores play a game called pack war. People participating buy a booster pack, and everyone cracks their pack. Highest converted mana cost wins all competing packs. So if 4 people played, and I pulled a 7 CMC card while other people only pulled a 5 or a 6, the person with the 7 cmc card takes all the packs. My local game store likes playing this with people after an FNM, mildly addicting, and usually the winner gets great cards. I pulled 3 fetchlands this last friday from one of these games.
Quote from EdPhoenix88My mate and I just use it as a method for opening packs. Buy 1 each, shuffle in some lands, and play a game with a 25-30 land "deck". Its just an interesting way to slowly see a pack, especially revealing Rares. Then you just keep whatever packs you bought, no "winner takes all" thing.
Quote from RunnerJimbob »Chrome Homura is an intelligent guy. Stands up for Fulminator Mage and doesn't afraid of anything.
Quote from Spicay
"GET DOWN MeN. THERE BE TREES IN THE AIR TONIGHT."
Quote from Thopter CopOkay, so the set initials are NPH. Does this mean that New Phyrexia is a part of Richard Garfield's Sing Along Block?
P1: Opens with a Hexplate Golem (sweet a 7 cmc!)
P2: Opens and keeps revealing until he matches a 7 cmc, if he does then they use the next highest cmc as a tie breaker. P2, kept going until he revealed a Kemba's Legion.
P1: Goes through his pack and also has a Kemba's Legion. (If P1 didn't have anymore 7 cmc cards and P2 also did not have anymore 7 or greater cmc cards they would count their 6 cmc cards as a tie breaker.)
P2: Continues and cannot match or beat another 7 cmc.
P3: Opens his pack and his highest cmc was 2 sixes a Fangren Maurader, and a Kuldotha Flamefiend.
Quote from Fall »Pack wars for us means opening a booster and shuffling some lands in. The rest of these games all sound... terrible, frankly.
Quote from Meesewhisperer »Well, there is any other way to do it. Buy 3 booster boxes, leaving you with 108 boosters. Each of you grab 40 boosters, making a 40 booster 'deck' You draw a hand of 7 boosters. Now, you can play the boosters as lands or the spell depicted on it. So in an example, you can play Sarkhan from DTK as a Frontier Biovac or the planeswalker. Same goes for creatures. It is an expensive format though. you have 27 boosters left after that. So 3 games of Wizard's Tower, or some nice draft. Inspired by loadingreadyrun's Friday Night series episode "The Return"