Legendary Lands
Shrines
Command Zone
Jeskai
Black Planeswalker
Gold
Rules of the Game
This contest is a hybrid of the DCC, IIW/winner is judge games like Club Flamingo, and Restriction pool games like Battle Seaway. If you are unfamiliar with either of those the rules for this contest will be explained below, but if you have any questions feel free to ask in the discussion thread.
Anyone can enter each day.
To Enter:
1. Post a card that fits at least two of the current challenges and which challenges you are fulfilling.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one)
3. It is recommended you include a new challenge (NC:) in your post.
Each day we use the challenges of the entries from two days ago (the entries that were voted on yesterday) if there are fewer than five, the thread creator should add challenges to make up the differance.
Scoring:
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat. 1/12). The top overall scorer(s) at the end of this period will be the winner(s).
Drumtown Executioner2WW
Creature - Spirit Knight (R)
First strike, vigilance
Whenever an attacking creature an opponent controls dies, each other opponent sacrifices a creature. "Complicity is the highest crime."
3/2
All According to Plan
Scheme
When you set this scheme in motion, look at the top X cards of your scheme deck, where X is the number of opponents you have, put any number of those cards on the bottom of that deck and the rest on top in any order. Then put the top card of your scheme deck in motion.
Krumar Oppressor 3W
Creature--Orc Warrior (Common) 3W, T: Tap target creature then exile that creature unless its controller pays 1 and exiles a card from their graveyard
2/3
Kal-Gor, The Infinite MawXBG
Legendary Creature - Zombie Hydra {MR}
Kal-Gor enters the battlefield with X +1/+1 counters on it.
At the beginning of combat on your turn, sacrifice another creature. If you can’t, double the number of +1/+1 counters on Kal-Gor and it fights another target creature.
Honden of the Hidden PathWRU
Legendary Enchantment - Shrine (U)
Creatures you control with power X or less can't be blocked, where X is the number of shrines you control.
Andrie, Stavado Rascal2BB
Legendary Planeswalker - Andrie (M)
+2: Up to one target creature gets +1/+0 and gains lifelink and menace until end of turn.
-2: Create three colorless artifact tokens named Gold. They have "Sacrifice this artifact: Add one mana of any color to your mana pool." Andrie, Stavado Rascal deals 2 damage to each opponent.
-8: Until end of turn, you may cast permanent spells from graveyards by paying 3 instead of their mana costs.
{[3]}
Shu Yun, the Fire of Dawn 2U
Legendary Creature--Human Monk (Mythic)
hexproof
whenever you cast a noncreature spell, if Shu Yun is in the command zone, target creature gets -1/-0 until end of turn. If its on the battlefield, target creature gets +1/+0 and gains flying until end of turn 2(R/W)(R/W), Put Shu Yun into your hand from the command zone: target creature gets +3/+0 and gains prowess until end of turn unless its blocking. If its blocking Shu Yun deals 3 damage to it
2/1
nc: double strike
Private Mod Note
():
Rollback Post to RevisionRollBack
你好 have you eaten?
I'm a simple Magic player since 1 year ago from China. Now I live in New Jersey.
Sage-Eye Stronghold
Legendary Land {R} T: Add C. 1, T: Add R, W, or U. When that mana is spent to cast a noncreature spell, exile it. You may cast that card without paying its mana cost and as though it had flash for as long as it remains exiled.
Kabu, Honden TrailerURWG
Legendary Creature - Human Monk (Rare)
Whenever you cast an Enchantment spell, if Kabu, Honden Trailer is on the battlefield or in the command zone, you may pay 1UR. If you do, create a token that's a copy of target enchantment, except it isn't legendary if the enchantment is Legendary, and it's a Shrine in addition to its other types. 1GW, T: Create a 1/1 White Monk creature token with Prowess for each Shrine you control.
2/4
Machigami, Pilgrim's Town
Legendary Land (R) T: add C T: add X mana of any color or combination of colors, where X is the number of Shrines you control.
Today's Challenges:
Shrines
Command Zone
Jeskai
Black Planeswalker
Gold
This contest is a hybrid of the DCC, IIW/winner is judge games like Club Flamingo, and Restriction pool games like Battle Seaway. If you are unfamiliar with either of those the rules for this contest will be explained below, but if you have any questions feel free to ask in the discussion thread.
Anyone can enter each day.
To Enter:
1. Post a card that fits at least two of the current challenges and which challenges you are fulfilling.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one)
3. It is recommended you include a new challenge (NC:) in your post.
Each day we use the challenges of the entries from two days ago (the entries that were voted on yesterday) if there are fewer than five, the thread creator should add challenges to make up the differance.
Scoring:
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat. 1/12). The top overall scorer(s) at the end of this period will be the winner(s).
Raptorchan 11 (+1)
Subject16 9 (+2)
void_nothing 3 (+1)
kwanyeegor 2 (+1)
Note of the Day:
Spoiler season is best season.
Yesterday's Entries
jeskai / shrines
Honden of the Hidden Path WRU
Legendary Enchantment - Shrine (U)
Creatures you control with power X or less can't be blocked, where X is the number of shrines you control.
nc: politics
Black planeswalker, gold
Andrie, Stavado Rascal 2BB
Legendary Planeswalker - Andrie (M)
+2: Up to one target creature gets +1/+0 and gains lifelink and menace until end of turn.
-2: Create three colorless artifact tokens named Gold. They have "Sacrifice this artifact: Add one mana of any color to your mana pool." Andrie, Stavado Rascal deals 2 damage to each opponent.
-8: Until end of turn, you may cast permanent spells from graveyards by paying 3 instead of their mana costs.
{[3]}
NC: Octopi
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Jeskai command zone
Shu Yun, the Fire of Dawn 2U
Legendary Creature--Human Monk (Mythic)
hexproof
whenever you cast a noncreature spell, if Shu Yun is in the command zone, target creature gets -1/-0 until end of turn. If its on the battlefield, target creature gets +1/+0 and gains flying until end of turn
2(R/W)(R/W), Put Shu Yun into your hand from the command zone: target creature gets +3/+0 and gains prowess until end of turn unless its blocking. If its blocking Shu Yun deals 3 damage to it
2/1
nc: double strike
I'm a simple Magic player since 1 year ago from China. Now I live in New Jersey.
Legendary Lands, Jeskai
Sage-Eye Stronghold
Legendary Land {R}
T: Add C.
1, T: Add R, W, or U. When that mana is spent to cast a noncreature spell, exile it. You may cast that card without paying its mana cost and as though it had flash for as long as it remains exiled.
NC: Enchantment Tokens
Shrines, Command Zone
Kabu, Honden Trailer URWG
Legendary Creature - Human Monk (Rare)
Whenever you cast an Enchantment spell, if Kabu, Honden Trailer is on the battlefield or in the command zone, you may pay 1UR. If you do, create a token that's a copy of target enchantment, except it isn't legendary if the enchantment is Legendary, and it's a Shrine in addition to its other types.
1GW, T: Create a 1/1 White Monk creature token with Prowess for each Shrine you control.
2/4
NC: Enchantment tokens
Legendary land, shrines
Machigami, Pilgrim's Town
Legendary Land (R)
T: add C
T: add X mana of any color or combination of colors, where X is the number of Shrines you control.
NC: Unconventional tribal
My Cubes:Pauper|Archetype
My Deviant Art