10/12 Blue - Disorienting Mirage, Flesh to Crystal, Hermetic Seal, Hoodwink, Lutaka Refugees, Numb, Questing Picklock, Sand Sculptor, Screeching Erne, Wish Away
8/12 Red - Fledgling Rukh, Lampfire, Qarkan Refugees, Reckless Alchemist, Relic Flare, Scrapyard Roach, Sirocco Charger, Sneaking Targh
10/12 Green - Bountiful Dervish, Chiseled Strength, Crag Darba, Engulfing Vines, Gem Weaver, Lurking Nazhnak, Reintegrate, Shi'b Refugees, Soul Distiller, Sticky Rootwalla
7/7 Multicolor - Golden Dandan, Prism-Shell Mantis, Restful Bliss//Blissful Rest, Ruinous Peril//Perilous Ruin, Shearing Blast//Blasting Shear, Tarkaz Ritual, Taunting Brawler
16/19 Colorless - Alchemical Amalgamation, Brass Bull, Carnelian Scimitar, Clockwork Rats, Efflorescent Dram, Emerald Figment, Fireball Solute, Intelligence Tonic, Jade Battle Regalia, Lapis Lazuli Clasp, Midden Delver, Pauper's Purse, Ruby Figment, Sapphire Figment, Shining Oasis, Treasury Fetch
3/3 Basic Land - Island, Mountain, Forest
3/8 Blue - Elusive Zindani, Sardar of Strings, Vaporous Enforcer
6/8 Red - Rampant Zindani, Rummage, Sardar of Ruin, Scrapyard Razorback, Searing Stones, Static Mage
5/8 Green - Breakdown, Floral Spuzzem, Hulking Zindani, Sardar of Stars, Shrieking Mandrake
3/3 Multicolor - Daring Archaeologist, Jeweled Caravan, Moonsilver Bandit
13/13 Colorless - Bubbling Reagent, Colossus Greaves, Crumbling Arcade, Fortress Zoea, Menagerie Behemoth, Menagerie Swan, Mystifying Alembic, Razor Portcullis, Resinous Reagent, Shatranj Table, Shimmering Arcade, Towering Arcade, Volatile Reagent
3/7 Blue - Diffract, Grandsire of the Sea, Moonlight Requisition
3/7 Red - Blazing Simurgh, Magnetic Mantle, Targh-Rider Witch
3/7 Green - Churn the Heaps, Huskwidow, Takwin Sludge
3/3 Multicolor - Vizier of Cyclones, Vizier of Mirrors, Vizier of Sands
11/11 Colorless - Ark of A'tan, Bloodsport Pen, Elixir of Improbability, Junkslide, Lifeblood Reservoir, Lodestone Armor, Menagerie Prize, Reptile Enclave, Savage Concoction, Time in a Bottle, Vast Aquarium
1/1 Blue - Magnum Opus
1/1 Green - Strange Rebirth
2/3 Multicolor - Marjhan of Barzakh, Padishah Zard
3/5 Colorless - Apocalypse Serum, Endless Coffers, Ring of Earth and Sky
Quote from ScuirimancerI don't know how much you've thought about the setting, yet, but I think this might make a neat subterranean world... Caves made of gemstones, ruins of long-buried cities, monster lairs littered with stolen treasure, etc.
Quote from GuessworkI have a villain, and one that I think is a pretty excellent villain. If you look closely, you can already see who it is, although you don't yet know what makes him tick or why that makes him a villain.
Quote from void_nothingThis perplexes me, considering no planeswalkers or legends yet. Except for the Padishah. It's him?
Quote from void_nothingBut what, indeed, could make him a villain? I can only envision him as a sort of Grinch figure who seeks to deprive others of treasure...?
Quote from Matt Tabak »It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
Quote from MOON-ECool story bro. (Literally)
Quote from MOON-EAlso: A mysterious gate to other worlds appearing after the main character faces a horrible revelation? Could this possibly be a metaphor? *wink*wink*nudge*nudge*
Quote from GuessworkIf you're claiming that I'm ripping this off from H.P. Lovecraft, I plead ignorance.
Never even heard of the guy!
Quote from GuessworkYeah, it is a bit long for this crowd.
Quote from JenesisWhat represents the G in this set?
Quote from silvercutWhy is the URG wedge heavily artifacts?*
Quote from silvercutIn every place where this is being discussed, there are different people asking the same question about why this is green, but you continue to ignore it.
Quote from "Guesswork" »There will be a preponderance of Humans, a good deal of animals, some Djinn, and very little else, race-wise. No Elves, Goblins, Merfolk, Dragons, or any of the other typical fantasy races.
Quote from ScuirimancerHollow Gift R
Target opponent gains control of target artifact you control. If he or she does so, put X 1/1 red Human Warrior creature tokens with haste into play, where X is that artifact's converted mana cost.
Quote from GuessworkYou're going to like one of my mythic rare cards. You're really, really going to like it.