How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive  point for the month. If your card ends up with the most votes for that day, you will receive  additional points for the month. In the event of a tie, each person who tied receives  additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
This note will probably remain the same the whole month: This month of the DCC will all be taking place here on MTGSalvation, MTGNexus will formally open to the public in mid-July, the first MTGNexus DCC will begin in August.
Legendary Artifact Creature (Mythic)
Creature spells you cast cost 1 less to cast for each 1 life you paid this turn.
: Put a -1/-1 counter on target creature, then move all counters from one permanent onto another with the same type, then proliferate.
Dark Lord's Troops 1B
Creature--Zombie Soldier (Uncommon)
Whenever Dark lord's Troops attacks, it gets +1/+0 until end of turn if you control a vampire and gains lifelink and deathtouch until end of turn if you control 2 or more vampires
Creature - Dragon Egg (R)
When Hellkite Nest enters the battlefield, if it's not a token, create three tokens that are copies of it.
When Hellkite Nest dies, create a 4/4 red Dragon creature token with flying. "How promising." - Sarkhan
At the beginning of combat on your turn, if you cast a red spell this turn, create a 3/1 red Elemental creature with haste, trample, and “This creature attacks each combat if able.” Exile that token at the beginning of the next end step. “Everything burns. You too.”
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Nissa of the Luxa2GU
Legendary Planeswalker - Nissa (M)
+1: Whenever you cast a spell or play a land this turn, up to one target creature gets +1/+1 until end of turn.
-3: Return target creature to its owner's hand. Untap up to X lands, where X is that creature's converted mana cost.
-7: Target land you control becomes a 12/12 Elemental creature with flying, haste, trample, hexproof, and indestructible. It's still a land. (This effect lasts indefinitely.)