Temple of Jex Legendary land t: Add GG to your mana pool. Put a +1/+1 counter on an opponent’s creature.
No wording issues and it’s good that Aristotle suggested on making it legendary. It’s heaps overpowered. This card is 2 mana and if you’re going first or your opponent is playing slow-game this land will hurt heaps. Imagine this in an MGA deck. First turn this and you drop two Llanowar elves while he still has no creatures in play. I suggest that it either has to come into play tapped or it has to give a token. A nice touch would be...
Temple of Jex Legendary land t, put a +1/+1 counter on a creature of target opponent’s choice: Add GG to your mana pool.
That way, there’s a bit more of a drawback but if you find a way to keep his off the field, you can use this for combo purposes.
That might work but you might not like it as much.
Thats basically how it’s phrased as per Dryad Sophisticate. You could drop its overall cc to 1R. Maybe you can add a second creature type to it as well. ‘Scout’ fits well for this card, I think.
Well, I’m out for a bit. Good luck with your set.
I like the current wording(as suggested by Aristotle) for Temple of Jex(I also love the art)
I had Dwarven Pathfinder as Dwarf Barbarian but Scout fits better
thanks
@Pichoro Thank you for all of your edits, I fixed up the cards.
Only 1 card this time, hope you guys like it, I was staring at the art for 2 days and couldn't come up with anything until like an hour ago. And a spiderman promo out of my boredness
Verdant Growth G
Instant
Search your library for a land card and put it into play under target opponent's control. You gain 5 life
Mala, Forest Queen 1GG
Legendary Creature - Elf
First strike, forestwalk
Support - Add G to your mana pool
2/4
Orcish Hogrider 2RR
Creature - Orc Soldier*
When Orcish Hogrider comes into play, it deals 2 damage to target creature.
Orcish Hogrider cannot block creatures with power 2 or greater.
2/2
*Red creatures, and orcs especially, probably aren't organized enough to have soldiers. Warrior, perhaps?
Lertan's Minion 1BB
Creature - Human Minion
When Lertan's Minion comes into play, return target creature card that was put into your graveyard from play this turn to play.
1/1
Menkara's Reserves WW
Creature - Human Soldier
Keeper - W Soldiers in the Menkara army were trained to survive, at least until more help came.
2/2
Thank you once again for all the help. Keeper's new name is Spawn because keeper has nothing to do with it. I'm going to keep the reserves spawn cost at 2W because its more of a limited card, and would be a crazy bomb if it costed W to spit out a 2/2 every turn. 2W is still pretty good though, the cheapest I would make it is WW, but I'm not sure.
Out of the 18 cards you guys have seen, what do you think, or is it too early to say?
I've been looking at the set a bit, and it seems pretty cool.
I do think Xaltir could be worded a bit better just by adding *target*. I also think he is a bit underpowered, as a 4/4 flyer for 6 is not very good, and his ability won't be relevant most of the time because generally when you have 4+ creatures, you will be playing aggro, and he is a bit up on the aggro curve, so I think you should probobly lower his CC to 3 or 4, (dropping his P/T a bit, maybe 2/6 or 3/3?) and/or making his support X-1 or X-2.
I like the current wording(as suggested by Aristotle) for Temple of Jex(I also love the art)
I had Dwarven Pathfinder as Dwarf Barbarian but Scout fits better
thanks
@Pichoro Thank you for all of your edits, I fixed up the cards.
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Nothing special really with these cards( Besides Mala), I really hate the split card, and its prob not going into the set
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Instant
Search your library for a land card and put it into play under target opponent's control. You gain 5 life
Mala, Forest Queen 1GG
Legendary Creature - Elf
First strike, forestwalk
Support - Add G to your mana pool
2/4
Orcish Hogrider 2RR
Creature - Orc Soldier*
When Orcish Hogrider comes into play, it deals 2 damage to target creature.
Orcish Hogrider cannot block creatures with power 2 or greater.
2/2
*Red creatures, and orcs especially, probably aren't organized enough to have soldiers. Warrior, perhaps?
Lertan's Minion 1BB
Creature - Human Minion
When Lertan's Minion comes into play, return target creature card that was put into your graveyard from play this turn to play.
1/1
Menkara's Reserves WW
Creature - Human Soldier
Keeper - W
Soldiers in the Menkara army were trained to survive, at least until more help came.
2/2
Out of the 18 cards you guys have seen, what do you think, or is it too early to say?
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Heres a personal favorite of mine
feedback is always welcome
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I do think Xaltir could be worded a bit better just by adding *target*. I also think he is a bit underpowered, as a 4/4 flyer for 6 is not very good, and his ability won't be relevant most of the time because generally when you have 4+ creatures, you will be playing aggro, and he is a bit up on the aggro curve, so I think you should probobly lower his CC to 3 or 4, (dropping his P/T a bit, maybe 2/6 or 3/3?) and/or making his support X-1 or X-2.
Le Gambit @ Aether did this banner
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