How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive  point for the month. If your card ends up with the most votes for that day, you will receive  additional points for the month. In the event of a tie, each person who tied receives  additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
Miss you, Steph. Can't believe it's been four months. It hasn't gotten easier yet.
Creature - snake shaman (R)
Whenever a spell you control is countered by a spell you don't control, create X 1/1 green snake creature tokens, where X equals the countered spell's converted mana cost.
Legendary Artifact - Equipment Instrument (M)
Whenever equipped creature becomes tapped, put a virtuoso counter on it. Then choose X, where X is equal to the number of virtuoso counters on it. (You may choose an option more than once)
- Reveal the top card of target player's library. You may exile it.
- Put a creature card exiled with Ashiok's Cello with converted mana cost X or less onto the battlefield.
- Target creature has hexproof and unblockable until end of turn.
At the beginning of combat on your turn, target creature you control gains haste until end of turn. Raid — At the beginning of your end step, if you attacked with a creature this turn, you may discard a card. If you do, draw two cards and each opponent discards a card. "What you lose in fingers you get back in gold."
—Captain Mervo Lant
You have no maximum hand size.
At the beginning of each opponent's upkeep, if you have more cards in hand than that player, that player loses life equal to the difference.
Creature - Zombie Shapeshifter (U)
Sacrifice Deadling Mimic: Zombies you control get +1/+1 until end of turn, and Shapeshifters you control get your choice of +1/-1 or -1/+1 until end of turn.
As long as Deadling Mimic is in your graveyard, Zombies and Shapeshifters you control have "1: this creature becomes a copy of Deadling Mimic until end of turn.
Creature - Devil (R)
When Spark Fiend enters the battlefield it deals 2 damage to you. You may pay 1 for each point of damage dealt this way. If you do, deal that point of damage to target creature or player instead.
Command Nest enters the battlefield tapped unless you control a commander. T: add one mana of any color in your commander's color identity to your mana pool. t: create a 1/1 green insect creature token. Use this ability only if you control a commander.
Creature - Spirit (Rare)
At the beginning of your end step, if you control a Plains, a Swamp and a Forest, you may return Honor-Bounded Ones from your graveyard to the battlefield. "Death can't separate our fathers and mothers from us."
- Dersha, Abzan Spiritcaller 3/3
Wizard's Last Teaching
As an additional cost to cast Wizard's Last Teaching, discard your hand.
Draw 40 cards, then exile all but the top 3 cards of your Library. "As the end of his life came near, it was time to teach his apprentice his final trick..."
- excerpt from the tattered pages left of the diary from Jace's teacher.
Jekash the Heart Thief3RB
Legendary Creature - Demon (MR)
Soultether (When ~ enters the battlefield, choose a creature an opponent controls.~ has protection from the creature it is tethered with and when that creature would leave the battlefield, exile it and put X +1/+1 counters on ~ where X equals the CMC of the creature exiled in this way.)
Remove all +1/+1 counters from ~: Soultether
"I hunger... for more...."
-Jekash the Heart Thief
Creature - Zombie Shapeshifter (R)
Hexproof, necromimicry ..( : This creature becomes a copy of target card with necromimicry in a graveyard until end of turn.")
Whenever a creature with necromimicry dies, you may create a 2/2 black and blue Zombie Shapeshifter creature token with necromimicry.
Creature – Dwarf (R)
When Dwarven Depletionist deals combat damage to a player put a depletion counter on target land that player controls. (Lands with depletion counters produce 1 whenever they are tapped for mana).