How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in your post.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
I'd like to take this moment to have everyone remember GideonJur@, who was banned because he couldn't wait one more week until his suspension ended.
Territorial Advantage2RW
Enchantment - Aura (U)
Enchant creature
As Territorial Advantage enters the battlefield, name a nonbasic land.
As long as you control the named land, enchanted creature is indestructible.
As long as another player controls the named land, creatures that player controls can't block enchanted creature.
Minister of Auramancy3GW
Creature — Human Cleric M
Hexproof
When Minister of Auramancy enters the battlefield, destroy any number of target enchantments. For each enchantment destroyed this way, put a +1/+1 counter on Minister of Auramancy. GW, Return Minister of Auramancy to its owner's hand: Search your library for an enchantment card with converted mana cost equal or less than Minister of Auramancy's power, reveal that card, and put it into your hand. Then shuffle your library.
2/2
Luxan Soilthinner1GU
Creature - Human Druid Wizard (U)
Flash
When Luxan Soilthreader enters the battlefield, target creature gains protection from lands until end of turn.
1/1
Target opponent reveals their hand. Name a card other than a basic land card.
That player discards all cards with that name, unless he/she loses 3 life for each card not discarded in this way.
Golden AgeWW
Enchantment (U)
Creatures you control get +0/+1.
When a creature you control attacks, you may gain 1 life. Avacyn is here! May the last vampire be slain and the demons returned to Hell!
-Loyal Cathar
Battletide2RR
Enchantment (R)
Whenever you attack with one or more creatures, you may search your library for a creature card with converted mana cost less than the number of attacking creatures and put it onto the battlefield tapped and attacking, then shuffle your library.
Umaw, Kavu Hierarch 2RG
Legendary Creature - Kavu (M)
Other Kavu creatures you control have haste.
Whenever another Kavu enters the battlefield under your control, you may add R to your mana pool.
Whenever another Kavu is returned to your hand from the battlefield, you may add G to your mana pool.
3/3
Whetstone Master 1RW
Creature - Human Samurai (U)
Whetstone Master must be blocked if able.
Whetstone Master has bushido X, where X is the number of Samurai creatures you control.
2/2
Carnarium Ringleader BR
Creature- Devil Wizard (U)
Whenever you discard a card, put a 1/1 red Goblin creature token onto the battlefield. Hellbent-T: Tap all untapped Goblin creatures you control. Each Goblin tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Goblins.
2/2
Sphinx's Garden
Land M
: Choose a color, then add one mana of any color at random to your mana pool. If you add mana of the chosen color this way, untap Sphinx’s Garden. The best way to keep a naive out of its business is to promise him a big reward for a bit of wit.
Undeniable Greatness4GG
Instant (R)
Undeniable Greatness can't be countered.
Target creature becomes legendary. (This effect doesn't end at end of turn.)
Put six +1/+1 counters on that creature.
Chloropyllic UndergrowthBG
Enchantment - Aura (U)
Hexproof
Enchant land
Whenever enchanted land is tapped for mana, it produces colorless mana instead of it normal colors. (For example, if a land would produce WG, it produces instead.)
Private Mod Note
():
Rollback Post to RevisionRollBack
Looking to start a clan for Zork fans, PM if interested.
Atrius' Posts1W
Instant
You win target thread. If you aren't Atrius, Atrius wins that thread instead. "Wait, can you actually win a thread?" - Atrius.
Icebind1WW
Enchantment (U)
Flash
When Icebind enters the battlefield, exile target spell.
When Icebind leaves the battlefield, the owner of the exiled card may cast it without paying its mana cost. Everything freezes, if you make it cold enough.
Seed MartyrWG
Creature- Elf Cleric (U)
Defender
When Seed Martyr dies, put X 1/1 green Saproling creature tokens onto the battlefield, where X is equal to double the amount of damage dealt to Seed Martyr by sources your opponents control this turn.
0/2
Faint of HeartU
Enchantment (R)
When a creature becomes the target of a spell, return that creature to its owner's hand. "The battle has just taken an aggravating turn..." - from the journal of Tyril, Elvish Warrior
Psychomancer1UR
Creature -- Human Wizard (R)
Psychomancer is unblockable.
As long as Psychomancer is attacking, its power and toughness are each equal to the number of cards in defending player's hand. Otherwise, its power and toughness are each equal to the number of cards in your hand.
*/*
Bear Cave (R)
Land
At the beginning of your upkeep, each player puts a 2/2 green Bear creature token onto the battlefield under his or her control.
:symtap:: Add to your mana pool.
Boros CharmRW
Instant (U)
Choose one - Target creature gets +2/+0 and haste until end of turn; or target creature gets +0/+2 and vigilance until end of turn.
Reclamation Engine3
Artifact (R)
Whenever you cast an instant or sorcery spell, you may discard a card that costs more. If you do, return that instant or sorcery card to your hand as it resolves.
Cut into Two :1mana::symu:
Instant (C)
Counter target spell. Its controller may search his or her library for two nonland cards with total converted mana cost equal to that spell, reveal them, put those cards into his or her hand, then shuffle his or her library.
Twin blades of Ash'tori 3
Legendary Artifact - Equipment
If there are exactly two permanents named ~ on the battlefield, the "legend rule" doesn't apply to them.
Equipped Creature gets +2/+1 and gains Battle Cry for each equipment named ~ attached to it.
Equip 3
Dread Lore UB
Enchantment - Aura (R)
Enchant creature
As Dread Lore enters the battlefield, put X time counters on enchanted creature, where X is that creature's power.
Enchanted creature has vanishing.
Whenever a counter is removed from enchanted creature, draw a card.
:5mana:: Remove a time counter from enchanted creature.
How To Play
Rules
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
Remember, kids, impatience kills.
Oh, and the Top 8 line is back.
DCC June Scoreboard
Link 46 (+2)
Socrates 41 (+1)
Von Kriplespac* 40 (+2)
Rudyard 39 (+3)
MDenham 38 (+0)
PlanesJaywalker 37 (+2)
Koopa 36 (+3)
swishh 33 (+1)
Punkrockanarchymagic 30 (+1)
BlackBull 29 (+3)
Prophylaxis 28
Whitemage57 27 (+3)
luminum can 23
Icarael 13
SolInvictus 12 (+6)
Atrius 11
Jaxck* 8
themightymonarch* 6
BladewingX 5 (+2)
Goblin Pile Shuffler 5
Venser 5
dwaynedu 3
hoyerhan* 3
KHANanaphone 3
Palochka* 3
IRranger 2
Tuss 8 (+6)
CrazyMatt 1 (+0)
KoolKoal 1
Æthermage* 0
Cythare* 0
Pokemaster* 0
silence_dais* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Land M
: Choose a color, then add one mana of any color at random to your mana pool. If you add mana of the chosen color this way, untap Sphinx’s Garden.
The best way to keep a naive out of its business is to promise him a big reward for a bit of wit.
Instant (R)
Undeniable Greatness can't be countered.
Target creature becomes legendary. (This effect doesn't end at end of turn.)
Put six +1/+1 counters on that creature.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Enchantment - Aura (U)
Hexproof
Enchant land
Whenever enchanted land is tapped for mana, it produces colorless mana instead of it normal colors. (For example, if a land would produce WG, it produces instead.)
Atrius' Posts 1W
Instant
You win target thread. If you aren't Atrius, Atrius wins that thread instead.
"Wait, can you actually win a thread?" - Atrius.
Creature - Gorilla
Trample
Endangered Gorilla gets +0/+1 for each nonbasic land in all graveyards.
Endangered Gorilla gets +1/+0 for each nonbasic land in play.
0/1
Instant (R)
Scorch deals 2 damage to target player. That player can't cast spells this turn.
Hurts, doesn't it?
Enchantment (U)
Flash
When Icebind enters the battlefield, exile target spell.
When Icebind leaves the battlefield, the owner of the exiled card may cast it without paying its mana cost.
Everything freezes, if you make it cold enough.
Creature- Elf Cleric (U)
Defender
When Seed Martyr dies, put X 1/1 green Saproling creature tokens onto the battlefield, where X is equal to double the amount of damage dealt to Seed Martyr by sources your opponents control this turn.
0/2
BRYAUGH plays punk and metal covers of songs from LOTR movies! Check out BRYAUGH on bandcamp and facebook!
Enchantment (R)
When a creature becomes the target of a spell, return that creature to its owner's hand.
"The battle has just taken an aggravating turn..." - from the journal of Tyril, Elvish Warrior
Creature -- Human Wizard (R)
Psychomancer is unblockable.
As long as Psychomancer is attacking, its power and toughness are each equal to the number of cards in defending player's hand. Otherwise, its power and toughness are each equal to the number of cards in your hand.
*/*
U Twinsanity
WUBRG Reaper King
UBG Dredge
UR Howling Owl
GBU Thief of Time
Land
At the beginning of your upkeep, each player puts a 2/2 green Bear creature token onto the battlefield under his or her control.
:symtap:: Add to your mana pool.
Level 2 Judge
Token and Playmat Store
Beyond the Guildpact
Sorcery
Creatures you control get +1/+1 until end of turn. Put a +1/+1 counter on each creature you control.
Instant (U)
Choose one - Target creature gets +2/+0 and haste until end of turn; or target creature gets +0/+2 and vigilance until end of turn.
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Artifact (R)
Whenever you cast an instant or sorcery spell, you may discard a card that costs more. If you do, return that instant or sorcery card to your hand as it resolves.
Instant (C)
Counter target spell. Its controller may search his or her library for two nonland cards with total converted mana cost equal to that spell, reveal them, put those cards into his or her hand, then shuffle his or her library.
Legendary Artifact - Equipment
If there are exactly two permanents named ~ on the battlefield, the "legend rule" doesn't apply to them.
Equipped Creature gets +2/+1 and gains Battle Cry for each equipment named ~ attached to it.
Equip 3
Cockatrice is still going strong over at http://www.woogerworks.com[/B]
Ghostly Battlefield
The Winner is Judge [2]
Chasay, Caller of Fire
Skaab Corpse Looter
[B]This Winner is also Judge [0]
Enchantment - Aura (R)
Enchant creature
As Dread Lore enters the battlefield, put X time counters on enchanted creature, where X is that creature's power.
Enchanted creature has vanishing.
Whenever a counter is removed from enchanted creature, draw a card.
:5mana:: Remove a time counter from enchanted creature.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝