How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Note of the Day
HELLO! I'm indighost, you may know me as the nutjob that posts too much on the creative page! DAY 7 OF MY REIGN: SCRAD RUSHES UP THE BOARD WITH A WALLOPING 10 POINTS, BUT STILL FALLS SHORT OF NETN10'S DOMINATING LEAD. STILL THE MONTH IS YOUNG, LET US SEE THIS BATTLE UNFURL!
Memoir Moeba2UB
Creature - Elemental Beast (Uncommon)
At the beginning of each end step, if you discarded a card this turn, draw a card.
Madness 1UB Like a moon, it is the only light you will see,
Like a tide, it will wash away all you hold dear...
2/4
Votes: scrad_the_wanderer, IlGreven (though I'd like that card to say "nonland permanent")
Leenmar, the Mastermage1UR
Legendary Creature — Human Wizard (R)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Leenmar, the Mastermage has haste and can’t be blocked.
2/2
Blackflame Strike -- 2BR
Sorcery (U)
Deathtouch
Blackflame Strike deals 3 damage divided as you choose among one, two, or three target creatures and/or players. "On the hour upon your death, you will feel the hottest fire you have ever known." --Losoth, the Blackflame
Dumpsite
Land (R) t, Pay 2 life: Add 1 to your mana pool. t: Exchange control of Dumpsite and target land. Activate this ability only if you're the owner of Dumpsite.
Norn's Sanctum3WW
Enchantment (R)
Whenever a creature attacks you or a planeswalker you control, exile that creature.
When Norn's Sanctum Leaves thew battlefield, Return all creatures exiled with it to the battlefield under their owner's control. Then put a -1/-1 counter on those creatures.
Storm of Fists5RG
Sorcery (R)
Manifest the top five cards of your library. They gain haste. Sacrifice them at the beginning of the next end step. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
Cunning Chimera3UU
Creature - Chimera (R)
Flash
Cunning Chimera enters the battlefield under the control of target player.
When Cunning Chimera enters the battlefield, you may gain control of target spell controlled by that player. You may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
3/3
Verella the SilentG
Legendary Creature - Elf Shaman (R)
Players may not spent mana that did not come from lands or creatures to cast spells. "We made camp at the edge of the jungle and set the mana-rings as ordered. Then I saw her looking at us from a distance. She but nodded her head, and left. Everything went wrong from that point on."
-- Vidar, Imperial Forward-Captain
Exhaustive Economy3UBG
Enchantment (R)
Spells you cast have delve.
Permanents you control have "Sacrifice this permanent: Add 1 to your mana pool."
Pay 1 life: Add 1 to your mana pool.
Surge of the WildGG
Instant (U)
Until end of turn, target creature gets +2/+2 and you may assign its
combat damage to defending player as though it weren't blocked.
Alesha's BodyguardW
Creature - Human Warrior (Uncommon)
Sacrifice Alesha's Bodyguard: Target creature is indestructible this turn. "I will serve the Mardu to the death, for I know that Alesha wouldn't let my soul wander to the other side."
2/1
Cosmic BalanceWUBRG
Sorcery (M)
Each player exiles all non-land, non-colorless permanents except for one of each color, then exiles all basic lands except for one of each type. "We don't have internal conflict. We are conflict." - Mordrigaarz Antill
Spectral Warden3W
Creature - Spirit (R)
Vigilance
Whenever Ancient Warden blocks a creature, Exile it. Return it the battlefield the beginning of the next end step with a +1/+1 counter on it. For thousands of years he guarded the castle, even while it crumbles to ruins before his eyes.
3/5
4WW: Put a 4/4 Angel creature token with flying onto the battlefield and return Mark of Salvation to the battlefield enchanting it. Activate this ability only once each turn and only if Mark of Salvation is in your graveyard.
Cast Reflections(U/R)(U/R)
Instant (R)
Choose one —
- Copy target instant or sorcery spell. You may choose new targets for the copy
- Copy target activated or triggered ability. You may choose new targets for the copy.
Entwine (U/R)(U/R) (Choose both if you pay the entwine cost.)
Seedrain Thallid -- 3G
Creature -- Fungus (R)
Multikicker G
When Seedrain Thallid enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield for each time it was kicked. 4GG: For each Saproling you control, put a token that's a copy of it onto the battlefield.
3/3
Squire's Loyalty1W
Enchantment - Aura {U}
When Squire's Loyalty enters the battlefield, put a 2/2 white Squire creature token onto the battlefield.
Whenever enchanted creature attacks, Squire creatures you control attack this turn if able.
Whenever enchanted creature blocks, Squire creatures you control block the same target if able.
Votes: Indighost, IlGreven
Mention: netn10 (I have a soft spot for Time Spiral block, but I just liked the other cards more)
Massive Mindbreak3B
Sorcery (U)
Target player discards two cards. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, each opponent discards two cards instead. For when breaking one mind is not enough.
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Call from the Maelstrom4B
Sorcery (U)
Return target creature from your graveyard to your library.
If WUBRG was spent to cast Call from the Maelstrom, return it to your hand as it resolves.
Incandescent Ritual 1R
Instant
Add RRR to your mana pool.
Spell Mastery - If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain prowess until end of turn.
Of Monsters and Men2WG
Sorcery (U)
Choose one:
o Put four 1/1 white Human creature tokens onto the battlefield.
o Put a 4/4 green Beast creature token onto the battlefield.
Entwine 3
Private Mod Note
():
Rollback Post to RevisionRollBack
------------------------------------------------- "You will call them... Commander!":
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andHELLO! I'm indighost, you may know me as the nutjob that posts too much on the creative page! DAY 7 OF MY REIGN: SCRAD RUSHES UP THE BOARD WITH A WALLOPING 10 POINTS, BUT STILL FALLS SHORT OF NETN10'S DOMINATING LEAD. STILL THE MONTH IS YOUNG, LET US SEE THIS BATTLE UNFURL!
netn10 28 (+4)
scrad_the_wanderer 24 (+10)
Bravelion83 19 (+1)
Indighost 19 (+1)
Asrama 19 (+3)
IlGreven 18 (+6)
BrainPo 17 (+4)
Groovelord 16 (+0)
acheron_xl 13 (+1)
Hemlock 12 (+0)
Flatline 12 (+0)
Lef 12 (+1)
CrazyMatt 8 (+0)
Skyboundfencer 8 (+1)
Tilwin 7 (+0)
glurman 4 (+0)
Koopa 4 (+0)
CryoZenith 3 (+0)
Diiimka 3 (+0)
Simply_complex1 3 (+1)
Callahan 2 (+0)
Underused_Cards 2 (+0)
sethpackfan09 1 (+0)
Void_Nothing 1 (+0)
Sephon19 1 (+1)
Alesha's Bodyguard W
Creature - Human Warrior (Uncommon)
Sacrifice Alesha's Bodyguard: Target creature is indestructible this turn.
"I will serve the Mardu to the death, for I know that Alesha wouldn't let my soul wander to the other side."
2/1
Cosmic Balance WUBRG
Sorcery (M)
Each player exiles all non-land, non-colorless permanents except for one of each color, then exiles all basic lands except for one of each type.
"We don't have internal conflict. We are conflict." - Mordrigaarz Antill
Spectral Warden 3W
Creature - Spirit (R)
Vigilance
Whenever Ancient Warden blocks a creature, Exile it. Return it the battlefield the beginning of the next end step with a +1/+1 counter on it.
For thousands of years he guarded the castle, even while it crumbles to ruins before his eyes.
3/5
Enchantment -- Aura (M)
Enchant creature
Enchanted creature gets +2/+2 and has lifelink.
4WW: Put a 4/4 Angel creature token with flying onto the battlefield and return Mark of Salvation to the battlefield enchanting it. Activate this ability only once each turn and only if Mark of Salvation is in your graveyard.
Votes: CrazyMatt, scrad
Cast Reflections (U/R)(U/R)
Instant (R)
Choose one —
- Copy target instant or sorcery spell. You may choose new targets for the copy
- Copy target activated or triggered ability. You may choose new targets for the copy.
Entwine (U/R)(U/R) (Choose both if you pay the entwine cost.)
Seedrain Thallid -- 3G
Creature -- Fungus (R)
Multikicker G
When Seedrain Thallid enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield for each time it was kicked.
4GG: For each Saproling you control, put a token that's a copy of it onto the battlefield.
3/3
Squire's Loyalty 1W
Enchantment - Aura {U}
When Squire's Loyalty enters the battlefield, put a 2/2 white Squire creature token onto the battlefield.
Whenever enchanted creature attacks, Squire creatures you control attack this turn if able.
Whenever enchanted creature blocks, Squire creatures you control block the same target if able.
Templating most likely wrong on this.
Battlefield Haranguer R
Creature - Human Warrior (U)
Haste.
Creatures with haste get +1/+0.
0/1
Mention: netn10 (I have a soft spot for Time Spiral block, but I just liked the other cards more)
Massive Mindbreak 3B
Sorcery (U)
Target player discards two cards.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, each opponent discards two cards instead.
For when breaking one mind is not enough.
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Call from the Maelstrom 4B
Sorcery (U)
Return target creature from your graveyard to your library.
If WUBRG was spent to cast Call from the Maelstrom, return it to your hand as it resolves.
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
Host, CCL December 2012: Spy Games - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Incandescent Ritual 1R
Instant
Add RRR to your mana pool.
Spell Mastery - If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain prowess until end of turn.
http://lefowens.blogspot.com/
Looming Oblivion
Sorcery
~ is black
(Spells without mana costs cannot be cast.)
Suspend 1 - B
Exile target creature.
Of Monsters and Men 2WG
Sorcery (U)
Choose one:
o Put four 1/1 white Human creature tokens onto the battlefield.
o Put a 4/4 green Beast creature token onto the battlefield.
Entwine 3
"You will call them... Commander!":
UGKruphix, God of Horizons
RGW Marath, Will of the Wild
RWB Kaalia of the Vast
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