How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
I think I'll play some Two-Headed Giant at this weekends pre-release..
Breya's Command
Instant (R)
Choose two —
• Create two 1/1 colorless Thopter artifact creature tokens with flying.
• Breya's Command deals 3 damage to target player.
• Target creature gets -4/-4 until end of turn.
• You gain 5 life.
Nargus of the BoonWGRBU
Legendary Creature - Human Wizard (R)
Vigilance, Reach, Haste, Deathtouch, Flash
When this creature enters the battlefield, draw 3 cards, add BBB to your mana pool, it deals 3 damage to target creature or player, target creature gets +3/+3 until end of turn, and then choose 1 -
- Target player gains 3 life.
- Prevent the next 3 damage that would be dealt to target creature or player this turn.
1/1
Duskmantle Liaison3U
Creature - Vedalken Advisor Rogue (R)
At the beginning of your upkeep, choose one-
-Each opponent draws a card. For each card drawn this way, you create a Gold colorless artifact token with "Sacrifice Gold: Add one mana of any color to your mana pool."
-Each opponent creates a Gold colorless artifact token with "Sacrifice Gold: Add one mana of any color to your mana pool." For each token created this way, you draw a card.
2/2 The primary means House Dimir uses to fill its coffers is the art of information brokering.
Oblivion Explorer1W
Creature - Spirit (U) U, T: Look at the top three cards of your library, then put them back in any order. Put Oblivion Explorer into its owner's library fourth from the top.
1/2
Dream Poison1UBB
Enchantment (R)
Your opponents play with their hands revealed.
At the beginning of each opponent's upkeep, that player loses X life, where X is the greatest converted mana cost among cards in his or her hand.
Disturb1B
Sorcery (U)
Shuffle target opponent's graveyard, then you may play the top card of that player's graveyard as though it was in your hand without paying it's mana cost. If you, and that card is a creature card, it enters the battlefield as a black zombie in addition to its other colors and types.
Nature's MightGG
Instant - (R)
Escalate - 1
Choose one or more --
Creature you control get indestructible until the end of the turn.
Target creature you control gets +3/+3 until the end of the turn.
Target creature you control fights another target creature.
Lupine Feasthowlers1GG
Creature - Wolf [Rare]
When Lupin Feasthowlers attacks, Wolf and Werewolf creatures you control gain lifelink until end of turn.
At the end of each turn, if you gained 4 or more life this turn, create a 2/2 green Wolf creature token.
2/2
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Temporary Stand-In
Creature — Shapeshifter (R)
You may have Temporary Stand-In enter the battlefield as a copy of any creature on the battlefield, except it gains deployment 3. (It enters the battlefield with three deployment counters on it. At the beginning of your upkeep, remove a deployment counter from it. When the last is removed, return it to its owner's hand.)
0/0
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Blightflame1BR
Sorcery (u)
Destroy target creature or nonbasic land. "The bridges turn aflame and the people scream for their life... What an amusing scenery.." - Tibalt
Nosal of the Crystal Wing2UU
Legendary Creature - Bird Wizard - Rare
Flying, Flash
Other creatures you control with flying get +1/+1.
Other creatures you control with Flash have Hexproof.
3/3
Devil's Advocate
Creature - Spirit (R)
Devil's Advocate is unblockable
: Until end of turn, if Devil's Advocate deals combat damage to a planeswalker, you may destroy that planeswalker.
1/1
Sword Revenant1W
Sorcery (R)
Until end of turn, you may cast target Equipment card from your graveyard. If that card is legendary, it gains living weapon until end of turn. Weapons of high renown tend to have a will of their own.
Lethargic Haze1B
Enchantment (R)
When Lethargic Haze enters the battlefield, draw a card.
Spells and abilities can't cause permanents to become untapped.
Malaria Mummy -- 1BB
Creature -- Jackal Zombie (U)
When Malaria Mummy enters the battlefield, distribute two -1/-1 counters among one or two target creatures you control.
Malaria Mummy gets +1/+1 for each other creature you control with a -1/-1 counter on it.
2/2
Scalar Cycle1U
Enchantment (R) U: Return target permanent you control with cycling to its owner's hand.
Whenever you cycle a card, return to your hand target card in your graveyard with lesser converted cycling cost. (For example, when you cycle a card with cycling 3, you can target a card with cycling 2 or cycling U or cycling - pay 2 life.)
Cycling 4
Groovelord, Figurative
Porcine Juggernaut2GR
Creature - Boar Beast
Trample
At the beginning of combat on your turn, you may sacrifice a creature. If you do not, Porcine Juggernaut attacks this turn if able.
When Porcine Juggernaut dies, you gain 4 life.
5/5
Mystic Butterfae - URG
Creature - Insect Fairy (R)
When Mystic Butterfae enters the battlefield, return target creature you control to your hand, then Mystic Butterfae deals damage equal to the returned creature's power to target creature. URG, taP: Return this card to your hand.
2/2 "Beware butterflies that flutter in night skies, for their form is not what it may seem to mortal eyes." - Wizard Elder Taya
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andI think I'll play some Two-Headed Giant at this weekends pre-release..
IlGreven 44 (+1)
iphanx 42 (+5)
Shukkets 37 (+2)
Sagharri 36 (+1)
Rudyard 34 (+5)
Indighost 33 (+2)
Groovelord 30
atogstorm 28 (+0)
netn10 24
Forestsguy 17 (+1)
StonerOfKruphix 14
Figurative 14 (+0)
entombedhydra 10 (+3)
BlackTempleGaurdian 9
RukiMotomiya 3
Conntroll 3 (+1)
Necarg 2
Blydden 1
TetzaHexlog 1 (+1)
Temporary Stand-In
Creature — Shapeshifter (R)
You may have Temporary Stand-In enter the battlefield as a copy of any creature on the battlefield, except it gains deployment 3. (It enters the battlefield with three deployment counters on it. At the beginning of your upkeep, remove a deployment counter from it. When the last is removed, return it to its owner's hand.)
0/0
Blightflame 1BR
Sorcery (u)
Destroy target creature or nonbasic land.
"The bridges turn aflame and the people scream for their life... What an amusing scenery.." - Tibalt
Nosal of the Crystal Wing 2UU
Legendary Creature - Bird Wizard - Rare
Flying, Flash
Other creatures you control with flying get +1/+1.
Other creatures you control with Flash have Hexproof.
3/3
Spirit of Blight 1BB
Creature - Spirit[Uncommon]
Flying
Creature tokens get -1/-1.
As life prospers so too shall death.
2/2
Inspired by Illness in the Ranks and Virulent Plague.
Devil's Advocate
Creature - Spirit (R)
Devil's Advocate is unblockable
: Until end of turn, if Devil's Advocate deals combat damage to a planeswalker, you may destroy that planeswalker.
1/1
Sword Revenant 1W
Sorcery (R)
Until end of turn, you may cast target Equipment card from your graveyard. If that card is legendary, it gains living weapon until end of turn.
Weapons of high renown tend to have a will of their own.
Enchantment (R)
When Lethargic Haze enters the battlefield, draw a card.
Spells and abilities can't cause permanents to become untapped.
Votes: Flatline, iphanx
Malaria Mummy -- 1BB
Creature -- Jackal Zombie (U)
When Malaria Mummy enters the battlefield, distribute two -1/-1 counters among one or two target creatures you control.
Malaria Mummy gets +1/+1 for each other creature you control with a -1/-1 counter on it.
2/2
Scalar Cycle 1U
Enchantment (R)
U: Return target permanent you control with cycling to its owner's hand.
Whenever you cycle a card, return to your hand target card in your graveyard with lesser converted cycling cost. (For example, when you cycle a card with cycling 3, you can target a card with cycling 2 or cycling U or cycling - pay 2 life.)
Cycling 4
Porcine Juggernaut 2GR
Creature - Boar Beast
Trample
At the beginning of combat on your turn, you may sacrifice a creature. If you do not, Porcine Juggernaut attacks this turn if able.
When Porcine Juggernaut dies, you gain 4 life.
5/5
Lesser Evil B
Instant - U
Destroy target creature an opponent controls if it has the lowest converted mana cost of all creatures on the battlefield.
Modern
UBR Grixis Control
U Merfolk
Pauper
U Mono U Delver
Ancestral Visions is freed
Mystic Butterfae - URG
Creature - Insect Fairy (R)
When Mystic Butterfae enters the battlefield, return target creature you control to your hand, then Mystic Butterfae deals damage equal to the returned creature's power to target creature.
URG, taP: Return this card to your hand.
2/2
"Beware butterflies that flutter in night skies, for their form is not what it may seem to mortal eyes." - Wizard Elder Taya