Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Votes: Anti (I don't usually vote for alt win-cons, but this one is too funny. Five emblems seems like a lot.), Rudyard (I'm not sure it needs to be a rare, but I'd vote for it for the name alone. )
Brazen Adventurer1GG
Creature — Human Scout (R)
When Brazen Adventurer enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Whenever a creature you control explores, if a land card is revealed, put that card onto the battlefield tapped instead of putting it into your hand.
2/2
I'm not sure this works as worded. Any thoughts?
Bitter Old Man2B
Creature — Human Wizard (U)
Bitter Old Man can't be blocked except by artifact creatures and/or black creatures.
At the end of each phase, each player loses life equal to the amount mana in his or her mana pool. "Back in my day, fool-hardy, young mages that expended more power than necessary would be punished for their wastefulness!"
2/2
Lord of Compleation Artifact Creature — Horror (Mythic)
Whenever a creature dies, you may pay B and exile target artifact card from a graveyard. If you do, return that creature to the battlefield under your control. It becomes a black artifact creature in additon to its other types and colors and enters the battlefield with an additional +1/+1 counter on it, having all abilities of the exiled card.
4/4
Depth Trawler4
Artifact - Vehicle (U)
Crew 3
When ~ is put into your graveyard from the battlefield, create an 8/8 blue kraken creature token.
2/5
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
I'm pretty sure the rules for dash make it so that this must be returned to your hand even without stating it separately on the card. If not, it could be added as additional text. I'd love to know if I'm wrong about this.
Manic Mimeomancer
•Creature — Human Shaman (R)
Dash 1R(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Whenever Manic Mimeomancer attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.
2/1
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Wall of Text2W Creature - Wall (Un-Common)
Whenever Wall of Text blocks a creature, it gets +1/+1 until end of turn for each line of text in the blocked creature's text box.
2/2
Ancestral Channel(G/W)(G/W)
Creatire - Human Monk (R) 2G, Exile a creature card from your graveyard: Target creature you control that shares a color with the exiled card gets +3/+3 until end of turn. 2G, Exile a creature card fron youd graveyard: Creatures you control that share a color with the exiled card get +1/+1 until end of turn.
2/2
Mine Fling2R
Instant (Uncommon)
As an additional cost to cast Mine Fling, exile an artifact card from your graveyard.
Mine Fling deals 4 damage to target creature or player.
Antiantiserum, Moonleaf (i'd personally like the ability more if it was like "Mating Buzzard gets +1/+1 for each other creature named Mating Buzzard you control.")
Shadowmoor Vampire2BB
Creature - Vampire (R)
First strike, wither
Shadowmoor Vampire gets +1/+1 for each -1/-1 counter among creatures your opponents control.
2/2
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andSorry the thread's up a bit late.
Flatline 70 (+0)
Rudyard 67 (+4)
Antiantiserum 57 (+2)
Moonleaf 50 (+2)
Groovelord 40
Indighost 35
Ruggley 25 (+4)
netn10 24
FreshMeat 16
Anachronity 9
Conntroll 7
Nixsayshi 7
void_nothing 3
NightArcher 3
I'm pretty sure the rules for dash make it so that this must be returned to your hand even without stating it separately on the card. If not, it could be added as additional text. I'd love to know if I'm wrong about this.
Manic Mimeomancer
•Creature — Human Shaman (R)
Dash 1R (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Whenever Manic Mimeomancer attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.
2/1
Wall of Text 2W
Creature - Wall (Un-Common)
Whenever Wall of Text blocks a creature, it gets +1/+1 until end of turn for each line of text in the blocked creature's text box.
2/2
Ancestral Channel (G/W)(G/W)
Creatire - Human Monk (R)
2G, Exile a creature card from your graveyard: Target creature you control that shares a color with the exiled card gets +3/+3 until end of turn.
2G, Exile a creature card fron youd graveyard: Creatures you control that share a color with the exiled card get +1/+1 until end of turn.
2/2
Mine Fling 2R
Instant (Uncommon)
As an additional cost to cast Mine Fling, exile an artifact card from your graveyard.
Mine Fling deals 4 damage to target creature or player.
Shadowmoor Vampire 2BB
Creature - Vampire (R)
First strike, wither
Shadowmoor Vampire gets +1/+1 for each -1/-1 counter among creatures your opponents control.
2/2
Protective Field 3WW
Legendary Enchantment {R}
Whenever a creature deals 2 or more damage to you, reduce that damage to 1.
Club Flamingo win: 1, 2, 3, 4, 5, 6, 7,
8, 9
The Winner is Judge win: 1, 2
Winner is also Judge win: 1, 2