How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Note of the Day
Time to grab breakfast and then go to work. At least I have the next two days off and can therefore spend it trying to kick this cold's ass.
Tahikahi Stalwart2GW
Creature - Wombat Knight (R)
Vigilance, first strike
The power and toughness of creatures you control can't be decreased by more than 2. (This only applies to the total of all effects, not each individual effect. For example, if a creature you control has a -1/-1 counter and an aura giving it +2/-2, it gets +1/-2 instead of +1/-3. If a spell targeting it would then give it -5/-0, the total effect is now -2/-2 instead of -4/-3.)
2/2
Astral Scales0
Artifact (R) 1, T, Reveal your hand: Draw a card if the total converted mana cost of all permanents you control is equal to the total converted mana cost of all cards in your hand.
Velorn Command1BRGW
Instant (R)
Choose two—
• Each player sacrifices two creatures
• Each player discards two cards, then draws two cards
• Return up to two permanent cards from your graveyard to your hand
• Put up to one creature card and up to one noncreature permanent card from your hand onto the battlefield
Votes: Soramaro (Though I'm not sure colonize would be a good keyword/etc), Indighost (I love that flavor text BTW)
Dark Instruction2BB
Enchantment (U) BB: Put a -1/-1 counter on target creature and it gains your choice of deathtouch, lifelink, intimidate, protection from white or protection from green until the end of the turn.
Scarlet HussarRR
Creature-- Human Knight [C]
Haste
Bolster (Whenever this creature attacks or blocks, if you control another attacking or blocking creature with greater power than this creature, put a +1/+1 counter on this creature.)
2/1
Scion of Delirium2UU
Creature - Elemental
Wither
Creatures with -1/-1 counters on them don't untap during their controllers untap step and have "3: untap this creature."
1/4
Meridian BloomG
Creature - Plant (C)
Defender
At the beginning of your upkeep, you may remove a -1/-1 counter from Meridian Bloom. If you don't, put a -1/-1 counter on Meridian Bloom. T: Add X mana of any one color to your mana pool, where X is the number of -1/-1 counters on Meridian Bloom.
0/3
Shade Skipper(U/B)
Creature — Illusion (U)
Gate (Play with the top card of your library revealed.) t, Draw a card: Put Shade Skipper on top of your library.
1/1
Defender of Growth2G
Creature - Human Shaman(U)
Defender
At the beginning of the end step, if a blue or black creature was put into your graveyard from anywhere, you may return a creature card from your graveyard to your hand.
1/4
Prophy's OxenWB
Creature - Ox
Domestic (This creature cannot attack unless damage was dealt to it this turn)
Whenever Prophy's Oxen is dealt damage, put a +1/+1 counter on it.
1/4
Private Mod Note
():
Rollback Post to RevisionRollBack
IIW:
Multicolored millcards in something other than dimir.
Bloodmarked Shaman:1GB
Creature- Human Shaman G: Regenerate a creature
When Bloodmarked Shaman enters the battlefield destroy target creature. Put +1/+1 counters on Bloodmarked Shaman equal to that creatures power and toughness. Bloodmarked Shaman gains that creatures abilities.
1/1
votes: MDendham, Brofaux
Private Mod Note
():
Rollback Post to RevisionRollBack
"One death is a tragedy; one million is a statistic."
Betrayer's Blade3
Artifact - Equipment (R)
Equipped creature gets +2/+2 and has protection from the colors of permanents you control.
Whenever equipped creature attacks, you may untap target creature defending player controls. That creature blocks this turn if able.
Equip 2
Nut Hoarder
Creature - Squirrel (R)
Whenever a land you control would be put into your graveyard from the battlefield, exile it instead. Nut Hoarder gets +1/+1 for each card exiled this way. When Nut Hoarder dies, return each land card exiled by Nut Hoarder to its owner's hand
1/1
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Mind Balance3UB
Sorcery
Choose target player. Each other player with fewer cards in hand than the chosen player draws cards until they have the same number of cards as the chosen player. Each other player with more cards in hand than the chosen player discards cards until they have the same number of cards as the chosen player.
Honorable Mentions: Indighost (This was very close to a vote), Flatline
GigantismG
Sorcery (U)
Multikicker G (You may pay an additional G any number of times as you cast this spell.)
Target creature gains +3/+3 until the end of the turn. It gains another +2/+2 until the end of the turn for each time it was kicked.
During the end step, you take damage equal to that creature's power.
Synergistic Medallion -- 1
Artifact (R)
A deck can have any number of cards named Synergistic Medallion.
At the beginning of your upkeep, if you control fifteen or more artifacts named Synergistic Medallion, you win the game. 2, T, Sacrifice Synergistic Medallion: Draw a card at the beginning of the next end step.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andTime to grab breakfast and then go to work. At least I have the next two days off and can therefore spend it trying to kick this cold's ass.
Indighost 31 (+8)
Link 25 (+1)
aftermarketradio 24 (+0)
riliss 23
Rudyard 23
saltyplumsoda 22
soramaro 22 (+1)
MDenham 19 (+2)
Mix Master Mikaeus 19
IlGreven 14
GG Crono 13 (+3)
RukiMotomiya 13 (+2)
JuanCu* 12
CryoZenith 11 (+2)
Ogonomany 9
Zoomba 3
NVRBLND 1
TheBlackCat 1
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Meridian Bloom G
Creature - Plant (C)
Defender
At the beginning of your upkeep, you may remove a -1/-1 counter from Meridian Bloom. If you don't, put a -1/-1 counter on Meridian Bloom.
T: Add X mana of any one color to your mana pool, where X is the number of -1/-1 counters on Meridian Bloom.
0/3
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Shade Skipper (U/B)
Creature — Illusion (U)
Gate (Play with the top card of your library revealed.)
t, Draw a card: Put Shade Skipper on top of your library.
1/1
Defender of Growth 2G
Creature - Human Shaman(U)
Defender
At the beginning of the end step, if a blue or black creature was put into your graveyard from anywhere, you may return a creature card from your graveyard to your hand.
1/4
Memento Mori, if the nineth lion ate the sun.
Prophy's Oxen WB
Creature - Ox
Domestic (This creature cannot attack unless damage was dealt to it this turn)
Whenever Prophy's Oxen is dealt damage, put a +1/+1 counter on it.
1/4
Multicolored millcards in something other than dimir.
Creature- Human Shaman
G: Regenerate a creature
When Bloodmarked Shaman enters the battlefield destroy target creature. Put +1/+1 counters on Bloodmarked Shaman equal to that creatures power and toughness. Bloodmarked Shaman gains that creatures abilities.
1/1
votes: MDendham, Brofaux
Mind Wash 2UUU
Sorcery (R)
Target player puts his or her hand on top of his or her library in any order.
Betrayer's Blade 3
Artifact - Equipment (R)
Equipped creature gets +2/+2 and has protection from the colors of permanents you control.
Whenever equipped creature attacks, you may untap target creature defending player controls. That creature blocks this turn if able.
Equip 2
GWU Bant Manifest - The Future Is Here. Or it will be at the end of turn. GWU
Nut Hoarder
Creature - Squirrel (R)
Whenever a land you control would be put into your graveyard from the battlefield, exile it instead. Nut Hoarder gets +1/+1 for each card exiled this way. When Nut Hoarder dies, return each land card exiled by Nut Hoarder to its owner's hand
1/1
Mind Balance 3UB
Sorcery
Choose target player. Each other player with fewer cards in hand than the chosen player draws cards until they have the same number of cards as the chosen player. Each other player with more cards in hand than the chosen player discards cards until they have the same number of cards as the chosen player.
Honorable Mentions: Indighost (This was very close to a vote), Flatline
Gigantism G
Sorcery (U)
Multikicker G (You may pay an additional G any number of times as you cast this spell.)
Target creature gains +3/+3 until the end of the turn. It gains another +2/+2 until the end of the turn for each time it was kicked.
During the end step, you take damage equal to that creature's power.
Synergistic Medallion -- 1
Artifact (R)
A deck can have any number of cards named Synergistic Medallion.
At the beginning of your upkeep, if you control fifteen or more artifacts named Synergistic Medallion, you win the game.
2, T, Sacrifice Synergistic Medallion: Draw a card at the beginning of the next end step.