Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
INDIGHOST.EXE HAS STOPPED WORKING.
>> SEARCH ONLINE FOR SOLUTIONS
>> GO TO SLEEP
Harmonium OfficerW
Creature - Human Warrior (C)
First strike
Harmonium Officer gets +1/+0 as long as you control a Gate. "The multiverse has always needed someone like us."
1/1
Repurposed Legionnaire 1BG
Creature-Zombie Soldier (C)
Undergrowth-Whenever Repurposed Legionnaire attacks, put a +1/+1 counter on another target attacking creature with power less than the number of creature cards in your graveyard
3/1 "The Boros are, despite what many believe, quite useful. You just have to give them a new purpose."-Izoni
Choirmaster of the Grain2GW
Creature - Elemental (R)
Defender
Scarecrows you control get +1/+1. 1W: Create a 1/1 colorless Scarecrow creature token with reach. Target opponent creates a 1/1 blue Bird creature token with flying.
5/6
Field Sampling3GU
Sorcery (U)
As an additional cost to cast ~, you remove up to one +1/+1 counter from any number of creatures you control. ~ costs 1 less to cast for each counter removed this way.
Draw three cards.
Cranium Rat SpyB
Creature - Rat (U)
When Cranium Rat Spy enters the battlefield, target player reveals his or her hand and you choose a creature or planeswalker card from it. Exile that card until Cranium Rat Spy leaves the battlefield.
1/1
Hekma's Peace5W
Creature - Avatar (R)
Flying, protection from converted mana cost 3 or less
Whenever Hekma's Peace enters the battlefield, attacks, or blocks, other creatures you control get +1/+2 until end of turn.
Eternalize 7W
0/12
Crossroads of Multiples
Legendary Land
As long as Crossroads of Multiples is in your graveyard, whenever a land named Crossroads of Multiples dies, add X mana in any combination of colors, where X is the number of cards named Crossroads of Multiples in your graveyard. Returning travellers would swear there were more directions than before
Absorbent Ooze1GG
Creature — Ooze (R)
If any number of +1/+1 counters would be put on another creature you control, you may put that many +1/+1 counters on Absorbent Ooze instead.
When Absorbent Ooze dies, create an X/X green Ooze creature token, where X is the number of +1/+1 counters on Absorbent Ooze.
3/3
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Guilds Aligned WUBRG
Legendary Enchantment
Guildgates you control have T: Add one mana of any color and don't enter the battlefield tapped.
Whenever you cast a multicolored spell, put a guild counter on ~. When ~ has 10 or more guild counters, you win the game.
Penumbral Haze1(W/B)
Instant (U)
Target creature gets +1/+0 and gains indestructible until end of turn.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andINDIGHOST.EXE HAS STOPPED WORKING.
>> SEARCH ONLINE FOR SOLUTIONS
>> GO TO SLEEP
Indighost 78 (+2)
DiscardUnearth 66 (+5)
Void Nothing 50
Brainpo 43 (+5)
Groovelord 22
Netn10 22
Jamblock 21
Rudyard 14
zdtsd 10
Kjsharp 8
Lookashiny 7
Kwanyeegor 6
Helix Pinnacle 3
Aznathom 1 (+1)
Legend 1
Zemoo 1
Soramaro 1
Flamebuster 1
Phyrexian Ascetic BBB
Creature - Horror (R)
~ can't block.
~ gets -1/-1 for each other creature you control.
5/5
I'm forum!
Cranium Rat Spy B
Creature - Rat (U)
When Cranium Rat Spy enters the battlefield, target player reveals his or her hand and you choose a creature or planeswalker card from it. Exile that card until Cranium Rat Spy leaves the battlefield.
1/1
Hekma's Peace 5W
Creature - Avatar (R)
Flying, protection from converted mana cost 3 or less
Whenever Hekma's Peace enters the battlefield, attacks, or blocks, other creatures you control get +1/+2 until end of turn.
Eternalize 7W
0/12
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Aggressive Raptor 2R
Creature- Dinosaur (C)
Flash
When ~ enters the battlefield, it deals 2 damage to target attacking creature.
2/2
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Legendary Land
As long as Crossroads of Multiples is in your graveyard, whenever a land named Crossroads of Multiples dies, add X mana in any combination of colors, where X is the number of cards named Crossroads of Multiples in your graveyard.
Returning travellers would swear there were more directions than before
Absorbent Ooze 1GG
Creature — Ooze (R)
If any number of +1/+1 counters would be put on another creature you control, you may put that many +1/+1 counters on Absorbent Ooze instead.
When Absorbent Ooze dies, create an X/X green Ooze creature token, where X is the number of +1/+1 counters on Absorbent Ooze.
3/3
Guilds Aligned WUBRG
Legendary Enchantment
Guildgates you control have T: Add one mana of any color and don't enter the battlefield tapped.
Whenever you cast a multicolored spell, put a guild counter on ~. When ~ has 10 or more guild counters, you win the game.
Deal with it.
Penumbral Haze 1(W/B)
Instant (U)
Target creature gets +1/+0 and gains indestructible until end of turn.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)