Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
A disappointing Super Bowl. I should have stayed in bed.
Belief Set1B
Sorcery (R)
Target opponent discards their hand, then return that many cards from their graveyard and/or exile to their hand.
"You'll believe what I tell you to believe."
Mind's Eye VisionUB
Sorcery (U)
Target player reveals his or her hand. Choose a nonland card from it with converted mana cost 3 or less. That player discards that card. Scry 3.
Sarpadian Command2G
Instant (R)
Choose two -
• Double the number of counters of each type on target creature or land.
• Destroy all Auras.
• Return up to one enchantment card and up to one land card from your graveyard to your hand.
• Create a 1/1 green Saproling creature token, then green creatures you control get +0/+2 and gain reach until end of turn.
Thunder Ape1RR
Creature — Ape (U)
Haste 1GU: Put a +1/+1 counter on target creature. If you both own and control Thunder Ape and an enchantment named Unstable Mutagen, exile them, then meld them into Mutant Amalgam.
4/2
---Other Side--- Mutant Amalgam
Legendary Creature - Ape Ooze
Flying, Haste, Trample
When Mutant Amalgam enters the battlefield, it explores (Reveal the top card of your library. Put that card into your hand if it’s a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
6/4
Sherwood WerewolfRG
Creature - Werewolf (R)
Indestructible
When Sherwood Werewolf enters the battlefield, each opponent creates a colorless Equipment artifact token named Silver Dagger. It has indestructible and equip 2.
Whenever Sherwood Werewolf is dealt damage by a creature equipped with an equipment named Silver Dagger, sacrifice it.
4/4
Uncontrollable Plague B
Enchantment
Creatures you control get -1/-1. 5: Target opponent gains control of Uncontrollable Plague. Some plaguecrafters make mistakes. Others call them masterpieces.
Stillsky Emissary2W
Creature - Elemental Wizard (U)
Flying
Spells your opponents cast that target untapped creatures you control cost 1 more to cast.
2/3
Greater Waylay4WW
Instant - Serra's (R)
Create three 4/4 white Angel creature tokens with flying. Exile them at the beginning of the next cleanup step.
Cycling 2 "You reek of the outside," spat Radiant. When did you even come from?"
Big Enough2(R/G)(R/G)(R/G)
Enchantment (R)
At the beginning of your upkeep, if each player controls a creature, choose target creature you control. It fights target creature you don't control. Quezu Whitescale took a deep breath. He returned home.
Artificer Adept 4UU
Creature-Vedalken Artificer(R)
When ~ enters the battlefield, create three 1/1 colorless Thopter artifact creature tokens with flying.
Sacrifice a Thopter: You get EEE
Whenever a Thopter you control deals combat damage to an opponent, you may pay EE. If you do, create a 1/1 colorless Thopter artifact creature tokens with flying.
Up and DownGU
Instant (Common)
Target creature gains flying until end of turn. Another target creature loses flying until end of turn. "We don't mimic, we improve."
- Hadar, Simic Wingcrafter
Vine Snapper1GG
Creature — Turtle (U)
Trample 1UR: Draw a card, then discard a card. If you both own and control Vine Snapper and an enchantment named Unstable Mutagen, exile them, then meld them into Mutant Amalgam.
3/3
---Other Side--- Mutant Amalgam
Legendary Creature - Turtle Ooze
Flying, Haste, Trample
When Mutant Amalgam enters the battlefield, scry 2 then draw two cards then discard a card.
5/5
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andA disappointing Super Bowl. I should have stayed in bed.
void_nothing 7 (+2)
netn10 5 (+2)
Subject16 4 (+4)
DiscardUnearth 4 (+4)
Raptorchan 4 (+4)
AtlasNova 3
lookashiny 2
Indighost 2 (+1)
zdtsd 1 (+1)
kwanyeegor 0 (+0)
BrainPo 0 (+0)
Probation: Aznathom (14 days)
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Stillsky Emissary 2W
Creature - Elemental Wizard (U)
Flying
Spells your opponents cast that target untapped creatures you control cost 1 more to cast.
2/3
Greater Waylay 4WW
Instant - Serra's (R)
Create three 4/4 white Angel creature tokens with flying. Exile them at the beginning of the next cleanup step.
Cycling 2
"You reek of the outside," spat Radiant. When did you even come from?"
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Big Enough 2(R/G)(R/G)(R/G)
Enchantment (R)
At the beginning of your upkeep, if each player controls a creature, choose target creature you control. It fights target creature you don't control.
Quezu Whitescale took a deep breath. He returned home.
Predator's Feast 2BG
Sorcery (R)
Destroy target creature or planeswalker, then choose one:
Hand-raised Pigeons 1W
Creature- Bird (C)
Flying
Sacrifice ~: Gain 2 life
1/2
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Artificer Adept 4UU
Creature-Vedalken Artificer(R)
When ~ enters the battlefield, create three 1/1 colorless Thopter artifact creature tokens with flying.
Sacrifice a Thopter: You get EEE
Whenever a Thopter you control deals combat damage to an opponent, you may pay EE. If you do, create a 1/1 colorless Thopter artifact creature tokens with flying.
Deal with it.
Up and Down GU
Instant (Common)
Target creature gains flying until end of turn. Another target creature loses flying until end of turn.
"We don't mimic, we improve."
- Hadar, Simic Wingcrafter
Call of the Void RU
Instant (U)
Target creature attacks if able this turn. Its power is 0 this turn.
I'm forum!
Vine Snapper 1GG
Creature — Turtle (U)
Trample
1UR: Draw a card, then discard a card. If you both own and control Vine Snapper and an enchantment named Unstable Mutagen, exile them, then meld them into Mutant Amalgam.
3/3
---Other Side---
Mutant Amalgam
Legendary Creature - Turtle Ooze
Flying, Haste, Trample
When Mutant Amalgam enters the battlefield, scry 2 then draw two cards then discard a card.
5/5