Urza Planeswalker presents: The Pub at the End of the Multiverse Playing the field
The beverages flow freely, and soon you find yourself on the dance floor. Renowned bards from across the Multiverse sing in chorus, while a group of enchanted instruments play themselves with vigor, under the direction of an aging kithkin sonomancer.
While your limbs are managing to approximate some type of dancing, it is painfully obvious that you are missing a crucial ingredient for fun - a dance partner. There are a number of couples nearby, but it seems the area is full of singles of all shapes and sizes as well. Your eyes are quickly drawn by someone just a few paces away. Looks like this person would be a great match for your personal style. Grooving your way closer, you try to think of a good way to introduce yourself...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Round Two challenge: Create another planeswalker to dance with
It should have synergy with your signup card (a link or repost is highly recommended).
Your card must NOT fall within your signup card's colour identity (it cannot contain any colors that your signup color contained).
Team Martini critiques Team Vodka Team Cosmopolitan critiques Team Martini Team Cider critiques Team Cosmopolitan Team Vodka critiques Team Cider
Submissions close midnight PST 23rd June
Critiques close midnight PST 25th June
Teams (Round 1 Scores coming soon)
Team Martini
Komachi
void_nothing
ANThroplasm
Link
Koopa
Icarael
Profani
Random_Nation
Team Cosmopolitan
Marr965
themghtymonarch
Vertain
AEthermage
swishh
queensauce
NotoriousLynx
jwanders
Team Cider
Jimmy Groove
Prophylaxis
Socrates
Emocakes
Arcel
Atogaholic
Silence_dais
Flabort
Team Vodka
GickyTimmick
Gerrard's Mom
Von Kriplespac
Cypher28
Erimety
Ninja Caterpie
ced395
avatarz
The Card Creation League is a monthly contest in which players compete over seven rounds. Each month has an overall theme and/or story, determined by that month's host.
Each round, the host will assign a card creation task to the players. This task may vary between teams or players.
The first three rounds are open to everyone who joined in the sign-up thread, which will be posted near the end of the previous month. After these rounds, the Top 8 players will move on to three single elimination rounds to determine a winner.
Rounds usually last three to four days for submissions and about two days for critiques, but the host has final say in making the schedule.
For the first three rounds, players are divided into teams. Four teams is standard, but there may be more or less depending on the number of players. Each team will review another team's cards during the critique period of that round.
Each player must submit a Top 3 ranking for the team he or she critiques at the end of each round. Each 1st place is worth 3 points, 2nd place 2 points, and 3rd place 1 point.
Additionally, each player can receive 2 bonus points per round. One point is awarded for posting a Top 3, and one point for providing critiques for that team's cards.
Suggested areas to critique include creativity, balance, printability, and relation to the overall theme or that player's previous cards.
Players who do not post a card or a Top 3 will be put on "probation." Top 3 violations for a round can be removed by posting or PMing the host with your Top 3 before the end of the next round. Any player that would receive a second violation is disqualified from further competition that month.
At the end of the first three rounds, the Top 8 players will be selected by points (usually the top 2 from each team). In the case of ties, there may be more than 8 players advancing. The host will determine matchups for single elimination. At the end of each elimination round, remaining players not in that matchup will choose a winner to advance. The host will break any ties.
The final round is determined by public poll.
Prior to Top 8, players have a chance of getting a total of 100 points toward their score each Scoring Round. Scores for each Round are determined by the following equation:
Total points of Player A in round N = 100 * X/Y, where:
X = Total number of Scoring Points (Judge Points + Additional Points from Top 3 & Critiques)
Y = Total number of Possible Points (3 * Number of Judges + Additional Points)
3 points are given for a First Place Top 3 finish, 2 points for a Second Place, and 1 point for a Third Place. 1 additional point is awarded if a Top 3 is submitted. 1 additional point is awarded if Critiques are given for all entries to be judged.
This way the grading is more streamlined in the fact that all rounds prior to Top 8 are graded equally, and there is no handicap for any team that has fewer judges.
Each player accumulates points from each Scoring Round until the end of Round 3.
This month's CCL brought to you by Urza Planeswalker.
Kila, Pain's Mistress3RR
Planeswalker - Kila (M)
+1: Put a 3/1 red Elemental creature token with haste on the battlefield. Sacrifice it at end of turn.
-X: Kila, Pain's Mistress deals X damage to each creature and each player.
-6: Kila, Pain's Mistress deals damage to target player and each creature he or she controls equal to your life total.
<3>
Taking a note from Lanxal... here's a character I've mentioned in my Magic Wars. However, this is not a major character, just the catalyst for my race's current predicament.
Mortifax, Lord of Death1BB
Planeswalker - Mortifax (M)
Whenever a creature dies, put a loyalty counter on Mortifax, Lord of Death.
-2: Put a 2/2 black Zombie creature token onto the battlefield.
-4: Each player loses life equal to number of creatures in target player's graveyard.
-8: Destroy all creatures target player controls.
<3>
While using his last ability does refuel spent counters, if the ability is used with exactly 8 counters loyalty counters on him, he will be put into the graveyard before his first ability can put counters back on him.
Funny that I thought he wasn't a major character. Now Lanxal has made him an huge character.
U// Sedris and the Traitor Kings U// G Seshiro, the Appointed G B// Vaevictus Asmadi - "I'm 'exy and I know it" B// W// Treva, The Renewerer W// B/ Rakdos, Lord of Grouphate B/ W//// Cromat the Charmer W////
Caradoc, Wakeful Celebrant4G
Planeswalker- Caradoc (M) [+2] Until end of turn, each creature gets +1/+1 for each of its colors.
[-2] Untap any number of target lands.
[-8] You gain an emblem with "Permanents you control have 'T: For each color among permanents you control, add one mana of that color to your mana pool.'"
Leo Trimes, Bringer of Justice3RW
Plansewalker - Trimes (M)
[+2]: Put a 1/2 red and white Soldier creature token with double strike onto the battlefield.
[-2]: Creatures you control gain lifelink until end of turn.
[-8]: You get an emblem with, "Whenever you gain life, this emblem deals that much damage to target creature or player"
<4>
Cassario, the Sky Weaver2UU
Plansewalker - Cassario {MR}
[+1]: Target creature you control gains flying. (this effect does not end at end of turn)
[-2]: Search your Library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.
[-5]: You get an emblem with, "Creatures you control with flying get +1/+1"
<3>
I hope this goes over better then my previous one, but I think they synergize pretty well... Make a token, give it flying x 3, make 2 emblems, next turn, you basically have three 2/3 double strikers with flying that you can give all life link.... oh, and if they hit, that would be a grand total of... 8 life gain and 16 damage.
Pecara, Goblin's Hope1RR
Planeswalker - Pecara (MR)
<+1>: Target creature you control with power 2 or less is unblockable this turn.
<+1>: Put a 1/1 red Goblin creature token with haste onto the battlefield.
<-2>: You gain an emblem with "Whenever a creature you control attacks, it gets +1/+0 until end of turn."
<-5>: Pecara, Goblin's Hope deals 5 damage to each creature an opponent controls.
[2]
Firetapped Tonic3
Artifact (U) X, Sacrifice Firetapped Tonic: For each R used to activate this ability, add RR to your mana pool. Pyromancers never drink anything that doesn't burn.
Ecrol the Wise2GG
Planeswaker - Ecrol (MR)
<+1>: Until end of turn, whenever target creature deals combat damage to a player, draw a card.
<-2>: Reveal the top three cards of your library. You may put each creature or land card revealed this way into your hand and the rest into your graveyard.
<-6>: You gain and emblem with "Whenever a creature you control attacks, you may search your library for a card that shares a name with it and put it onto the battlefield tapped and attacking."
[4]
Carissa Krane1BBR
Planeswalker - Carissa
[+1] Carissa deals 2 damage to each creature or player that was dealt damage this turn.
[-2] Put two 1/1 red Goblin Warrior creature tokens with haste onto the battlefield.
[-7] You get an emblem with "At the beginning of each player's upkeep, exile the top four cards of his or her library, then cast a random nonland card from among them without paying its mana cost."
{5}
She's... not designed to play well with others, but here goes anyway. Figured I may as well make it plenty similar:
Matark, Summoner's Aide1GGU
[+1] Put a +1/+1 counter on each creature that entered the battlefield this turn.
[-2] Each player chooses a creature he or she controls and returns it to his or her hand.
[-7] You get an emblem with "Whenever you cast a spell, put X 1/1 green Ooze creature tokens onto the battlefield, where X is that spell's converted mana cost."
{5}
Relena, Protector of the Fields :2mana::symw::symg:
Planeswalker — Aria {M}
[+1]: Until your next turn, prevent the next 3 damage that would be dealt to target creature or player. [-3]: Put two 3/3 elephant tokens onto the battlefield. [-7]: You get an emblem with "Creatures you control have Absorb 3."
+2: Each player discards a card.
-2: You may cast an instant or sorcery card from a graveyard without paying its mana cost.
-12: Return all nonland permanents target player controls to their owners' hands.
(2)
Bast Unbound1RRR
Planeswalker - Bast
+1: Bast Unbound deals damage to target player equal to the total number of cards discarded this turn.
-1: Target player discards two cards at random.
-9: Search your library for any number of instant or sorcery cards and cast them without paying their mana costs. Then shuffle your library.
Grimick, the Trickster :1mana::symur::symur::symur:
Planeswalker - Grimick [M]
+2: Target creature assigns combat damage equal to it's toughness until the beginning of your next upkeep.
-3: Gain control of target permanent until end of turn. Untap that permanent. If it's a creature, it gains haste.
-8: You get an emblem with "Creatures your opponents control attack each turn if able. Creatures that attack this way don't untap during their controller's next untap step."
[4]
Mephlis, the Taskmaster :1mana::symb::symb:
Planeswalker - Mephlis [M]
+2: Target creature gets -0/-X until end of turn, where X is the number of swamps you control.
-3: Sacrifice a non-land permanent: Mephlis, the Taskmaster deals damage to target creature or player equal to the sacrificed permanent's converted mana cost.
-9: You get an emblem with "Whenever a creature an opponent controls attacks, you may return a creature card from your graveyard to the battlefield blocking that creature".
[4]
Ioka, the Wandering Wind1WU
Planeswalker - Ioka (M)
[+1] Put a 1/1 white and blue Dove creature token onto the battlefield.
[-2] Target creature gains lifelink and is unblockable until end of turn.
[-6] For each creature on the battlefield, you may put a token into play that is a copy of that creature.
{3}
Round 0: Hyman, the Devourer2RR
Planeswalker - Hyman (M)
[0] Sacrifice any number of nonland permanents. Put a loyalty counter on Hyman for each permanent sacrificed this way.
[-X] Target creature you control gets +X/+0 until end of turn and must attack this turn if able.
[-6] After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
{4}
Round 1: Invigorating Shanty1R
Instant (U)
Target creature gets +2/+0 and double strike until end of turn. It doesn't untap during its controller's next untap step. "Sometimes the hangover is worth it. Still feels like hell though."
-Hyman the Devourer
Carius Peregrin2UR
Planeswalker- Carius {MYTHIC}
[+2]: Discard a card. If a sorcery or instant card was discarded this way, draw two cards.
[-X]: Search your library for an instant or sorcery with converted mana cost X, reveal it and put it into your hand. Then shuffle your library.
[-9]: You get an emblem with “You may pay 3 and exile a card from your hand rather than pay the mana cost of instant and sorcery spells you cast.”
[3]
Fireblood Draught1R
Sorcery {COMMON} Alchemize— You may pay R and exile a nonland card from your hand rather than pay Fireblood Draught’s mana cost.
Target creature gets +3/+0 until end of turn. If you exiled a red card to cast Fireblood Draught, that creature gains haste until end of turn. Fermented salamander blood forms the basis for a medicine that burns the blood and inflames the brain.
Ziarenka Tophan4BB
Planeswalker-- Ziarenka {MYTHIC}
[+2]: Return target creature card in a graveyard to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
[-X]: Return target card with CMC X from your graveyard to your hand. Then each player puts the top X cards of their library into their graveyard.
[-10]: You get an emblem with “You may cast nonland cards from your graveyard” and “If a card cast this way would be put into your graveyard, exile it instead.”
[5]
Drake, Gladitorial Expert 1WRB
Planeswalker - Drake (MR)
+1: Target creature gains intimidate until end of turn.
-2: Destroy target creature that was dealt damage this turn.
-6: Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
(3)
Legionare Special 1RW
Sorcery (U)
Rebound
Target creature gains +1/+0 and intimidate until end of turn. When this spell rebounds, that creature must attack that turn if able.
Selina, Fury Instigator 1RB
Planeswalker - Selina
+2: Deal 2 damage to target creature. It attacks on it’s controller’s next turn if able.
-3:Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of next end step.
-7: Each player sacrifices all untapped creatures they control.
3
Samtha, Vineyard KeeperGG
Planeswalker - Samtha (MR)
+1: Add G to your mana pool.
-4: Add X green mana to your mana pool, where X is the number of Forest you control.
-7: Add any amount of green mana to your mana pool and you get an emblem with "Green mana doesn't empty from your mana pool as steps and phases end."
[3]
Oran-Rief SapGG
Sorcery (C)
Gain 5 life.
Draw a card. It is said Zendikar's trees can produce a healing salve.
Or was it a poisonous toxin?
No I am pretty sure it was a healing salve.
Zooye Sparkmind1UR
Planeswalker - Zooye (MR)
+1: Draw a card, then discard a card.
-2: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
-8: You get an emblem with "You may cast nonland cards from your hand without paying their mana costs and as though they had flash."
[2]
[+2] Target land becomes a 3/3 elemental creature. It is still a land. (This effect lasts indefinitely) [-3] Fenor, Avalanchemancer deals X damage to target creature, where X is the number of land cards in your graveyard. [-8] You get an emblem with “Lands you control get +6/+0 and are indestructible as long as they are creatures.” [5]
Lecia, the Crippler2BR
Planeswalker - Lecia (R)
+1 The first time target player casts a creature spell next turn, that creature enters the battlefield with a -1/-1 counter on it.
-2 Destroy target creature if it has a -1/-1 counter on it or it's been dealt damage this turn.
-X Lecia, the Crippler deals X damage divided as you choose among any number of target creatures or players.
4
Cormyr of the Void
Planeswalker - Cormyr
+3: Exile target creature. Cormyr takes damage equal to it's toughness.
+X: Exile target creature you control. X is equal to it's power.
-15: Each player gets an emblem with "You do not lose the game for being unable to draw. If you pass a turn without playing a card or declaring an attack, you lose the game." Then exile each players library.
2
Valetti de Tortuga Muerte2UB
Planeswalker - Valetti
+1: Draw 3 cards. Then discard 2 two of those cards.
-2: Put a 0/4 blue and black Zombie Turtle creature token with defender on to the battlefield.
-6: You get an emblem with "You have no maximum hand size" and "You may draw an additional card during your draw phase from your graveyard."
3
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins: 12345
Torvaldi Goldtongue1UB
Planeswalker- Torvaldi (MR)
[0]: Each player draws two cards, then chooses and discards a card.
[+1]: Target player reveals his or her hand. Choose a nonland, noncreature card. That player discards that card.
[-6]: Return up to three target nonland permanents to their owners’ hands. Target player then discards three cards at random.
{3}
Nedeema Marnassa2RG
Planeswalker--Nedeema (MR)
+1: Name a card. Target player reveals his or her hand. If the named card is revealed, Nedeema Marnassa deals 2 damage to that player.
-3:Exile target instant or sorcery card in a graveyard. Put a copy of that spell on the stack.
-9:Exile all graveyards. Put a 1/1 green Saproling creature token onto the battlefield for every card exiled this way.
{4}
+2: Draw a card, then discard a card.
-3: You may cast target instant or sorcery in a graveyard without paying its mana cost. Then exile it.
-7: You gain control of all artifacts, enchantments, and emblems.
[4]
My Partner:
Anoran Morgana 3BB
Planeswalker - Anoran(M)
+1: Look at the top four cards of target player' s library.Put any number of those cards into his or her graveyard, then put the rest back in any order.
-3: Put target creature card from a graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
-8: You gain an emblem with "Whenever an opponent draws a card that player discards a card."
[5]
Lyra, Erratic Passionmage 2RR
Planeswalker - Lyra
[+1]: Put a card from your hand on top of your library, then reveal it. Lyra, Erratic Passionmage deals damage to target creature or player equal to the converted mana cost of the revealed card.
[-3]: Return a creature you control to your hand. If you do, put a creature card from your hand into play. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
[-5]: You get an emblem with "Creatures you control get +2/+0 and have haste".
{3}
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The Pub at the End of the Multiverse
Playing the field
Round Two challenge: Create another planeswalker to dance with
Team Martini critiques Team Vodka
Team Cosmopolitan critiques Team Martini
Team Cider critiques Team Cosmopolitan
Team Vodka critiques Team Cider
Critiques close midnight PST 25th June
(Round 1 Scores coming soon)
Komachi
void_nothing
ANThroplasm
Link
Koopa
Icarael
Profani
Random_Nation
Marr965
themghtymonarch
Vertain
AEthermage
swishh
queensauce
NotoriousLynx
jwanders
Jimmy Groove
Prophylaxis
Socrates
Emocakes
Arcel
Atogaholic
Silence_dais
Flabort
GickyTimmick
Gerrard's Mom
Von Kriplespac
Cypher28
Erimety
Ninja Caterpie
ced395
avatarz
Previous rounds
Signup Round
Round one
Y = Total number of Possible Points (3 * Number of Judges + Additional Points)
Planeswalker - Kila (M)
+1: Put a 3/1 red Elemental creature token with haste on the battlefield. Sacrifice it at end of turn.
-X: Kila, Pain's Mistress deals X damage to each creature and each player.
-6: Kila, Pain's Mistress deals damage to target player and each creature he or she controls equal to your life total.
<3>
Funny that I thought he wasn't a major character. Now Lanxal has made him an huge character.
Custom Race: Guaroga
G Seshiro, the Appointed G
B// Vaevictus Asmadi - "I'm 'exy and I know it" B//
W// Treva, The Renewerer W//
B/ Rakdos, Lord of Grouphate B/
W//// Cromat the Charmer W////
Find him here!
Current Round:
Planeswalker- Caradoc (M)
[+2] Until end of turn, each creature gets +1/+1 for each of its colors.
[-2] Untap any number of target lands.
[-8] You gain an emblem with "Permanents you control have 'T: For each color among permanents you control, add one mana of that color to your mana pool.'"
Round 0:
Plansewalker - Trimes (M)
[+2]: Put a 1/2 red and white Soldier creature token with double strike onto the battlefield.
[-2]: Creatures you control gain lifelink until end of turn.
[-8]: You get an emblem with, "Whenever you gain life, this emblem deals that much damage to target creature or player"
<4>
Round 2 Entry:
Plansewalker - Cassario {MR}
[+1]: Target creature you control gains flying. (this effect does not end at end of turn)
[-2]: Search your Library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.
[-5]: You get an emblem with, "Creatures you control with flying get +1/+1"
<3>
I hope this goes over better then my previous one, but I think they synergize pretty well... Make a token, give it flying x 3, make 2 emblems, next turn, you basically have three 2/3 double strikers with flying that you can give all life link.... oh, and if they hit, that would be a grand total of... 8 life gain and 16 damage.
I am going to shut up now.
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Planeswalker - Pecara (MR)
<+1>: Target creature you control with power 2 or less is unblockable this turn.
<+1>: Put a 1/1 red Goblin creature token with haste onto the battlefield.
<-2>: You gain an emblem with "Whenever a creature you control attacks, it gets +1/+0 until end of turn."
<-5>: Pecara, Goblin's Hope deals 5 damage to each creature an opponent controls.
[2]
Firetapped Tonic 3
Artifact (U)
X, Sacrifice Firetapped Tonic: For each R used to activate this ability, add RR to your mana pool.
Pyromancers never drink anything that doesn't burn.
Ecrol the Wise 2GG
Planeswaker - Ecrol (MR)
<+1>: Until end of turn, whenever target creature deals combat damage to a player, draw a card.
<-2>: Reveal the top three cards of your library. You may put each creature or land card revealed this way into your hand and the rest into your graveyard.
<-6>: You gain and emblem with "Whenever a creature you control attacks, you may search your library for a card that shares a name with it and put it onto the battlefield tapped and attacking."
[4]
She's... not designed to play well with others, but here goes anyway. Figured I may as well make it plenty similar:
Matark, Summoner's Aide 1GGU
[+1] Put a +1/+1 counter on each creature that entered the battlefield this turn.
[-2] Each player chooses a creature he or she controls and returns it to his or her hand.
[-7] You get an emblem with "Whenever you cast a spell, put X 1/1 green Ooze creature tokens onto the battlefield, where X is that spell's converted mana cost."
{5}
Planeswalker — Aria {M}
[+1]: Until your next turn, prevent the next 3 damage that would be dealt to target creature or player.
[-3]: Put two 3/3 elephant tokens onto the battlefield.
[-7]: You get an emblem with "Creatures you control have Absorb 3."
[3]
Round 1
Sig & Avvy by Disappointing Signets Inc.
CCC&G BRAGGING RIGHTS
Mafia Statistics
I collect pacifism: 228
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Scarbo, Mind's Deceit 3UB
Planeswalker - Scarbo
+2: Each player discards a card.
-2: You may cast an instant or sorcery card from a graveyard without paying its mana cost.
-12: Return all nonland permanents target player controls to their owners' hands.
(2)
Bast Unbound 1RRR
Planeswalker - Bast
+1: Bast Unbound deals damage to target player equal to the total number of cards discarded this turn.
-1: Target player discards two cards at random.
-9: Search your library for any number of instant or sorcery cards and cast them without paying their mana costs. Then shuffle your library.
(3)
Mephlis, the Taskmaster :1mana::symb::symb:
Planeswalker - Mephlis [M]
+2: Target creature gets -0/-X until end of turn, where X is the number of swamps you control.
-3: Sacrifice a non-land permanent: Mephlis, the Taskmaster deals damage to target creature or player equal to the sacrificed permanent's converted mana cost.
-9: You get an emblem with "Whenever a creature an opponent controls attacks, you may return a creature card from your graveyard to the battlefield blocking that creature".
[4]
Ioka, the Wandering Wind 1WU
Planeswalker - Ioka (M)
[+1] Put a 1/1 white and blue Dove creature token onto the battlefield.
[-2] Target creature gains lifelink and is unblockable until end of turn.
[-6] For each creature on the battlefield, you may put a token into play that is a copy of that creature.
{3}
Hyman, the Devourer 2RR
Planeswalker - Hyman (M)
[0] Sacrifice any number of nonland permanents. Put a loyalty counter on Hyman for each permanent sacrificed this way.
[-X] Target creature you control gets +X/+0 until end of turn and must attack this turn if able.
[-6] After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
{4}
Round 1:
Invigorating Shanty 1R
Instant (U)
Target creature gets +2/+0 and double strike until end of turn. It doesn't untap during its controller's next untap step.
"Sometimes the hangover is worth it. Still feels like hell though."
-Hyman the Devourer
Carius Peregrin 2UR
Planeswalker- Carius {MYTHIC}
[+2]: Discard a card. If a sorcery or instant card was discarded this way, draw two cards.
[-X]: Search your library for an instant or sorcery with converted mana cost X, reveal it and put it into your hand. Then shuffle your library.
[-9]: You get an emblem with “You may pay 3 and exile a card from your hand rather than pay the mana cost of instant and sorcery spells you cast.”
[3]
Sorcery {COMMON}
Alchemize— You may pay R and exile a nonland card from your hand rather than pay Fireblood Draught’s mana cost.
Target creature gets +3/+0 until end of turn. If you exiled a red card to cast Fireblood Draught, that creature gains haste until end of turn.
Fermented salamander blood forms the basis for a medicine that burns the blood and inflames the brain.
Ziarenka Tophan 4BB
Planeswalker-- Ziarenka {MYTHIC}
[+2]: Return target creature card in a graveyard to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
[-X]: Return target card with CMC X from your graveyard to your hand. Then each player puts the top X cards of their library into their graveyard.
[-10]: You get an emblem with “You may cast nonland cards from your graveyard” and “If a card cast this way would be put into your graveyard, exile it instead.”
[5]
----------------------------
Club Flamingo Wins: 10
----------------------------
EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
----------------------------
Drake, Gladitorial Expert 1WRB
Planeswalker - Drake (MR)
+1: Target creature gains intimidate until end of turn.
-2: Destroy target creature that was dealt damage this turn.
-6: Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
(3)
Legionare Special 1RW
Sorcery (U)
Rebound
Target creature gains +1/+0 and intimidate until end of turn. When this spell rebounds, that creature must attack that turn if able.
Selina, Fury Instigator 1RB
Planeswalker - Selina
+2: Deal 2 damage to target creature. It attacks on it’s controller’s next turn if able.
-3:Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of next end step.
-7: Each player sacrifices all untapped creatures they control.
3
There was once [The Pack], but no more.
Samtha, Vineyard Keeper GG
Planeswalker - Samtha (MR)
+1: Add G to your mana pool.
-4: Add X green mana to your mana pool, where X is the number of Forest you control.
-7: Add any amount of green mana to your mana pool and you get an emblem with "Green mana doesn't empty from your mana pool as steps and phases end."
[3]
Oran-Rief Sap GG
Sorcery (C)
Gain 5 life.
Draw a card.
It is said Zendikar's trees can produce a healing salve.
Or was it a poisonous toxin?
No I am pretty sure it was a healing salve.
Zooye Sparkmind 1UR
Planeswalker - Zooye (MR)
+1: Draw a card, then discard a card.
-2: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
-8: You get an emblem with "You may cast nonland cards from your hand without paying their mana costs and as though they had flash."
[2]
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Fenor, Avalanchemancer 4R
Planeswalker - Fenor {M}
[+2] Target land becomes a 3/3 elemental creature. It is still a land. (This effect lasts indefinitely)
[-3] Fenor, Avalanchemancer deals X damage to target creature, where X is the number of land cards in your graveyard.
[-8] You get an emblem with “Lands you control get +6/+0 and are indestructible as long as they are creatures.”
[5]
stuff
Lecia, the Crippler 2BR
Planeswalker - Lecia (R)
+1 The first time target player casts a creature spell next turn, that creature enters the battlefield with a -1/-1 counter on it.
-2 Destroy target creature if it has a -1/-1 counter on it or it's been dealt damage this turn.
-X Lecia, the Crippler deals X damage divided as you choose among any number of target creatures or players.
4
You got 99 attackers but I'm blocking with 1.
The Winner is Judge | 7
This Winner is Also Judge | 6
Club Flamingo | Lots
Cormyr of the Void
Planeswalker - Cormyr
+3: Exile target creature. Cormyr takes damage equal to it's toughness.
+X: Exile target creature you control. X is equal to it's power.
-15: Each player gets an emblem with "You do not lose the game for being unable to draw. If you pass a turn without playing a card or declaring an attack, you lose the game." Then exile each players library.
2
Valetti de Tortuga Muerte 2UB
Planeswalker - Valetti
+1: Draw 3 cards. Then discard 2 two of those cards.
-2: Put a 0/4 blue and black Zombie Turtle creature token with defender on to the battlefield.
-6: You get an emblem with "You have no maximum hand size" and "You may draw an additional card during your draw phase from your graveyard."
3
^ Done by ME! (My first banner)
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins:
1 2 3 4 5
Torvaldi Goldtongue 1UB
Planeswalker- Torvaldi (MR)
[0]: Each player draws two cards, then chooses and discards a card.
[+1]: Target player reveals his or her hand. Choose a nonland, noncreature card. That player discards that card.
[-6]: Return up to three target nonland permanents to their owners’ hands. Target player then discards three cards at random.
{3}
Nedeema Marnassa 2RG
Planeswalker--Nedeema (MR)
+1: Name a card. Target player reveals his or her hand. If the named card is revealed, Nedeema Marnassa deals 2 damage to that player.
-3:Exile target instant or sorcery card in a graveyard. Put a copy of that spell on the stack.
-9:Exile all graveyards. Put a 1/1 green Saproling creature token onto the battlefield for every card exiled this way.
{4}
Planeswalker - Bradan (M)
+2: Draw a card, then discard a card.
-3: You may cast target instant or sorcery in a graveyard without paying its mana cost. Then exile it.
-7: You gain control of all artifacts, enchantments, and emblems.
[4]
My Partner:
Anoran Morgana 3BB
Planeswalker - Anoran(M)
+1: Look at the top four cards of target player' s library.Put any number of those cards into his or her graveyard, then put the rest back in any order.
-3: Put target creature card from a graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
-8: You gain an emblem with "Whenever an opponent draws a card that player discards a card."
[5]
Round 0 Entry
Round 1 Entry
Round 2 Entry -
Lyra, Erratic Passionmage
2RR
Planeswalker - Lyra
[+1]: Put a card from your hand on top of your library, then reveal it. Lyra, Erratic Passionmage deals damage to target creature or player equal to the converted mana cost of the revealed card.
[-3]: Return a creature you control to your hand. If you do, put a creature card from your hand into play. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
[-5]: You get an emblem with "Creatures you control get +2/+0 and have haste".
{3}