Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
I'M POSTING AND ITS NOT MIDNIGHT? WHAT MADNESS IS THIS? OR ANTI-MADNESS? WHAT SANITY IS THIS?... WHATEVER.
One For All2GW
Enchantment (Rare) GW, Sacrifice a creature: Creatures you control gain indestructable until end of turn. "We are the strongest when we are together, but sometimes we have to walk apart to truly appreciate our bond."
- Netara, Selesnya Evangel
Rod of the Rotten4 Artifact — Equipment {R} Undergrowth — Whenever equipped creature dealing combat damage causes a triggered ability of a permanent you control to trigger, that ability triggers X additional times, where X is the number of creature cards in your graveyard.
Equip—Exile a creature card from your graveyard.
Retracing Steps1R
Sorcery (Uncommon)
Target instant or sorcery card in your graveyard gains Retrace until end of turn. (You may cast a card with retrace from your graveyard by discarding a land in addition to its other costs.)
Retrace (You may cast this card from your graveyard by discarding a land in addition to its other costs.) "I'm sure yesterday was right here!"
-Misandra, Chronomaniac
Kessig Magestalker 1RG
Creature - Wolf (R)
Hexproof
Whenever a player copies a spell, Kessig Magestalker deals 1 damage to that player for each spell they control.
Whenever a player casts a spell, if it isn't the first spell cast this turn, Kessig Magestalker deals 3 damage to that player.
2/2 With the coming of the Immernoct, the Church's already waning magics were finally snuffed out.
High1(W/U)
Instant (U)
Target creature gains flying until end of turn. Draw a card.
// Mighty2WU
Instant (U)
Target creature gets +X/+X until end of turn, where X is the number of cards in its controller's hand.
Spawning SignalG
Enchantment (R)
At the beginning of your upkeep, choose target nontoken creature you control. Until end of turn, whenever that creature deals combat damage to a player, you may pay its mana cost. If you do, create a token that's a copy of that creature.
Elegant EgalitarianWW
Creature - Human Advisor (M)
Flash
When Elegant Egalitarian enters the battlefield put a balance counter on it for each additional artifact, creature, land, planeswalker, or enchantment target player controls more of than you.
Remove 3 counters from Elegant Egalitarian: Exile target permanent an opponent controls if they control more permanents of that type.
Remove 5 or more counters from Elegant Egalitarian: For each additional permanent of a given type an opponent controls you may exile target permanent of that type an opponent controls
2/2
Denizen of the First City3BB
Creature - Horror (R)
Hexproof from multicolor
When ~ enters the battlefield, destroy all multicolored creatures. For each creature destroyed this way, its controller loses 1 life and you gain 1 life. Ravnica has been built up for so long, no one truly know how far down the undercity goes. The very idea of the First City is more of a ghost story than anything else. But miles down, further than even the Golgari dare tread, lay the bones of a time-lost civilization, and nameless things that resent having been forgotten.
3/4
Worldeater17UUU
Enchantment Creature - Leviathan (Mythic)
This spell costs 1 less to cast for each enchantment on the battlefield.
When Worldeater enters the battlefield, exile all other nonland, nonenchantment permanents for as long as Worldeater remains on the battlefield.
When Worldeater dies, each player may put any number of enchantment cards from their hand onto the battlefield. "There is no definitive answer to the true nature of Nyx and of our world. Our ancestors believed it to be the stomach of a great beast that swallowed all of Theros whole."
-Perisophia of Meletis
10/10
Wierd Formation1
Instant (U)
Create a Red and Blue wierd creature token with power and toughness equal to the number of instants and sorceries cast this turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Dawn of Dragons RRG
Legendary Enchantment (R)
Pay 2 life: Add C, spend this mana only to cast Dragon spells. "Seeing this, The First Dragon pricked their fore-claw. And from the wound, a great winged-beast burst forth. The First Dragon granted it the title of Ur-Dragon, the to-be progenitor of all dragon-kind." -Origin of All Things, line 16
Last Vengeance2RRWW
Instant (Mythinc)
Exile all permenants you don't control.
At the end of turn, you lose the game. "With your last breath, you will regret all of the things you didn't took away from them, not the things you left behind."
Overclock1UR
Sorcery (R)
Draw four cards. Then Overclock deals damage to you equal to the number of cards in your hand.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
---- In the Izzet League, there's no such thing as "too much".
Scab-Clan Hulk1RG Creature — Beast {UC}
Smash (As this enters the battlefield, you may sacrifice a creature or land.)
When Scab-Clan Hulk enters the battlefield, if it smashed a land, search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.
3/3
This is the best I have ever felt about losing in the first round of the MCC. I mean if I got the judge to make a mock-up of the hulk with what is nearly my card and to post it as his daily card then I pretty much won the month anyway....I mean right?
On a more serious note, I feel like your design has the opposite problem as mine. It has an option with no payoff. I think this needs a payoff for the creature mode, but creature tutoring might be too good....maybe fighting? (Sorry about the feedback on here....but its stolen anyway....lol.)
Runeblade CennW
Creature - Kithkin Knight (R)
As Runeblade Cenn enters the battlefield, choose a card name.
Runeblade Cenn has protection from the chosen card name. 2W: Runeblade Cenn gets +1/+0 and gains flying, first strike, and lifelink until end of turn.
1/2
Maddening MelodyBR
Enchantment - Aura (U)
Enchant creature
Enchanted creature has "t: Target creature gets +1/-1 until end of turn, and must attack this turn if able."
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andI'M POSTING AND ITS NOT MIDNIGHT? WHAT MADNESS IS THIS? OR ANTI-MADNESS? WHAT SANITY IS THIS?... WHATEVER.
Netn10 20 (+4)
Raptorchan 18
ValleyBeyond 16 (+4)
AntiAntiSerum 15 (+2)
Subject16 14
Rudyard 12
Tim1137 11 (+4)
VoidNothing 10
Indighost 10 (+2)
Lookashiny 2 (+2)
Forestguy 2 (+2)
Flatline 1
Cardz5000 1
Worldeater 17UUU
Enchantment Creature - Leviathan (Mythic)
This spell costs 1 less to cast for each enchantment on the battlefield.
When Worldeater enters the battlefield, exile all other nonland, nonenchantment permanents for as long as Worldeater remains on the battlefield.
When Worldeater dies, each player may put any number of enchantment cards from their hand onto the battlefield.
"There is no definitive answer to the true nature of Nyx and of our world. Our ancestors believed it to be the stomach of a great beast that swallowed all of Theros whole."
-Perisophia of Meletis
10/10
Wierd Formation 1
Instant (U)
Create a Red and Blue wierd creature token with power and toughness equal to the number of instants and sorceries cast this turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Dawn of Dragons
RRG
Legendary Enchantment (R)
Pay 2 life: Add C, spend this mana only to cast Dragon spells.
"Seeing this, The First Dragon pricked their fore-claw. And from the wound, a great winged-beast burst forth. The First Dragon granted it the title of Ur-Dragon, the to-be progenitor of all dragon-kind." -Origin of All Things, line 16
Last Vengeance 2RRWW
Instant (Mythinc)
Exile all permenants you don't control.
At the end of turn, you lose the game.
"With your last breath, you will regret all of the things you didn't took away from them, not the things you left behind."
Overclock 1UR
Sorcery (R)
Draw four cards. Then Overclock deals damage to you equal to the number of cards in your hand.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
----
In the Izzet League, there's no such thing as "too much".
i feel like a thief today
Creature — Beast {UC}
Smash (As this enters the battlefield, you may sacrifice a creature or land.)
When Scab-Clan Hulk enters the battlefield, if it smashed a land, search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.
3/3
On a more serious note, I feel like your design has the opposite problem as mine. It has an option with no payoff. I think this needs a payoff for the creature mode, but creature tutoring might be too good....maybe fighting? (Sorry about the feedback on here....but its stolen anyway....lol.)
Runeblade Cenn W
Creature - Kithkin Knight (R)
As Runeblade Cenn enters the battlefield, choose a card name.
Runeblade Cenn has protection from the chosen card name.
2W: Runeblade Cenn gets +1/+0 and gains flying, first strike, and lifelink until end of turn.
1/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Maddening Melody BR
Enchantment - Aura (U)
Enchant creature
Enchanted creature has "t: Target creature gets +1/-1 until end of turn, and must attack this turn if able."