Quote from Indighost »VOTES - scard, skyboundfencer
Mutagen Booster 2G
Put a +1/+1 counter on target creature, then proliferate.
Quote from netn10 »Votes: BrainPo, IlGraven
"Time Spiral: the Secret Files":
Memoir Moeba 2UB
Creature - Elemental Beast (Uncommon)
At the beginning of each end step, if you discarded a card this turn, draw a card.
Like a moon, it is the only light you will see,
Like a tide, it will wash away all you hold dear...
Quote from bravelion83 »Votes: scrad_the_wanderer, IlGreven (though I'd like that card to say "nonland permanent")
Leenmar, the Mastermage 1UR
Legendary Creature — Human Wizard (R)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Leenmar, the Mastermage has haste and can’t be blocked.
Quote from IlGreven »Votes for Acheron and Scrad.
Blackflame Strike -- 2BR
Blackflame Strike deals 3 damage divided as you choose among one, two, or three target creatures and/or players.
"On the hour upon your death, you will feel the hottest fire you have ever known." --Losoth, the Blackflame
Quote from CrazyMatt »Votes: scrad_the_wanderer, simply_complex1
t, Pay 2 life: Add 1 to your mana pool.
t: Exchange control of Dumpsite and target land. Activate this ability only if you're the owner of Dumpsite.
Quote from scrad_the_wanderer »Votes: Asrama, Ilgreven
Norn's Sanctum 3WW
Whenever a creature attacks you or a planeswalker you control, exile that creature.
When Norn's Sanctum Leaves thew battlefield, Return all creatures exiled with it to the battlefield under their owner's control. Then put a -1/-1 counter on those creatures.
Quote from acheron_xl »Votes: Scrad, BrainPo
Storm of Fists 5RG
Manifest the top five cards of your library. They gain haste. Sacrifice them at the beginning of the next end step. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
Templating on this one isn't exact, methinks.
Quote from BrainPo »Votes: Scrad_the_wanderer, Asrama
Cunning Chimera 3UU
Creature - Chimera (R)
Cunning Chimera enters the battlefield under the control of target player.
When Cunning Chimera enters the battlefield, you may gain control of target spell controlled by that player. You may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
Quote from Asrama »Votes: Indighost, Lef
Verella the Silent G
Legendary Creature - Elf Shaman (R)
Players may not spent mana that did not come from lands or creatures to cast spells.
"We made camp at the edge of the jungle and set the mana-rings as ordered. Then I saw her looking at us from a distance. She but nodded her head, and left. Everything went wrong from that point on."
-- Vidar, Imperial Forward-Captain
Quote from SkyBoundFencer »Votes: Bravelion83, BrainPo.
Room of Temptation
T: Add 1 to your mana pool.
1, T: Target creature attacks this turn if able.
Quote from Groovelord »Book of Eight Signs 5
2: Scry 1.
t: Target opponent chooses odd or even. Reveal the top card of your library. If its converted mana cost is not the chosen value, draw a card.
Votes: BrainPo, Sephon19
Quote from Callahan09 »Votes: scrad_the_wanderer, IlGreven
Exhaustive Economy 3UBG
Spells you cast have delve.
Permanents you control have "Sacrifice this permanent: Add 1 to your mana pool."
Pay 1 life: Add 1 to your mana pool.
Quote from Hemlock »Ilgreven, Asrama
Enchantment - Aura (U)
At the beggining of your upkeep, put a loyaty counter on enchanted planeswalker.
Quote from simply_complex1 »Votes: scrad_the_wanderer, IlGreven
Surge of the Wild GG
Until end of turn, target creature gets +2/+2 and you may assign its
combat damage to defending player as though it weren't blocked.