Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
@FLATLINE, 1. IT SEEMS THERE WAS SOME SORT OF TIMING BULLSHOOTERY BETWEEN MY AND LOOKASHINY'S POST, IT DID NOT APPEAR ON MY LOAD OF THE PAGE UNTIL I HIT F5. SCORES WILL BE ADJUSTED 2. IT WAS SUPPOSED TO BE "ONE OR FEWER" BUT I CAN'T READ APPARENTLY. ALMOST IMPRESSIVE GIVEN I WAS ABLE TO TYPE MOST OF IT CORRECTLY.
Horizon IncarnationG
Creature - Elemental (R)
Unbound (This permanent untaps during each player's untap step.)
When Horizon Incarnation dies, you may return it to the battlefield transformed.
2/1 /// Eternal Horizon
Land (R)
Unbound (This permanent untaps during each player's untap step.) T: Add one mana of any color to your mana pool. Eternal Horizon deals 1 damage to you.
Muckblade Revenant2B
Creature – Skeleton Warrior [Uncommon]
Muckblade Revenant has menace and deathtouch as long as there is a land card in your graveyard.
Retrieve 2B(2B, Discard a card: Return this card from your graveyard to your hand. Retrieve only as a sorcery.)
3/1
Mindspark Ignus3R
Creature - Elemental (UC)
When Mindflame Ignus dies, target player discards all the cards in their hand, then draws that many cards.
--- In a way, an mind-jumbling episode induced by elemental magic yields the same result as years of meditation - a completely new outlook. 3/1
Enlisted Dead 2W
Creature - Zombie Soldier (R)
Vigilance
Whenever a Human creature you control dies, create a 2/2 black Zombie creature token.
2/2
---------------------- With Avacyn dead, those who bore witness to the hordes of undead fighting off the Eldrazi became more open-minded regarding necromancy.
@Indighost, unless I'm crazy, you somehow failed to include lookashiny's card and votes from yesterday. Also, what the heck does "if you have cast one or more fewer spell this turn" mean?
Votes: void_nothing, BrainPo
Azorius Official2WU
Creature — Human Advisor (U)
Vigilance
Arrest (Whenever this deals damage to a creature, tap that creature. It doesn't untap during its controller's next untap step.)
When Azorius Official enters the battlefield, return target tapped creature an opponent controls to its owner's hand.
2/4
Savage BurstRG
Instant (Common)
You may discard a Mountion card and a Forest card rather than pay this spell's mana cost.
Target creature gets +3/+0 and gains trample until end of turn.
Ob Nixilis, Unbound3BB
Legendary Creature — Demon (M)
Level up — Sacrifice a nontoken creature. (Sacrifice a nontoken creature: Put a level counter on this. Level up only as a sorcery.)
4/4 LEVEL 1-6
Flying, trample
7/7 LEVEL 7+
Flying, trample
When the seventh level counter is placed on Ob Nixilis, Unbound, each opponent sacrifices all nonland permanents they control.
13/13
Prismatic FettersGW
Enchantment - Aura (U)
Enchant creature or planeswalker
Enchanted permanent can't attack and its activated abilities cost 2 more to activate.
When enchanted permanent dies, add WUBRG.
Votes: Indighost, Rudyard (I assume the second "each" is supposed to be "instant".)
@Indighost...I don't mean to be a pest but, I should have 7 points from yesterday (5 votes + 2 bonus). Right?
Gala of Gore1BR
Enchantment (R)
Creatures you control have haste and attack each turn if able.
Whenever a creature you control is blocked, defending player loses 2 life. "I'd be careful. The dance floor is a bit slippery."
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Last Eclipse2(W/B)
Sorcery [Rare]
Destroy target tapped creature.
Cycling (W/B)(W/B)(W/B)(W/B)(W/B)
When you cycle Last Eclipse, destroy all tapped creatures.
War Incarnation1RW
Creature - Elemental (R)
Haste, first strike
When War Incarnation dies, return it to the battlefield transformed.
4/2 /// War Blessing
Enchantment (R)
Creatures you control have haste and first strike.
Belligerency2RR
Enchantment (R)
At the beginning of your upkeep, for each opponent that didn't attack you during their last turn, choose one —
• Belligerency deals 3 damage to that player or target planeswalker that player controls.
• Exile the top card of your library. Until end of turn, you may cast that card.
Holistic History2RW Sorcery {R}
For each permanent type not among cards in each player's graveyard that player sacrifices a permanent of that type. (The permanent types are artifact, creature, enchantment, land, and planeswalker.)
Thalian Captain1GW
Creature - Human Soldier (U)
Vigilance
Other Human creatures you control get +1/+1 and have vigilance.
The first time each Human creature you control would be dealt combat damage each turn, prevent that damage.
2/2
Distraction SpellU
Instant (Rare)
Counter target spell you control and target spell you don't control. "Oh, you thought I was going to hurl a fireball at you? No, it was just me saying to you 'no' in a fancy way."
Cemetery Atrocity2BB
Creature - Skeleton Horror (R)
Menace B, discard a card: Tap ~ and it gains indestructible until end of turn. 1B, exile a creature card from your graveyard: Put a +1/+1 counter on ~.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; and@FLATLINE, 1. IT SEEMS THERE WAS SOME SORT OF TIMING BULLSHOOTERY BETWEEN MY AND LOOKASHINY'S POST, IT DID NOT APPEAR ON MY LOAD OF THE PAGE UNTIL I HIT F5. SCORES WILL BE ADJUSTED 2. IT WAS SUPPOSED TO BE "ONE OR FEWER" BUT I CAN'T READ APPARENTLY. ALMOST IMPRESSIVE GIVEN I WAS ABLE TO TYPE MOST OF IT CORRECTLY.
@FLATLINE, AGAIN - I CAN MATH, I SWEAR.
Flatline 58 (+7)[+1]
Valleybeyond 50 (+3)
Brainpo 46 (+2)
Indighost 43 (+2)
Voidnothing 41 (+2)
Netn10 40 (+2)[-1]
Antiantiserum 29 (+2)
Soramaro 24 (+1)
Zemoo 22
Lookashiny 16
Master_of_the_universe 15
Raptorchan 12
Zdtsd 11 (+2)*
Subject16 5
AdmirableAdmiral 2
Sephon19 1
*14 days probation
@Indighost...I don't mean to be a pest but, I should have 7 points from yesterday (5 votes + 2 bonus). Right?
Gala of Gore 1BR
Enchantment (R)
Creatures you control have haste and attack each turn if able.
Whenever a creature you control is blocked, defending player loses 2 life.
"I'd be careful. The dance floor is a bit slippery."
Last Eclipse 2(W/B)
Sorcery [Rare]
Destroy target tapped creature.
Cycling (W/B)(W/B)(W/B)(W/B)(W/B)
When you cycle Last Eclipse, destroy all tapped creatures.
War Incarnation 1RW
Creature - Elemental (R)
Haste, first strike
When War Incarnation dies, return it to the battlefield transformed.
4/2
///
War Blessing
Enchantment (R)
Creatures you control have haste and first strike.
Belligerency 2RR
Enchantment (R)
At the beginning of your upkeep, for each opponent that didn't attack you during their last turn, choose one —
• Belligerency deals 3 damage to that player or target planeswalker that player controls.
• Exile the top card of your library. Until end of turn, you may cast that card.
Revenge of the Martyr
R
Enchantment (U)
Whenever a player sacrifices a creature or planeswalker, Revenge of the Martyr deals 2 damage to that player.
Holistic History 2RW
Sorcery {R}
For each permanent type not among cards in each player's graveyard that player sacrifices a permanent of that type. (The permanent types are artifact, creature, enchantment, land, and planeswalker.)
Thalian Captain 1GW
Creature - Human Soldier (U)
Vigilance
Other Human creatures you control get +1/+1 and have vigilance.
The first time each Human creature you control would be dealt combat damage each turn, prevent that damage.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Give Thanks and Feast 1WW
Sorcery (U)
Prevent all combat damage done this turn.
All players gain 3 life.
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Distraction Spell U
Instant (Rare)
Counter target spell you control and target spell you don't control.
"Oh, you thought I was going to hurl a fireball at you? No, it was just me saying to you 'no' in a fancy way."
Cemetery Atrocity 2BB
Creature - Skeleton Horror (R)
Menace
B, discard a card: Tap ~ and it gains indestructible until end of turn.
1B, exile a creature card from your graveyard: Put a +1/+1 counter on ~.
4/4