For July's CFG, we will be playing a spin-off of a past game, known as Transmogrify that Card! For this version, you will start off with an origional card. Without furhter ado, a flavorful beginning:
You are a very powerful shapeshifter, currently on the plane of your choice, new or old. There is a special event, dedicated to a quite famous person, whether it be a celebrity or political leader. Being a shapeshifter, you become an exact copy of that famous person.
Your Challenge:
Create a creature card. It may be legendary and must have an evergreen ability (ex: Flying, lifelink, vigilance, trample, reach, and many more...) It must also have a second ability that interacts with another pernament type and/or a tap activated ability. It cannot be an enchantment creature, planeswalker creature (if even possible), land creature, or artifact creature.
This month's CFG will be judged just like the CCL. Here are the rules for the CCL:
CCL Rules:
The Card Creation League is a monthly contest in which players compete over seven rounds. Each month has an overall theme and/or story, determined by that month's host.
Each round, the host will assign a card creation task to the players. This task may vary between teams or players.
The first three rounds are open to everyone who joined in the sign-up thread, which will be posted near the end of the previous month. After these rounds, the Top 8 players will move on to three single elimination rounds to determine a winner.
Rounds usually last three to four days for submissions and about two days for critiques, but the host has final say in making the schedule.
For the first three rounds, players are divided into teams. Four teams is standard, but there may be more or less depending on the number of players. Each team will review another team's cards during the critique period of that round.
Each player must submit a Top 3 ranking for the team he or she critiques at the end of each round. Each 1st place is worth 3 points, 2nd place 2 points, and 3rd place 1 point.
Additionally, each player can receive 2 bonus points per round. One point is awarded for posting a Top 3, and one point for providing critiques for that team's cards.
Suggested areas to critique include creativity, balance, printability, and relation to the overall theme or that player's previous cards.
Players who do not post a card or a Top 3 will be put on "probation." Top 3 violations for a round can be removed by posting or PMing the host with your Top 3 before the end of the next round. Any player that would receive a second violation is disqualified from further competition that month.
At the end of the first three rounds, the Top 8 players will be selected by points (usually the top 2 from each team). In the case of ties, there may be more than 8 players advancing. The host will determine matchups for single elimination. At the end of each elimination round, remaining players not in that matchup will choose a winner to advance. The host will break any ties.
The final round is determined by public poll.
CCl Grading System:
Prior to Top 8, players have a chance of getting a total of 100 points toward their score each Scoring Round. Scores for each Round are determined by the following equation:
Total points of Player A in round N = 100 * X/Y, where:
X = Total number of Scoring Points (Judge Points + Additional Points from Top 3 & Critiques)
Y = Total number of Possible Points (3 * Number of Judges + Additional Points)
3 points are given for a First Place Top 3 finish, 2 points for a Second Place, and 1 point for a Third Place. 1 additional point is awarded if a Top 3 is submitted. 1 additional point is awarded if Critiques are given for all entries to be judged.
This way the grading is more streamlined in the fact that all rounds prior to Top 8 are graded equally, and there is no handicap for any team that has fewer judges.
Each player accumulates points from each Scoring Round until the end of Round 3.
Teams:These are not final until the end of sign-ups Teams are now final.
Critiques Round 1:
Agent Smith Critiques Metamorpho
Metmorpho Critiques Mystique
Mystique Critiques Odo
Odo Critiques Agent Smith
Entries for round 1 are due at 11:59 pm Sunday, June 30 before Sunday becomes Monday
Teams will then be posted and critiques may begin.
Critiques for round 1 will be due Wednesday, July 3 at 11:59 pm before Wednesday becomes Thursday
Good Luck!
Also: For questions, comments, or concerns you can post in the Club Flamingo thread, or contact me and/or Gerrard's Mom via pm.
Does this game count as a classificatory for the CCCPro TOur?
First idea (judge if needed):
Ghostflight Lieutenant4UU
Creature — Illusion M
Flying, protection from nonblue
Whenever Ghostflight Lieutenant attacks, you may tap any number of untapped lands you control. Each land tapped this way becomes an attacking 2/1 blue Illusion creature with flying and protection from nonblue until end of turn. They're still lands.
At the beginning of your upkeep, sacrifice Ghostflight Lieutenant unless you pay 4UU.
5/5
Horin, Serra's Safeguard1WW
Legendary Creature — Human Knight [R]
Lifelink
Other Knight creatures you control get +1/+1 and have lifelink. 1W: Target non-aura enchantment you control becomes a 2/2 white Knight creature until end of turn. It's still an enchantment.
2/2
Shiroji, Weaver of Starlight3WU
Legendary Creature-- Moonfolk Wizard (M)
Flying, vigilance
Whenever another creature enters the battlefield under your control, you may put a copy of an Aura attached to Shiroji, Weaver of Starlight onto the battlefield attached to that creature.
3/3
Knight of the Pearl Order2WW
Creature - Human Knight (R)
First strike, lifelink
Whenever Knight of the Pearl Order attacks, you may untap target non-Aura enchantment defending player controls. It becomes a creature with power and toughness each equal to its converted mana cost until end of turn. It blocks Knight of the Pearl Order if able.
3/3
Hmmm... still not happy with this, but at least it fits the criteria and actually feels like something that could be celebrated.
Skyclops2UR
Creature - Cyclops (U)
Flying T: Skyclops deals damage equal to its power to target creature an opponent controls. If that creature has flying, it deals damage equal to its power to Skyclops.
2/2
Shaddix, Crusader of the Red3RR
Legendary Creature - Human Cleric Knight [R]
Haste, first strike R,t: Sacrifice ~. ~ deals 5 damage to each creature and player. "We will reign victorious - no matter the cost."
3/3
Konduir, Hero of Valewind3GG
Legendary Creature - Centaur Archer
Trample, Reach 2G, :symtap:: Konduir deals damage equal to his power to target creature with flying.
Whenever a creature with flying an opponent controls dies, untap Konduir.
4/4 For 3 days and 2 nights he stood atop the walls, ensuring never a single enemy crossed them.
Doesn't it say "may be legendary" rather than must?
Aurabound ArchonWW
Creature - Archon (MR)
Flying
As an additional cost to cast Aurabound Archon, reveal an Aura card in your hand that could legally enchant it and pay that card's casting cost. Aurabound Archon enters the battlefield with that Aura attached to it.
Whenever Aurabound Archon becomes the target of an Aura, the controller of that Aura gains control of Aurabound Archon and all other Auras enchanting it.
4/5
Goblin Artificer1R
Creature - Goblin Artificer
Protection from blue.
Whenever a player plays an activated ability of an artifact, flip a coin. If it comes up heads, destroy that artifact. If it ain't broke, I'll fix that.
2/1
Dalez Grados2GW Legendary Creature - Human Druid [R]
Flying
Whenever you cast an Aura spell, you may return Dalez Grados from your graveyard to the battlefield and change that spell's target to Dalez Grados. "Who, me?"
2/3
Dira, Queen of the Golden City3WG
Legendary Creature – Human Advisor (M)
Lifelink
Artifacts you control have “sacrifice this actifact: add X mana in any combination of colours to your mana pool, where X is this artifact's converted mana cost.”
3/4
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
You are a very powerful shapeshifter, currently on the plane of your choice, new or old. There is a special event, dedicated to a quite famous person, whether it be a celebrity or political leader. Being a shapeshifter, you become an exact copy of that famous person.
Your Challenge:
Create a creature card. It may be legendary and must have an evergreen ability (ex: Flying, lifelink, vigilance, trample, reach, and many more...) It must also have a second ability that interacts with another pernament type and/or a tap activated ability. It cannot be an enchantment creature, planeswalker creature (if even possible), land creature, or artifact creature.
This month's CFG will be judged just like the CCL. Here are the rules for the CCL:
CCL Rules:
Each round, the host will assign a card creation task to the players. This task may vary between teams or players.
The first three rounds are open to everyone who joined in the sign-up thread, which will be posted near the end of the previous month. After these rounds, the Top 8 players will move on to three single elimination rounds to determine a winner.
Rounds usually last three to four days for submissions and about two days for critiques, but the host has final say in making the schedule.
For the first three rounds, players are divided into teams. Four teams is standard, but there may be more or less depending on the number of players. Each team will review another team's cards during the critique period of that round.
Each player must submit a Top 3 ranking for the team he or she critiques at the end of each round. Each 1st place is worth 3 points, 2nd place 2 points, and 3rd place 1 point.
Additionally, each player can receive 2 bonus points per round. One point is awarded for posting a Top 3, and one point for providing critiques for that team's cards.
Suggested areas to critique include creativity, balance, printability, and relation to the overall theme or that player's previous cards.
Players who do not post a card or a Top 3 will be put on "probation." Top 3 violations for a round can be removed by posting or PMing the host with your Top 3 before the end of the next round. Any player that would receive a second violation is disqualified from further competition that month.
At the end of the first three rounds, the Top 8 players will be selected by points (usually the top 2 from each team). In the case of ties, there may be more than 8 players advancing. The host will determine matchups for single elimination. At the end of each elimination round, remaining players not in that matchup will choose a winner to advance. The host will break any ties.
The final round is determined by public poll.
CCl Grading System:
Total points of Player A in round N = 100 * X/Y, where:
X = Total number of Scoring Points (Judge Points + Additional Points from Top 3 & Critiques)
Y = Total number of Possible Points (3 * Number of Judges + Additional Points)
3 points are given for a First Place Top 3 finish, 2 points for a Second Place, and 1 point for a Third Place. 1 additional point is awarded if a Top 3 is submitted. 1 additional point is awarded if Critiques are given for all entries to be judged.
This way the grading is more streamlined in the fact that all rounds prior to Top 8 are graded equally, and there is no handicap for any team that has fewer judges.
Each player accumulates points from each Scoring Round until the end of Round 3.
Teams:
These are not final until the end of sign-upsTeams are now final.Agent Smith
The_Cooler
Maokun
Atogaholic
SelesnyaNewLife
Sagharri
Snow Creature - Penguin
Altaurus321
Metamorpho
zeke_the_plumber
Icarael
Zoomba
FreshMeat
Antny223
Jimmy Groove
Coyote king
Mystique
Caiaphas
aftermarketradio
Ehzak, Master of Magics
VikingIrishman
Eventide Sojourner
void_nothing
Eskimo_rage
Odo
Ink-Treader
arbitraryarmor
Cythare
aurorasparrow
mirrorentity
BlackBull
GiftTrix
Critiques Round 1:
Agent Smith Critiques Metamorpho
Metmorpho Critiques Mystique
Mystique Critiques Odo
Odo Critiques Agent Smith
Entries for round 1 are due at 11:59 pm Sunday, June 30 before Sunday becomes Monday
Teams will then be posted and critiques may begin.
Critiques for round 1 will be due Wednesday, July 3 at 11:59 pm before Wednesday becomes Thursday
Good Luck!
Also: For questions, comments, or concerns you can post in the Club Flamingo thread, or contact me and/or Gerrard's Mom via pm.
Credits
Avatar: Ace5301
Check out Ace5301's awesome work!
Ace of Spades Studio:
http://forums.mtgsalvation.com/showthread.php?t=451747
First idea (judge if needed):
Ghostflight Lieutenant 4UU
Creature — Illusion M
Flying, protection from nonblue
Whenever Ghostflight Lieutenant attacks, you may tap any number of untapped lands you control. Each land tapped this way becomes an attacking 2/1 blue Illusion creature with flying and protection from nonblue until end of turn. They're still lands.
At the beginning of your upkeep, sacrifice Ghostflight Lieutenant unless you pay 4UU.
5/5
Legendary Creature — Human Knight [R]
Lifelink
Other Knight creatures you control get +1/+1 and have lifelink.
1W: Target non-aura enchantment you control becomes a 2/2 white Knight creature until end of turn. It's still an enchantment.
2/2
Legendary Creature-- Moonfolk Wizard (M)
Flying, vigilance
Whenever another creature enters the battlefield under your control, you may put a copy of an Aura attached to Shiroji, Weaver of Starlight onto the battlefield attached to that creature.
3/3
----------------------------
Club Flamingo Wins: 10
----------------------------
EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
----------------------------
Creature - Human Knight (R)
First strike, lifelink
Whenever Knight of the Pearl Order attacks, you may untap target non-Aura enchantment defending player controls. It becomes a creature with power and toughness each equal to its converted mana cost until end of turn. It blocks Knight of the Pearl Order if able.
3/3
Hmmm... still not happy with this, but at least it fits the criteria and actually feels like something that could be celebrated.
Choose one of these judge of creation:
Make Strionic Resonator shine!
You can not grasp the true form of Ashiok's attack!
Yep!
Creature - Cyclops (U)
Flying
T: Skyclops deals damage equal to its power to target creature an opponent controls. If that creature has flying, it deals damage equal to its power to Skyclops.
2/2
Legendary Creature - Human Cleric Knight [R]
Haste, first strike
R,t: Sacrifice ~. ~ deals 5 damage to each creature and player.
"We will reign victorious - no matter the cost."
3/3
No, sorry
Credits
Avatar: Ace5301
Check out Ace5301's awesome work!
Ace of Spades Studio:
http://forums.mtgsalvation.com/showthread.php?t=451747
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Creature - Centaur Archer
Trample, Reach
2G, :symtap:: Konduir deals damage equal to his power to target creature with flying.
Whenever a creature with flying an opponent controls dies, untap Konduir.
4/4
For 3 days and 2 nights he stood atop the walls, ensuring never a single enemy crossed them.
Aurabound Archon WW
Creature - Archon (MR)
Flying
As an additional cost to cast Aurabound Archon, reveal an Aura card in your hand that could legally enchant it and pay that card's casting cost. Aurabound Archon enters the battlefield with that Aura attached to it.
Whenever Aurabound Archon becomes the target of an Aura, the controller of that Aura gains control of Aurabound Archon and all other Auras enchanting it.
4/5
Voidbow Sniper :1mana::symg::symu:
Creature — Elf Archer {R}
Defender, reach
:symg::symu:, :symtap:: Counter target activated or triggered ability.
Aim so true it can pierce the intangible.
1/4
Creature - Goblin Artificer
Protection from blue.
Whenever a player plays an activated ability of an artifact, flip a coin. If it comes up heads, destroy that artifact.
If it ain't broke, I'll fix that.
2/1
Memento Mori, if the nineth lion ate the sun.
Creature - Human Soldier [U]
Vigilance
:symw:, :symtap:: Tap target creature.
3/3
4th place at CCC&G Pro Tour
Chances of bad hands (<2 or >4 land):
21: 28.9%
22: 27.5%
23: 26.3%
24: 25.5%
25: 25.1%
26: 25.3%
Creature - Devil (R)
First strike
Creatures with power 2 or less can't block.
2/1
This sig is by the amazing Rivenor
Creature - Ooze (U)
Trample
Whenever Dustbreaker Ooze attacks, destroy target artifact or enchantment.
3/3
Legendary Creature - Human Druid [R]
Flying
Whenever you cast an Aura spell, you may return Dalez Grados from your graveyard to the battlefield and change that spell's target to Dalez Grados.
"Who, me?"
2/3
Legendary Creature – Human Advisor (M)
Lifelink
Artifacts you control have “sacrifice this actifact: add X mana in any combination of colours to your mana pool, where X is this artifact's converted mana cost.”
3/4