Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Tanfeld the Generous2RG
Legendary Creature – Cat Giant [Uncommon]
When Tanfeld enters the battlefield, each opponent creates a tapped 1/1 blue Fish creature token.
5/5
Mystical Prohibition1U
Instant (U)
Counter target spell with converted mana cost 2 or less.
If you cycled or discarded a card this turn, counter target spell with converted mana cost 4 or less instead.
Temporal Regression 3U
Sorcery (U)
Choose one - * Exile target creature or planeswalker, its controller creates a 1/1 colorless Youth creature token. * Put up to two target permanents onto the top of their owner's library. * Choose a card in a graveyard and put it onto the top of its owner's library.
----------------------------------- When it comes to time magic, you'll quickly find that doing and not doing are exponentially easier than undoing.
Ainok SummonerG
Creature — Hound Shaman (R) t: Add one mana of any color. Spend this mana only to pay morph costs.
Morph 1GG(You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Ainok Summoner is turned face up, you may search your library for a creature card with morph, reveal it, and put it onto the battlefield face down. Then shuffle your library.
1/1
Void Processor2 Artifact {UC} T, Put a card an opponent owns from exile into that player’s graveyard: Add one mana of any color. The titans where destroyed. What stayed was the devastation; and the knowledge about the blind eternities.
Greater Storm Entity3RR
Creature - Elemental (M)
Prowess, reach
Greater Storm Entity can't attack or block unless you've cast another spell this turn.
At the beginning of each end step, put a +1/+1 counter on Greater Storm Entity for each spell you cast this turn beyond the first.
5/5
Noblespine2WW
Creature - Elemental (U)
Evoke 2W
Prevent all damage that creatures with toughness 4 or greater would deal to ~.
When ~ dies, you may destroy target creature with toughness 4 or greater.
4/3
Goldrush3RR
Sorcery [Rare]
Each player discards their hand, then draws seven cards. You become the plunderer. (At the beginning of your end step, create a colorless Treasure artifact token with “T, Sacrifice this artifact: Add one mana of any color.” When a creature deals combat damage to you, it’s controller becomes the plunderer.)
Militant IncarnationBR
Creature - Elemental (U)
Haste, menace
Cycling 4BR
When you cycle Militant Incarnation, creatures you control get +3/+1 and gain haste and menace until end of turn.
3/1
Izzet Gauntlets2
Artifact - Equipment (Rare) U: Untap equipped creature. R: Equipped creature gains haste until end of turn. UR: Copy target instant or sorcery spell that targets equipped creature. You may choose another target creature for the copy.
Equip 2
Evolutionary Correction1B
Instant (U)
Destroy target creature if its power or toughness is greater than its converted mana cost.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Quantum Gatekeeper 3WW
Creature - Archon (R)
Flying
Players can't search libraries or take extra turns.
Whenever a creature or artifact you don't control becomes untapped during your turn, destroy it.
4/4
Ertai's GallWU
Instant (U)
Kicker 2B
Scry 1 and attacking creatures get -3/-0 until end of turn. If this spell was kicked, attacking creatures get an additional -0/-3 until end of turn.
Thousandfold Refraction Phenomenon {C}
When you encounter Thousandfold Refraction, players play a Magic subgame, using their libraries as their decks. During that game, each blank roll of the planar die is a roll. For the rest of the main game, rolling the planar die costs 1 less to roll for each time it was rolled that turn for each player who did win the subgame. (Then planeswalk away from this phenomenon.)
Plumecloud Ride1W
Enchantment - Aura (U)
Enchant creature
Enchanted creature has flying. 1, sacrifice ~: Enchanted creature gains indestructible until end of turn. In case of emergency, your plumecloud doubles as a flotation device, and impact dampener.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andSECOND THANKSGIVING, SECOND FOOD COMA.
Flatline 60 (+2)
Valleybeyond 52 (+1)
Brainpo 47 (+1)
Indighost 45
Voidnothing 44
Netn10 44 (+1)
Antiantiserum 36 (+7)
Soramaro 29 (+4)
Zemoo 22
Lookashiny 16
Master_of_the_universe 16
Raptorchan 12
Zdtsd 11 *
Rudyard 9
Subject16 5
AdmirableAdmiral 2
Sephon19 1
*12 days probation
Goldrush 3RR
Sorcery [Rare]
Each player discards their hand, then draws seven cards. You become the plunderer. (At the beginning of your end step, create a colorless Treasure artifact token with “T, Sacrifice this artifact: Add one mana of any color.” When a creature deals combat damage to you, it’s controller becomes the plunderer.)
Militant Incarnation BR
Creature - Elemental (U)
Haste, menace
Cycling 4BR
When you cycle Militant Incarnation, creatures you control get +3/+1 and gain haste and menace until end of turn.
3/1
Black Ice 3B
Enchantment
All Vehicles can't block.
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Izzet Gauntlets 2
Artifact - Equipment (Rare)
U: Untap equipped creature.
R: Equipped creature gains haste until end of turn.
UR: Copy target instant or sorcery spell that targets equipped creature. You may choose another target creature for the copy.
Equip 2
Evolutionary Correction 1B
Instant (U)
Destroy target creature if its power or toughness is greater than its converted mana cost.
Quantum Gatekeeper
3WW
Creature - Archon (R)
Flying
Players can't search libraries or take extra turns.
Whenever a creature or artifact you don't control becomes untapped during your turn, destroy it.
4/4
Ertai's Gall WU
Instant (U)
Kicker 2B
Scry 1 and attacking creatures get -3/-0 until end of turn. If this spell was kicked, attacking creatures get an additional -0/-3 until end of turn.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Thousandfold Refraction
Phenomenon {C}
When you encounter Thousandfold Refraction, players play a Magic subgame, using their libraries as their decks. During that game, each blank roll of the planar die is a roll. For the rest of the main game, rolling the planar die costs 1 less to roll for each time it was rolled that turn for each player who did win the subgame. (Then planeswalk away from this phenomenon.)
Plumecloud Ride 1W
Enchantment - Aura (U)
Enchant creature
Enchanted creature has flying.
1, sacrifice ~: Enchanted creature gains indestructible until end of turn.
In case of emergency, your plumecloud doubles as a flotation device, and impact dampener.