Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Tibalt, Torturous Protege B
Legendary Planeswalker-Tibalt
0-Sacrifice a creature. If you do, put loyalty counters on ~ equal to its toughness.
-2-Create a 2/2 black and red Devil creature token
-5-Choose one: Target opponent discards 3 cards, OR target opponent sacrifices 2 creatures.
1 starting Loyalty
Decennial Renewal Sorcery {M}
Choose any number of target nonland permanent cards among graveyards with total converted mana cost 10 and exile them. You must choose at least one card from each graveyard if able. Then choose any number of target nonland permanents with total converted mana cost 10 and destroy them. For each player you must choose at least one card that player controls. Then return the exiled cards to the battlefield under their owner's control.
Horrors Without End 4BB
Enchantment - Aura Curse (M)
Enchant player
Enchanted player has "At the beginning of your upkeep, each opponent may choose a Demon, Horror, Devil, Vampire, Spirit, Zombie, Werewolf, or Curse card from a graveyard and put it onto the battlefield under their control.
________________________________________ "Innistrad's worldsoul has the interesting habit of inscribing the maliciousness of its own denizens upon itself, creating a never-ending cycle." -Wilhem of the Dornen, diary excerpt
Tortuous Pattern2B
Enchantment-Aura
Enchant creature
Enchanted creature is unblockable.
If enchanted creature deals damage to a player, that player discards a card. "Just looking at him gives me a headache!"
Gleemax Mark II20
Legendary Artifact (M)
It's always also your turn. (You untap during other players' untap steps, your upkeep abilities trigger during their upkeeps, you draw during their draw steps, you can play lands and cast artifact, creature, enchantment, planeswalker, and sorcery spells during their main phases, can attack with creatures during their combat phases, and, uh... end during their ending phases.) He's back, and about 5,000,000% more mana-efficient.
Ran out of energy towards the end of the month, but I've been more or less saving this one.
Doomed2B
Instant (R)
Target opponent reveals their hand. You choose a non-land card from it. That player discards that card.
//
Fail1UU
Sorcery (R)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until the end of the turn, you may counter each spell target opponent casts.
Terrain Advantage1R
Sorcery (U)
Whenever a creature attacks this turn it gains +1/+0 and trample until end of turn.
Awaken X — XRG(If you cast this spell for XRG, also put X +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
___________________ Sometimes it pays to bring the home-field advantage with you.
Blood TitheWB
Enchantment (R)
Instant and sorcery spells costs an additional 2 life to cast.
Activated abilities cost an additional 2 life to activate. Blood is the true price of power.
Duskmantle Disguise2
Artifact - Equipment (U)
The equipped creature cannot be blocked by creatures that share a color with it, or targeted by spells that share a color with it. (U/B)(U/B): Choose a color, the equipped creature becomes that color and loses all other colors until of turn.
Equip 2
Never Again1U
Instant (U)
Counter target spell an opponent controls if it shares a name with a card in that player's graveyard.
Cycling 1U(1U, Discard this card: Draw a card.)
When you cycle Never Again, each opponent puts the top 3 cards of their library into their graveyard.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Stairway to HeavenWWW
Enchantment (R)
Whenever a nontoken creature is put into your graveyard from the battlefield, if Stairway to Heaven is in exile, create a 1/1 white Spirit creature token with flying.
When a creature is put into an opponent’s graveyard from the battlefield, if Stairway to Heaven is in exile, put Stairway to Heaven into your graveyard.
Restrain Action2WU
Instant (Uncommon)
Put target creature or spell on top of its owner's library. "In this time of war and misinformation, we are all guilty."
- Sena, Azorius Judge
Infinitome0
Artifact [Rare]
You have no maximum hand size. (2/U)(2/U)(2/U), T: Draw a card. Activate this ability only if there are no cards in your graveyard.
Replace(U/B)(U/B)
Sorcery [R]
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player puts that card on the bottom of their library, then draws a card.
Draw a card.
//// Reprogram5UB
Sorcery [R]
Search target opponent's library for an artifact, creature, or planeswalker card and put that card onto the battlefield under your control. Then that player shuffles their library.
Tended Fields2G
Enchantment - Aura (UC)
Enchant land
Enchanted land has "T: Add two mana of any color." 4G, sacrifice Tended Fields: Put target permanent card from your graveyard on top of your library. Activate this ability only any time you could cast a sorcery.
Dusklight Beckoner2RR
Creature - Devil (Rare)
Discard your hand: Creatures you control get +1/+0 and gain haste until end of turn. Activate this ability only if you have one or more cards in hand.
Madness R or 2 life. (If you would discard this card, discard it into exile. You may cast it for its madness cost. If you don't, put it into your graveyard.) "We dread the night most when daylight is on its last breath."
-Kavol, Gavony Warden
3/3
Macro-Planar Distortion 5C
Enchantment - Aura (M)
Enchant land
When Macro-Planar Distortion enters the battlefield, search your library for any number of cards that share a name or land type with enchanted land and exile them with void counters on them. (Cards with void counters may be played from exile.)
---------------------------------------------------------------- After the Razenite War ended and the Era of Stagnation began, it was decided that the worlds of previous eras shall no longer dabble in interplanar affairs. So, as the Era of Dominia began, those eighty-seven ancient worlds hid themselves in a pocket dimension with Equilor acting as both foundation and doorway.
Nino, Inexorable TempestRRRR
Legendary Creature - Elemental (M)
First Strike, Trample, Haste.
When you cast ~, you get an Experience counter.
Vanishing X (This creature enters the battlefield with X time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Where X is the number of Experience counters you have.
~ has +1/+1 for each time counter on it.
6/1
Avatar of AvariceXWB
Creature — Avatar (M)
When you cast this spell, each opponent gains 13 life. This amount is reduced by 2 for each mana spent to cast this spell. (If 7 or more mana was spent to cast this spell, each opponent gains no life.)
Flying, lifelink, extort
When Avatar of Avarice dies, each opponent draws cards until they have seven cards in hand.
5/7
Bound by Blood2RR Enchantment {R}
Whenever a creature deals combat damage to you or a planeswalker you control, you gain control of that creature until the end of your next turn. If that creature would die, return it to the battlefield under its owner's control instead.
Void, your card is perfectly stupid, it is everthing Un-Magic aspires to be.
Brainpo, maybe if it only taxed nonmana abilities?
Bag of Holding4
Artifact (R)
When ~ enters the battlefield, search your library for five cards with different names and reveal them. If you do, exile them face down. 2,t: Put a card exiled with ~ into your hand. ”Don’t worry I have just the solution!... In here... somewhere.” - Vascero the worldly Minstrel
Hydrablooded LionGW
Creature - Hydra Cat (R)
Vigilance XG: Monstrosity X.
When Hydrablooded Lion becomes monstrous, exile up to one target noncreature, nonland permanent with converted mana cost X or less.
2/2
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andAaaaand last voting day...
valleybeyond 76 (+2)
Antiantiserum 69 (+1)
void_nothing 69 (+5)
Subject16 62 (+2)
Indighost 60 (+2)
Flintlock 55
netn10 23
NightArcher 16
lookashiny 14 (+0)
master_of_the_universe 13
Raptorchan 12
Zemoo 10 (+5)
zdtsd 9*
BrainPo 9 (+3)
Groovelord 2
Sephon19 1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Never Again 1U
Instant (U)
Counter target spell an opponent controls if it shares a name with a card in that player's graveyard.
Cycling 1U (1U, Discard this card: Draw a card.)
When you cycle Never Again, each opponent puts the top 3 cards of their library into their graveyard.
Stairway to Heaven WWW
Enchantment (R)
Whenever a nontoken creature is put into your graveyard from the battlefield, if Stairway to Heaven is in exile, create a 1/1 white Spirit creature token with flying.
When a creature is put into an opponent’s graveyard from the battlefield, if Stairway to Heaven is in exile, put Stairway to Heaven into your graveyard.
Restrain Action 2WU
Instant (Uncommon)
Put target creature or spell on top of its owner's library.
"In this time of war and misinformation, we are all guilty."
- Sena, Azorius Judge
Infinitome 0
Artifact [Rare]
You have no maximum hand size.
(2/U)(2/U)(2/U), T: Draw a card. Activate this ability only if there are no cards in your graveyard.
Worldly Nomad RG
Creature - Human Gypsy (R)
T: Untap target land. You gain control of it until end of turn.
"The world is my oyster."
1/3
Replace (U/B)(U/B)
Sorcery [R]
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player puts that card on the bottom of their library, then draws a card.
Draw a card.
////
Reprogram 5UB
Sorcery [R]
Search target opponent's library for an artifact, creature, or planeswalker card and put that card onto the battlefield under your control. Then that player shuffles their library.
Fast-running Pocketwatch 1R
Instant (C)
Target creature gains haste until the end of the turn.
"Oh, I'll be late, I'll be late!"
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Tended Fields 2G
Enchantment - Aura (UC)
Enchant land
Enchanted land has "T: Add two mana of any color."
4G, sacrifice Tended Fields: Put target permanent card from your graveyard on top of your library. Activate this ability only any time you could cast a sorcery.
Dusklight Beckoner 2RR
Creature - Devil (Rare)
Discard your hand: Creatures you control get +1/+0 and gain haste until end of turn. Activate this ability only if you have one or more cards in hand.
Madness R or 2 life. (If you would discard this card, discard it into exile. You may cast it for its madness cost. If you don't, put it into your graveyard.)
"We dread the night most when daylight is on its last breath."
-Kavol, Gavony Warden
3/3
Macro-Planar Distortion
5C
Enchantment - Aura (M)
Enchant land
When Macro-Planar Distortion enters the battlefield, search your library for any number of cards that share a name or land type with enchanted land and exile them with void counters on them. (Cards with void counters may be played from exile.)
----------------------------------------------------------------
After the Razenite War ended and the Era of Stagnation began, it was decided that the worlds of previous eras shall no longer dabble in interplanar affairs. So, as the Era of Dominia began, those eighty-seven ancient worlds hid themselves in a pocket dimension with Equilor acting as both foundation and doorway.
Nino, Inexorable Tempest RRRR
Legendary Creature - Elemental (M)
First Strike, Trample, Haste.
When you cast ~, you get an Experience counter.
Vanishing X (This creature enters the battlefield with X time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Where X is the number of Experience counters you have.
~ has +1/+1 for each time counter on it.
6/1
My Cubes:Pauper|Archetype
My Deviant Art
Avatar of Avarice XWB
Creature — Avatar (M)
When you cast this spell, each opponent gains 13 life. This amount is reduced by 2 for each mana spent to cast this spell. (If 7 or more mana was spent to cast this spell, each opponent gains no life.)
Flying, lifelink, extort
When Avatar of Avarice dies, each opponent draws cards until they have seven cards in hand.
5/7
Enchantment {R}
Whenever a creature deals combat damage to you or a planeswalker you control, you gain control of that creature until the end of your next turn. If that creature would die, return it to the battlefield under its owner's control instead.
Soulless Spirit WB
Creature-Spirit (R)
Flying
Whenever ~ attacks, you may pay 5 life. If you do, destroy target creature.
2/1
Deal with it.
Void, your card is perfectly stupid, it is everthing Un-Magic aspires to be.
Brainpo, maybe if it only taxed nonmana abilities?
Bag of Holding 4
Artifact (R)
When ~ enters the battlefield, search your library for five cards with different names and reveal them. If you do, exile them face down.
2,t: Put a card exiled with ~ into your hand.
”Don’t worry I have just the solution!... In here... somewhere.” - Vascero the worldly Minstrel
Hydrablooded Lion GW
Creature - Hydra Cat (R)
Vigilance
XG: Monstrosity X.
When Hydrablooded Lion becomes monstrous, exile up to one target noncreature, nonland permanent with converted mana cost X or less.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝