The DCC: October 19, 2012
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread. How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
Pahshowned forgot to vote... another asterisk on a list that's kind of crowded with them this month.
Ætherzoa1UU
Creature - Jellyfish (U)
Flash
When Ætherzoa enters the battlefield, return target creature spell to its owner's hand. If you do, put X +1/+1 counters on Ætherzoa, where X is that creature spell's power.
1/1
Utopian Aqueducts (Rare)
Land T: Add 1 to your mana pool. If that mana is spent on a permanent spell that would enter the battlefield with a counter on it, it enters the battlefield with an additional counter of that type on it. Aqueducts are the pinnacle of artisanship, achievable by only the most developed of cultures.
Wheel of Rakdos1RB
Sorcery (R)
As an additional cost to play Wheel of Rakdos, discard X cards from your hand.
Each opponent discards X cards.
Hellbent - Then each player draws X cards and loses X life if you have no cards in hand.
Manaleeching MantleBG
Enchantment - Aura
Enchant creature you control.
Put a -1/-1 counter on enchanted creature: Add one mana of any color to your mana pool and lose a life.
Pay 5 life: Attach Manaleeching Mantle to target creature you control.
Quake Caller2RR
Creature - Minotaur Shaman (U)
When Quake Caller enters the battlefield, you may pay G. If you do, target creature loses flying until end of turn.
When Quake Caller enters the battlefield, it deals 2 damage to each other creature without flying.
3/2
Draven's Orb7
Artifact (R)
When Draven's Orb enters the battlefield, your life total becomes 14. ,T: Put a charge counter on Draven's Orb. ,T, Remove seven charge counters from Draven's Orb: Any number of target opponents' life totals become 7.
Dimir Secrets1UB
Sorcery (C)
Look at target player’s hand. You choose a card from it. That player puts that card on the bottom of his or her library, then draws a card.
Draw a card. Dimir guildmages know that a dangerous memory can be easily and expediently replaced with one more suitable to the House’s ends.
Insightful DenialXXUU
Instant (U)
Counter target spell unless it's controller pays X+1.
Miracle X "I just figured out what you were doing here. Not this time."
(Yes, this requires you to resolve an instant speed card draw to miracle. So what? You're playing blue.)
T: Add B to your mana pool. 4B: Until end of turn, Orms-By-Gore becomes a 3/6 black Eye creature with "Non-Eye creatures you control can't attack" and "This creature can't be blocked except by Walls." It's still a land. Activate this ability only any time you could cast a sorcery.
Izumani, Grand Wizard4UU
Legendary Creature - Human Wizard (R)
Instants and sorcery cards in your graveyard have flashback. The flashback cost is equal to their mana cost.
3/6
Nauseating Abomination3BB
Creature-- Zombie Horror
Intimidate
As Nauseating Abomination enters the battlefield, exile any number of creature and artifact cards in your graveyard. Nauseating Abomination enters the battlefield with a +1/+1 counter on it for each card exiled this way.
0/0
Mindbreak wave3U
Enchantment - (U)
When an island enters the battlefield under your control, target player puts the top 3 cards of his library into the graveyard. Errosion happens slowly, but inevidably.
Catastrophic Famine3B
Enchantment (R)
Whenever creature token enter the battlefield, its controller sacrifices a creature.
Morbid — At the beginning of each end step, if a creature died this turn, each player loses 1 life.
Squall Bringer 1GG
Creature- Elf Shaman (U)
When Squall Bringer Enters the battlefield, you may pay U. If you do, target creature gains flying until end of turn.
When Squall Bringer enters the battlefield, it deals 2 damage to each creature with flying.
2/1
Tempting Seraph1WW
Creature — Angel (R)
Flying
When Tempting Seraph enters the battlefield, each opponent may search his or her library for an enchantment card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it. The easier evil is to see, the easier it is to smite.
4/4
Flesh AfireRG
Enchantment (R) 1RR: Until the beginning of your next upkeep, whenever a creature enters the battlefield, its controller may have that creature deal damage equal to its power to target creature or player of his or her choice. 2GG: Put a 2/2 green Bear creature token onto the battlefield.
Resilient Hydra :symg::symg::symg::symg::symg:
Creature - Hydra (R)
If Resilient Hydra would die because of damage or a spell or ability an opponent controls put a +1/+1 counter on it instead.
1/1
Weapon Rack (Uncommon) 1
Artifact
Equipment spells you cast cost 1 less to cast.
Equip costs of Equipment you control cost 1 less to activate. Nice rack!
Aspiration4BB
Creature - Incarnation (R)
You may cast Aspiration from your graveyard, but not from anywhere else.
Sacrifice two creatures: Return Aspiration to your hand.
Transmute 1BB
5/3
Warlock's FamiliarR
Creature - Devil (R)
Whenever you activate an activated ability, you may sacrifice Warlock's Familiar. If you do, copy that ability. You may choose new targets for the copy.
1/1
Myr Microbuilder2
Artifact Creature - Myr (U2)
A deck may have any number of Myr Microbuilder cards.
When Myr Mircrobuilder enters the battlefield, put a charge counter on a Myr Microbuilder you control.
If Myr Microbuilder has 3 or more charge counters, other Artifact creatures you control get +1/+0.
0/1
Forge Titan2RR
Creature - Giant (R)
Sacrifice an untapped mountain: Search your library for an artifact card. Put that card in your hand and shuffle your library. X1R,:symtap:: You may put an artifact card with converted mana cost X from your hand into the battlefield.
3/3 From their mountain lair they tear apart mountains to make weapons that tear apart everyrhing else.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Subjugator Seraph3WWW
Creature- Angel (M)
Flying, vigilance
Other tapped creatures are 1/1 creatures with no abilities. Her gaze strips away all thought, save for the desire to kneel.
5/5
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Rules
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
DCC October Scoreboard
PenguinTod 48 (+2)
Asrama* 44 (+3)
Legend 44 (+0)
Icarael 41 (+3)
Rudyard 39 (+2)
KarmicNoose 36 (+3)
Cardz5000* 35
IlGreven 34 (+2)
Maokun 31 (+2)
void_nothing 30 (+1)
LnGrrrR 27
maximumbuttitude 27 (+4)
MDenham 25 (+1)
Sagharri 25 (+2)
Pahshowned* 23
Aznathom 22
Hemlock* 22 (+7)
milo hobo* 20 (+1)
Krey 19
Noatz 15
Flabort 13
CrazyMatt 12
lcd 12
wasoe* 11 (+3)
Small Child 9
MagicTGInsiderYouTube* 8
MagicProfessor28 7
Big_Cal 4
Harbinger* 4
ninetailedfox* 3
Random_Nation 1
Tuss 1
ajprokos* 0
arbitraryarmor* 0
Bun* 0
Gimplet* 0
Nightstorm* 0
picnicboy* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Creature - Human Druid (R)
You may play any number of additional lands on each of your turns if those lands are Forests.
2/2
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Creature - Treefolk (R)
Vigilance
As long as it's not your turn, Sequoia Treefolk gets +11/+11.
4/4
Creature- Elf Shaman (U)
When Squall Bringer Enters the battlefield, you may pay U. If you do, target creature gains flying until end of turn.
When Squall Bringer enters the battlefield, it deals 2 damage to each creature with flying.
2/1
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
Host, CCL December 2012: Spy Games - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Creature — Angel (R)
Flying
When Tempting Seraph enters the battlefield, each opponent may search his or her library for an enchantment card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.
The easier evil is to see, the easier it is to smite.
4/4
Enchantment (R)
1RR: Until the beginning of your next upkeep, whenever a creature enters the battlefield, its controller may have that creature deal damage equal to its power to target creature or player of his or her choice.
2GG: Put a 2/2 green Bear creature token onto the battlefield.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Hydra (R)
If Resilient Hydra would die because of damage or a spell or ability an opponent controls put a +1/+1 counter on it instead.
1/1
1
Artifact
Equipment spells you cast cost 1 less to cast.
Equip costs of Equipment you control cost 1 less to activate.
Nice rack!
Instant (R)
Gain control of target spell. You may choose a new target for it.
Overload 3UR
Creature - Incarnation (R)
You may cast Aspiration from your graveyard, but not from anywhere else.
Sacrifice two creatures: Return Aspiration to your hand.
Transmute 1BB
5/3
Creature - Devil (R)
Whenever you activate an activated ability, you may sacrifice Warlock's Familiar. If you do, copy that ability. You may choose new targets for the copy.
1/1
Creature - Drake (C)
Flying
2/2
Artifact Creature - Myr (U2)
A deck may have any number of Myr Microbuilder cards.
When Myr Mircrobuilder enters the battlefield, put a charge counter on a Myr Microbuilder you control.
If Myr Microbuilder has 3 or more charge counters, other Artifact creatures you control get +1/+0.
0/1
Ashamed of posts from years ago.
Creature - Giant (R)
Sacrifice an untapped mountain: Search your library for an artifact card. Put that card in your hand and shuffle your library.
X1R,:symtap:: You may put an artifact card with converted mana cost X from your hand into the battlefield.
3/3
From their mountain lair they tear apart mountains to make weapons that tear apart everyrhing else.
Instant (U)
Put target attacking or blocking creature into its owner's library X cards from the top.
Creature- Angel (M)
Flying, vigilance
Other tapped creatures are 1/1 creatures with no abilities.
Her gaze strips away all thought, save for the desire to kneel.
5/5
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EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
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