Quote from netn10 »Votes: bravelion83, void_nothing
The forum was broken when I tried to post here yesterday... oh well.
Quench the Chaotic WU
Red spells can't be cast this turn.
Prevent all damage that would be dealt by red sources this turn.
Quote from bravelion83 »Quote from netn10 »The forum was broken when I tried to post here yesterday... oh well.Yes, apparently it went in read-only mode for four hours, and that happening to me was exactly my own fear too. I kept trying to post every few minutes until it actually let me.
EDIT: Apparently quoting has now been fixed too, it just let me do it without any problems.
Votes: Indighost, void_nothing
Hire Mercenaries 2(U/R)(U/R)
Choose target creature an opponent controls. If UU was spent to cast Hire Mercenaries, gain control of that creature. (This effect lasts indefinitely.) Otherwise, gain control of that creature until end of turn, untap it, and it gains haste until end of turn.
Some are hired permanently, others just for the day.
Quote from netn10 »The forum was broken when I tried to post here yesterday... oh well.
Quote from DiscardUnearth »kwanyeegor, void_nothing
Prevent all combat damage that would be dealt this turn.
Target creature gets +2/+0 and gains menace until end of turn.
Quote from kwanyeegor »indighost voidnothing
Orb of Speed 2
1, T, sacrifice Orb of Speed: You can cast the next spell you cast this turn as though it had flash
Quote from void_nothing »Votes: DiscardUnearth, kwanyeegor
Oni Ritual 2BB
Sorcery - Arcane (R)
Sacrifice all creatures you control. For each creature sacrificed in this way, search your library for a Demon card, reveal it, and put it into your hand, then shuffle your library. If the sacrificed creature was an Ogre, put that card onto the battlefield instead.