How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
I went to a gala this evening with my wife. Pretty swanky.
Aether Surge
Instant (U)
Choose one —
• Target artifact creature gets +4/+0 and gains trample until end of turn.
• Aether Surge deals 5 damage to target artifact creature. "It's important to get the power coupling set correctly, otherwise the whole thing might go kablooey."
Honorable Mention: Flatline (The power level feels pretty off, but the concept is cool.)
So you're saying that Infinity Sphinx is too strong? I kinda thought people might think so. I used Sphinx of Magosi as my baseline comparison. If Infinity Sphinx only worked with cycling, it would probably be weaker than Magosi IMO. My Sphinx may be too powerful with something like Wild Mongrel, but I'm not so sure. I think the card seems strong but balanced. I'm curious what others think. It didn't get any votes, so I'm probably missing something.
Nature's Revenge1GG
Instant - U
Put a 1/1 green scorpion token with deathtouch on the battlefield, then target creature you control fights target creature an opponent controls.
Call from the Depths3GGUU Instant R
Call from the Depths cannot be countered.
Create an 8/8 blue Kraken creature token. "I don't understand how people pray to gods when I have seen first hand what they can do." - Privateer's personal log
Dark Phelddagrif
Creature - Phelddagrif (R)
: Dark Phelddagrif gets +0/+1 and vigilance until end of turn, and each opponent gains 1 life.
: Dark Phelddagrif gains hexproof and flying until end of turn, and each opponent may draw a card then discard a card.
: Dark Phelddagrif gains deathtouch and Menace until end of turn, and you lose 1 life.
: Dark Phelddagrif gets +1/+0 and trample until end of turn, and each opponent may put a 0/1 green plant creature token onto the battlefield.
4/4
Accursed Graverobber1BB
Creature -- Human Rogue (R)
When Doomed Graverobber dies, you may return target creature card from an opponent's graveyard to the battlefield under your control. "A death in my service is never meaningless." -- Zerras, necromantic lord
3/1
Shio, Temporal DreamerRWU
Legendary Creature - Human Illusion Warrior (M)
Prowess
Creatures and lands you don't control enter the battlefield tapped.
Creatures you control have haste and first strike.
3/3
Engine of Change4
Artifact - Vehicle Equipment (R)
Crew 3
Equipped creature gets +2/+2.
Equip 1
Discard a card: ~ becomes a creature until end of turn. (When ~ becomes a creature, if it is attached to a creature, it becomes unattached)
5/5
(So yeah... you can attach this to a 1 drop for 1 and then crew it... among other things.)
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Convince
Sorcery (R)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
/// Join
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Gain control of target creature.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Unyielding VilvineBG
Creature - Plant Skeleton (R)
Deathtouch
Unyielding Vilevine can't block.
Lieutenant — As long as you control your commander, Unyielding Vilevine must be blocked if able. BG: Return Unyielding Vilevine from your graveyard to the battlefield. Activate this ability only if you control your commander and only once each turn.
1/1
Jungle Giant3GGG
Creature - Giant (R)
Whenever you summon a creature with 5 or more power, draw a card.
Whenever you summon a creature with 4 or less power, place five +1/+1 counters on it.
6/6 To the strong, an equal. To the weak, a protector.
Cannon Fire1R SorceryC
Cannon Fire deals 4 damage divided between 1, 2, or 3 target creatures. There was no time to count the dead after the first volley; everyone knew that a second would be the best that would come off the ship of thieves.
Unsightly CuriosityB
Enchantment - Aura (R)
Enchant creature
When Unsightly Curiosity when enchanted creature attacks, reveal the top card of your library. You lose life equals to that card converted mana cost and put that card into your hand. What you want to know might not be what you want to see.
Talisman of Rebirth2
Artifact (U) t: Add C to your mana pool. 2, t, Sacrifice Talisman of Rebirth: Put target card from your graveyard on top of your library.
Crimson Sphinx6UU
Creature - Sphinx (U)
Bloodfill 1 (Your life can help cast this spell. Each instantce of 1 life you pay while casting this spell pays for 1.)
Flying
Pay 1 life: Scry 2.
3/3 The branch of magic favored by the denizens of Blood Bastion is exactly what you'd expect it to be.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andI went to a gala this evening with my wife. Pretty swanky.
iphanx 64 (+4)
Sagharri 58 (+4)
Shukkets 54 (+2)
Groovelord 53 (+2)
IlGreven 51
Rudyard 51 (+4)
atogstorm 44 (+2)
Indighost 33
Forestsguy 29
netn10 24
Figurative 16
StonerOfKruphix 14
entombedhydra 12 (+1)
BlackTempleGaurdian 9
bobby2055 9 (+4)
Kryptnyt 5
RukiMotomiya 4 (+1)
Conntroll 3
Tim1137 3
Necarg 2
Blydden 1
TetzaHexlog 1
Ruggley 1 (+0)
Convince
Sorcery (R)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
///
Join
Sorcery
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Gain control of target creature.
Prismatic Maze 1W
Enchantment (R)
Each player can't cast more than one spell of each color each turn.
Dreams of Revenge 1BB
Sorcery (R)
Destroy X target creatures, where X equals the number of tapped creatures you control.
Unyielding Vilvine BG
Creature - Plant Skeleton (R)
Deathtouch
Unyielding Vilevine can't block.
Lieutenant — As long as you control your commander, Unyielding Vilevine must be blocked if able.
BG: Return Unyielding Vilevine from your graveyard to the battlefield. Activate this ability only if you control your commander and only once each turn.
1/1
Jungle Giant 3GGG
Creature - Giant (R)
Whenever you summon a creature with 5 or more power, draw a card.
Whenever you summon a creature with 4 or less power, place five +1/+1 counters on it.
6/6
To the strong, an equal. To the weak, a protector.
Cannon Fire 1R
Sorcery C
Cannon Fire deals 4 damage divided between 1, 2, or 3 target creatures.
There was no time to count the dead after the first volley; everyone knew that a second would be the best that would come off the ship of thieves.
Unsightly Curiosity B
Enchantment - Aura (R)
Enchant creature
When Unsightly Curiosity when enchanted creature attacks, reveal the top card of your library. You lose life equals to that card converted mana cost and put that card into your hand.
What you want to know might not be what you want to see.
Artifact (U)
t: Add C to your mana pool.
2, t, Sacrifice Talisman of Rebirth: Put target card from your graveyard on top of your library.
Votes: Rudyard, iphanx
Soul Freeze UW
Instant - (R)
Counter target creature spell. Prevent all combat damage that would be dealt this turn.
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Phase out
Instant (MR)
Exile target spell, then that spell's controller may cast that spell without paying its' casting cost during their next turn.
Crimson Sphinx 6UU
Creature - Sphinx (U)
Bloodfill 1 (Your life can help cast this spell. Each instantce of 1 life you pay while casting this spell pays for 1.)
Flying
Pay 1 life: Scry 2.
3/3
The branch of magic favored by the denizens of Blood Bastion is exactly what you'd expect it to be.
Repurpse 2R
Sorcery (u)
Destroy target, then create an equipment artifact token named "crude club" with "equipped creature gets +2/+2" and "equip 2".