How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive  point for the month. If your card ends up with the most votes for that day, you will receive  additional points for the month. In the event of a tie, each person who tied receives  additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
YOUR CORRECTIONS ARE WHOLLY NECESSARY BRAVELION, AS EVIDENCED BY MAY CONTINUED INABILITY TO COUNT.
Infusion of Strength 1G
Proliferate (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Reinforce 1—G(G, Discard this card: Put a +1/+1 counter on target creature.)
Blackwaltz3, Indighost (I think it should just cost B though)
Crucible of the Wilds1G
Whenever a creature you control fights, put a +1/+1 counter on it.
Whenever a creature you control dies after fighting this turn, create a green 0/1 Plant creature token. Laurels for the victor, lilies for the fallen.
Kingdom of the Wild2GG
Creature spells you cast cost G less to cast for each creature you control. The animals may not have built walls or amassed riches, but their jungle was a land that would outlast countless empires.
Creature - Vedalken Artificer (U)
When Spin Crafter enters the battlefield create a 1/1 colorless Thopter artifact creature token with flying.
When Spin Crafter attacks it gets +1/+0 for each other flying artifact creature you control.
Almost again! You gave an extra point to Rudyard and one less point to netn10. All the rest is right. Tables attached. (I'm really sorry to be the one who keeps pointing out mistakes. I'm not happy to be that guy. Well, at least if I ever host this again either here or on Nexus, I already have a good vote-counting system to use.)
Votes: Zemoo, Indighost
Honorable mention for netn10. I just voted for the more simple and elegant hybrid card between the two, but I also really like your one.
When Selesnya Influence enters the battlefield, create a 3/3 green Centaur creature token. Landfall — Whenever a land enters the battlefield under you control, populate. (Create a token that’s a copy of a creature token you control.) “The more territory we control, the more people will feel the heartwarming embrace of Mat’Selesnya.”
—Niszka, Selesnya evangel
Tale of Endless SummerG
Add one mana of any color.
Draw a card.
Recount 2 - 1G(You may cast this spell for its recount cost. If you do, put it in your library second from the top instead of your graveyard)
Creature - Zombie (U)
Kicker - R, Exile an instant or sorcery card from your graveyard
As an additional cost to cast ~ exile a creature card from your graveyard.
When ~ enters the battlefield, if it was kicked it deals 2 damage to up to one target creature or planeswalker. "After my electric re-invigorater proved to be... a little TOO invigorating, I repurposed it along with the expended test subjects to create this little number!" - Frelan, Aspiring Necro-Alchemist
YOUR CORRECTIONS ARE WHOLLY NECESSARY BRAVELION, AS EVIDENCED BY MAY CONTINUED INABILITY TO COUNT.
Well, thank you, but... YES!!! You did it! Today's scores are perfect! I have the updated tables, but I don't need to post them today! Good job!
Votes: void_nothing, Flatline (the name should be bolded and I'd probably put it at uncommon, but I think that my love for mix-and-match cards is well known by now.)
Honorable mention for Phyrexian Editor.
I like the idea, but I have problems with the first ability. As is the trigger happens after the fight, but you probably want to put the +1/+1 counter on the creature before it fights. I'm convinced that would be the intuitive way most players would play the card, and they would play the card wrong as a result. I'd change the card to put the +1/+1 counter on before the fight, but if you want to keep it like this, I think it needs some form of reminder text for the first ability like (Put the +1/+1 counter on that creature only after the fight and only if it survives the fight.) or something like that.
Enchantment (R) Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, instant and sorcery cards in your hand have cycling 2. “The third mage developed his ability to sift through his thoughts to find the right answers at the right time. Response to response: that’s the way that the study of magic further advanced.”
—Naban, dean of iteration
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
One Weird TrickRW
Cast only during combat, after attackers are declared, before combat damage is dealt.
Untap all attacking creatures and remove them from combat. After this phase there's an additional combat phase. Creatures that attacked this phase can't attack during that one, and creatures that didn't attack this phase attack if able during that one.
Artifact Creature - Construct (U)
Incompleat 2 (You may pay up to 2 less to cast Twinblade Engine. It enters the battlefield with a -1/-1 counter for each mana less spent to cast this spell).
Put a -1/-1 counter on target creature, then create a 1/1 black Myr artifact creature token with infect for each -1/-1 counter on that creature. Resistance is nigh impossible when the very world has turned against you.
Private Mod Note
Rollback Post to RevisionRollBack
"You live and learn. At any rate, you live." -Douglas Adams
Into the Wood1GG
Search your library for a forest card and put into play under target opponents control. If you do, creatures you control get +2/+2 and can't be blocked by more than one creature until end of turn. Shuffle your library.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Knight of Falsehood1U
Creature - Illusion Knight (U)
When Knight of Falsehood enters the battlefield, put an Illusion or Knight you control on top of its owner's library. 1U, Sacrifice Knight of Falsehood: Counter target noncreature spell.
Artifact - Equipment (R)
Equipped creature gets +1/+0 and has "whenever another creature blocks or becomes blocked by this creature, this creature deals 1 damage to it."
Equip 2 "Cut them down before they even reach you!" - Kalda, Prodigious Smith
House Tarqu's Spellstriker1
Creature - Human Wizard (Rare)
Whenever you cast a noncreature spell, target opponent exiles the top card of his or her library. Until end of turn you may cast that card if it's a noncreature spell.