Quote from AsramaProphylaxis and Socrates: You've been Jane's students for years and years ... You now know where to go.
(1. Create a Land card representing the place where Jane is hiding. It must have the subtype "Crimescene". You decide what that means.
Quote from Ninja CaterpieOnly for Big_Cal and I.
Quote from SocratesPrevious Rounds Holder
Scene of the crime!
Land - Crimescene (R)
If a creature would die and there's no body at Vigilante's Alley, you may exile it as Vigilante's Alley's body instead.
Whenever a creature you control dies, if it has the same name as a body at a Crimescene you control, destroy each creature that dealt damage to it this turn.
T, Pay 1 life: Add W or B to your mana pool.
At which I arrive unnoticed!
Blend In U
Enchantment - Aura (C)
Enchanted creature is unblockable as long as one of its colors is the most common or tied for the most common among creatures.
"We're all hiding in plain sight, really. I'm just the only one doing it on purpose."
And correctly identify the body!
Corpse-Scanner Nanites 3
Artifact Creature - Construct (R)
You have protection from cards with the same name as a card exiled with Corpse-Scanner Nanites.
T: Exile target creature card from a graveyard.
The way they skitter in and out through the orifices is undeniably disgusting. But the end result is worth vomiting for.
Quote from Big_Cal(
Land - Ruin (M)
(When a Ruin enters the battlefield, sacrifice an untapped land.)
T: Add to your mana pool two mana of any colour a land in your graveyard could produce. Activate this ability only any time you could cast a sorcery.
(this could easily be fleshed out to a larger mechanic with lands all caring about the graveyard)
Looter's Mantle 2
Artifact - Equipment (U)
Equipped creature has shadow and “whenever this creature deals combat damage to a player, draw a card, then discard a card”.
Douse in gloom, hide from sight.
Burn to Ash2BR
Exile target creature. Burn to Ash deals damage equal to that creature’s power to it’s controller. Search its controller’s graveyard, hand, and library for all cards with the same name as that creature and exile them. That player then shuffles his or her library.
Quote from Ninja Caterpie
Land - Ruin (R)
Whenever a land is put into a graveyard from the battlefield, its controller puts a token onto the battlefield that's a copy of Expanding Wastes.
T, Pay 1 life: Add 1 to your mana pool.
Ruins just care about lands dying.
Lace with Dreams 1U
Tap target creature. It doesn't untap during its controller's next untap step.
Cipher (Then you may exile this spell encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
(dat synergy with my main creature)
Read Intentions 2WUB
Target player reveals his or her hand. For each nonland card that shares a name with a card on the battlefield, exile both.
Quote from ProphylaxisCrime scenes are lands with "Whenever a creature dies, exile that creature" and a host of effects. This is the most basic one.
t: Add 1 to your mana pool.
Whenever a creature dies, you may exile that creature. If you do, then transform Empty Room.
Land - Crimescene (U)
t: Add one mana of each color of a card exiled by Bloody Parlour.
Formchanger Ring 3
Artifact - Equipment (R)
Imprint - When Formchanger Ring enters the battlefield, exile a creature card from your hand.
Equipped creature is a copy of the exiled creature.
Corpse Vomiter 2BG
Creature - Beast Horror (U)
Imprint - When Corpse Vomiter enters the battlefield, exile target creature card from a graveyard.
1BG, put a card exiled by Corpse Vomiter into it's owner's graveyard, T: Corpse Vomiter deals damage to target creature or player equal to the power of the exiled card.
I really don't know how to do the third challenge.