The DCC: October 13, 2012
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread. How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
Thread's up early because I have pre-work errands today.
Tewuru's Grasp3GU
Instant (R)
Return target nonland permanent to its owner's hand. Put X 1/1 green and blue Ooze creature tokens onto the battlefield, where X is that permanent's converted mana cost.
If you control eight or more Oozes, instead destroy that permanent, then put X 1/1 green and blue Ooze creature tokens onto the battlefield, where X is twice that permanent's converted mana cost.
Trigger Happy (Uncommon) 1R
Enchantment – Aura
Enchant creature
Enchanted creature has “T: Trigger all triggered abilities of target permanent.” Everything is a weapon in the hands of a goblin.
Phyrexian PlagueBB
Sorcery (R)
Kicker BB
Choose one — Put a -1/-1 counter on target creature; or each creature gets -1/-1 until end of turn.
If Phyrexian Plague was kicked, copy it twice and you may choose new targets for the copies.
Entwine B The Mephidross oozes with feats of Phyrexian engineering.
Sword in the Stone
Legendary Artifact
Sword in the Stone is indestructible.
:1mana:, Tap an untapped creature you control: Put a quest counter on Sword in the Stone. Then, if Sword in the Stone has ten or more quest counters on it, you may transform it.
/// Excalibur
Legendary Artifact - Equipment
Excalibur is indestructible.
Equipped creature gets +3/+3, gains double strike, lifelink, and vigilance, and is indestructible.
Equip
Helm of Protection1W
Enchantment (U)
You can't be dealt damage. Whenever you would discard a card, instead put that card on the bottom of your library.
Haunted Treeline2GG
Creature - Treefolk Horror (U)
When Haunted Treeline dies, you may search your library for a Spirit creature card, reveal it, and put it into your hand. If you do, shuffle your library. "Let's burn the forest, so ghosts will go away!" - Sam, villager
2/4
Quack Surgeon1(B/G)
Creature - Human Cleric
defender, infect T: Quack Surgeondeals 1 damage to target creature you control. Then regenerate that creature. "Allright, stitch her up. No, wait. Where's my index finger?"
1/2
Vampiric Guide2B
Enchantment - Aura (U)
Enchant creature
Enchanted creature gets +2/+2 and has lifelink
When enchanted creature dies, put a 2/2 black Vampire creature token with lifelink onto the battlefield.
Amateur Necromancy1B
Sorcery (U)
Return target creature card from your graveyard to the battlefield. Put two time counters on that creature. If it doesn't have vanishing, it gains vanishing.
Syndicate TightfistWB
Creature - Spirit Advisor (R)
Undying
Permanents opponents control cannot add more than one mana to his or her mana pool of a color that they could produce. "Can't go spending it all in one lifetime."
2/4
Angel's WingW
Instant (C)
Choose one - Target creature gains flying until end of turn; or target creature with flying gets +3/+3 and gains lifelink until end of turn.
Instinct Charm -- (R/G)
Instant (U)
Choose one -- Destroy target artifact; or target creature gains haste and trample until end of turn; or cultivate 2. (If you have any mana in your mana pool, add 2 to your mana pool.)
Cerulean Crow1UU
Creature - Bird (U)
Flying, Hexproof
Whenever a Cerulean Crow is put into a graveyard the same turn a creature dealt damage to it, tap that creature and it does not untap during its controller's next untap step.
1/3 Their sky blue feathers makes them incredible hard to distinguish in a clear day.
Xantid Earthgnawer1GU
Creature - Insect Mutant (R)
Whenever Xantid Earthgnawer deals combat damage to a player, you get an emblem with "Spells you cast have split second."
2/3
Shallowmire BeastriderBB
Creature - Human Rogue (U)
Deathtouch, lifelink T: Target creature with toughness 4 or more gets +2/1 and gains deathtouch and lifelink until end of turn. If that creature dies this turn, sacrifice Shallowmire Beastrider.
2/1
Part of a cycle: W 0/3 Vigilance, can block up to two creatures. 1UU 1/1 Unblockable, draw a card when deals damage to player 2RR 3/1 Haste, first strike GG 2/2 Trample, hexproof
Llanowar Adventurer :1mana::symg:
Creature - Elf Scout (C)
When Llanowar Adventurer enters the battlefield explore 2 (To explore 2, reveal the top two cards of your library, You may put any revealed land cards onto the battlefield tapped. Put the rest on the bottom of your library.) 1/1
Conquer the Realm1GGG Sorcery (R)
Search your library for up to five basic land cards and reveal those cards. If a Plains, an Island, a Swamp, a Mountain, and a Forest are revealed this way, put each of those cards onto the battlefield tapped. Otherwise, put each of those cards into your hand. Shuffle your library.
Grudgebound GeistG
Creature- Spirit (U)
Soulbond
As long as Grudgebound Geist is paired with a creature, both creatures get +2/+0 and have trample.
When Grudgebound Geist dies, if it was paired with a creature, return it to its owner's hand.
0/1
Algarean Shapeshifter2GU
Creature - Ooze Shapeshifter (U)
You may have Algarean Shapeshifter enter the battlefield as a copy of another creature, except it's still an Ooze in addition to its other creature types.
3/3
Simic Abolisher4UG
Creature - Lizard (R)
Flash
Graft 0
When Simic Abolisher enters the battlefield, counter target spell. Put X +1/+1 counters on Simic Abolisher, where X is that spell's converted mana cost.
1/1
Eva the Dastardly:SymRU::SymRU:
Legendary Creature - Human Pirate (R) Piracy — Whenever Eva the Dastardly deals combat damage to a player, search your library for a card with an X in it’s cost, reveal it, and put it in your hand. Shuffle your library afterward. “Anyone can steal gold. I rather take something a bit more... Unique.”
2/2
Dissuade U
Instant
Counter target spell if you revealed Dissuade from your hand this turn.
At the beginning of your upkeep step, if Dissuade is in your hand, you may reveal it from your hand. "If you would cast that fire I would spend this tiny scroll; and then what? We would both be the poorer for it." - Lord Fynraad, to the last of his assailants
Azorius Mutemage 1:symuw::symuw:
Creature - Human Wizard Soldier (R)
First Strike
Creatures entering or leaving the battlefield don't cause abilities to trigger.
3/3
Eater of Tomorrows2UBG
Creature - Elemental Avatar (M)
Trample, vigilance
At the beginning of your untap step, you may choose not to untap any number of tapped permanents you control this turn. You gain 1 life and put a +1/+1 counter on Eater of Tomorrows for each permanent chosen this way.
Skip your next untap step: Regenerate Eater of Tomorrows.
1/1
I'm calling it right now- worst rare in the set. Even good limited players will find better bombs at common and uncommon no sweat. Worst. Episode. Ever.
I really do predict this to be our worst rare in set award winner. I'd be happier opening a jar of eyeballs, so I think anything worse is highly unlikely. This card wont just have zero constructed potential, but not be significantly better than a mass of ghouls in a draft.
Hatred Charm -- (B/R)
Instant (U)
Choose one -- Target creature gets +2/-2 until end of turn; or Hatred Charm deals 2 damage to each player; or up to two target creatures can't block this turn.
Nether Evoker1WB
Creature — Zombie Cleric (R) :SymWB:,:SymtaP:: Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. Evokers, dead or alive, always know just the thing to raise your spirits.
2/2
Charming Pact0
Instant (R)
Choose One: Add WUBRG to your mana pool, gain control of up to three target creatures until the beginning of the end step, or take another combat step after this main phase.
At the beginning of your next upkeep, choose two: Pay WUBRG, a random player gains control of 3 creatures you control, or skip the rest of your turn. If you don't, you lose the game.
Enraged Beast2RG
Creature - Beast (U)
Trample
Whenever damage is dealt to Enraged Beast put a +1/+1 counter on it for each point of damage dealt.
If Enraged Beast would leave the battlefield, it deals damage equal to the number of +1/+1 counters on it to target creature or player.
1/3
Private Mod Note
():
Rollback Post to RevisionRollBack
"Those who endure in the face of suffering, those whose faith shines long in evil days, they shall see salvation." -Song of All, canto 904
Earthly HellBRG
Instant (U)
Choose any number - Target creature with flying gets -1/-1 until end of turn; target creature without flying gets -1/-1 until end of turn; target player loses 1 life; or remove a counter from target permanent.
Plaxtide Leviathan3GU
Creature- Leviathan Mutant (R)
Trample 1:symug:: Target land becomes an Island in addition to its other types until end of turn.
Vector - Islandwalk (Each creature you control with a +1/+1 counter on it has this creature's vector ability.)
5/6
Ye old town dragon5RR
Creature - Dragon (C)
Flying, trample
At the beginning of your upkeep, sacrifice ~ unless you sacrifice another creature.
6/6 We're running out of virgins!
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How To Play
Rules
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
DCC October Scoreboard
Legend 36 (+2)
Asrama* 33 (+1)
PenguinTod 29 (+3)
Rudyard 28 (+1)
KarmicNoose 28 (+2)
Cardz5000 27 (+12)
LnGrrrR 27
IlGreven 23 (+4)
Icarael 22 (+8)
Maokun 21 (+3)
void_nothing 18 (+1)
Noatz 15
Sagharri 14 (+0)
Krey 13
maximumbuttitude 13 (+2)
MDenham 13 (+0)
CrazyMatt 12
lcd 12
Pahshowned 12 (+0)
Aznathom 11 (+1)
milo hobo* 11 (+1)
Flabort 9 (+1)
MagicTGInsiderYouTube* 8
MagicProfessor28 7
Big_Cal 4
Harbinger* 4
ninetailedfox* 3
Small Child 3
Hemlock* 1 (+1)
Random_Nation 1
Tuss 1
ajprokos* 0
arbitraryarmor* 0
Gimplet* 0
Nightstorm* 0
picnicboy* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Creature - Ooze Shapeshifter (U)
You may have Algarean Shapeshifter enter the battlefield as a copy of another creature, except it's still an Ooze in addition to its other creature types.
3/3
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Creature - Lizard (R)
Flash
Graft 0
When Simic Abolisher enters the battlefield, counter target spell. Put X +1/+1 counters on Simic Abolisher, where X is that spell's converted mana cost.
1/1
(W/B)(W/B)(W/B)(W/B)
Legendary Creature – Spirit
4/4
Spirits can’t die.
CARD IMAGE
Legendary Creature - Human Pirate (R)
Piracy — Whenever Eva the Dastardly deals combat damage to a player, search your library for a card with an X in it’s cost, reveal it, and put it in your hand. Shuffle your library afterward.
“Anyone can steal gold. I rather take something a bit more... Unique.”
2/2
Host, December 2015: A Winter Wonderland? - R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL April 2014: A Game of Fate - Signup|R1|R2|R3|Top 8|Semifinal|Finals|Poll
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Host, CCL November 2010: The Perfect Crime - Signup|R1|R2|R3|Top 8|Semifinals|Finals|Poll
Host, CCL August 2009: A Commander's Journey: Signups|R1|R2|R3|Top 8|Semifinals|Finals|Poll
I've got tons of art from the web. Want art for a render? PM me! Want to create your own collection? Start here!
Instant
Counter target spell if you revealed Dissuade from your hand this turn.
At the beginning of your upkeep step, if Dissuade is in your hand, you may reveal it from your hand.
"If you would cast that fire I would spend this tiny scroll; and then what? We would both be the poorer for it." - Lord Fynraad, to the last of his assailants
Creature - Centaur Cleric (R)
Convoke
Spells you cast have convoke.
3/3
Creature - Human Wizard Soldier (R)
First Strike
Creatures entering or leaving the battlefield don't cause abilities to trigger.
3/3
JAMMIT DIM! I'm a DOCTOR not a DECKBUILDER!
Creature - Elemental Avatar (M)
Trample, vigilance
At the beginning of your untap step, you may choose not to untap any number of tapped permanents you control this turn. You gain 1 life and put a +1/+1 counter on Eater of Tomorrows for each permanent chosen this way.
Skip your next untap step: Regenerate Eater of Tomorrows.
1/1
Instant (U)
Choose one -- Target creature gets +2/-2 until end of turn; or Hatred Charm deals 2 damage to each player; or up to two target creatures can't block this turn.
Creature — Zombie Cleric (R)
:SymWB:,:SymtaP:: Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
Evokers, dead or alive, always know just the thing to raise your spirits.
2/2
Instant (R)
Choose One: Add WUBRG to your mana pool, gain control of up to three target creatures until the beginning of the end step, or take another combat step after this main phase.
At the beginning of your next upkeep, choose two: Pay WUBRG, a random player gains control of 3 creatures you control, or skip the rest of your turn. If you don't, you lose the game.
Ashamed of posts from years ago.
Sorcery (U)
Put a 1/1 White and Black Spirit creature token with flying into play.
Flashback - Sacrifice a creature.
Creature - Beast (U)
Trample
Whenever damage is dealt to Enraged Beast put a +1/+1 counter on it for each point of damage dealt.
If Enraged Beast would leave the battlefield, it deals damage equal to the number of +1/+1 counters on it to target creature or player.
1/3
Sorcery (U)
Put a token onto the battlefield that's a copy of a land you control.
Instant (U)
Choose any number - Target creature with flying gets -1/-1 until end of turn; target creature without flying gets -1/-1 until end of turn; target player loses 1 life; or remove a counter from target permanent.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature- Leviathan Mutant (R)
Trample
1:symug:: Target land becomes an Island in addition to its other types until end of turn.
Vector - Islandwalk (Each creature you control with a +1/+1 counter on it has this creature's vector ability.)
5/6
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EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
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Creature - Dragon (C)
Flying, trample
At the beginning of your upkeep, sacrifice ~ unless you sacrifice another creature.
6/6
We're running out of virgins!