Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
!?!???!?!
"MAN I'M TIRED, I'LL SET A TIMER AND TAKE A NAP, JUST A HALF- *WAKES UP AT 2AM* *****E.
Faithful Friend2GW
Creature — Hound (U)
Lifelink
Whenever you gain life, put a +1/+1 counter on Faithful Friend. 1, Remove a +1/+1 counter from Faithful Friend: Put a +1/+1 counter on another target creature you control. “They say a dog is a man’s best friend. That’s true, but I tell you an ainok is a friend to everybody, human or not.”
—Kopek, Abzan shaman
2/2
Glintwater Merchant3U
Creature - Walrus Advisor (R)
When Glintwater Merchant enters the battlefield, target opponent chooses a nonland permanent they control for each other advisor you control. Gain control of one of them of those permanents for as long as you control Glintwater Merchant. No goods are acquired until he gives his seal of approval.
3/4
Bigger Than Us3G
Sorcery (Rare)
Each creature you control deals damage equal to it's power to target creature an opponent control. Repeat this process three more times.
Descend into Farce1RWU
Instant (U)
Until end of turn, prevent all damage that would be dealt done to you and permanents you control and, if a spell or ability controlled by an opponent would choose a target, you may choose that spell or ability's target instead. "Tragedy is when I cut my finger. Comedy is when you fall into an open sewer and die." - Mel Brooks
Long Journey Home4UU
Enchantment — Saga (R) (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I&II - Gain control of target creature.
III - Return all creatures to their owner's hand.
Goblin Flying Contest5R
Sorcery {R}
As an additional cost to cast this spell, sacrifice a Goblin and tap an untapped creature with flying you control.
Goblin Flying Contest deals 4 damage to each of up to three target creatures. "It's been all ties so far, but betcha THIS time we'll have a winner!"
[Art depicts three terrified creatures and one gleeful goblin not so much flying as falling from a great height, perhaps with the pegasus who flew them up there in the background.]
Sudden Betrayal
Instant (Common)
Target creature deals damage equal to its power to its controller. The Rakdos use comedy to heal the broken hearts and to break the whole system.
Shifting Battle Flag2
Artifact (R)
As Shifting Battle Flag enters the battlefield, choose a creature type. T: Creatures of the chosen type you control get +1/+0 until end of turn. 4, T, Sacrifice Shifting Battle Flag: Create a token that's a copy of a creature of the chosen type you control of your choice.
Mortal Quandary6WB
Sorcery (R)
Choose One —
• Each player's life total becomes the highest life total among all players.
• Each player's life total becomes the lowest life total among all players.
Boldwyr Chant1(R/W)
Enchantment (R)
When ~ enters the battlefield, create a 2/2 red warrior creature token.
Cowards cannot block warriors.
Warriors must attack each turn if able. W: Target creature becomes a coward until end of turn. R: Target creature becomes a warrior until end of turn. Activate only during a main phase,
Roar of the Void1U
Instant (U)
Counter target spell with converted mana cost X or less, where X is the number of cards in that spell's controller's graveyard.
If netn10's second post doesn't count, I should only have 50 pts. It's possible there are other scoring mistakes as well.
Votes: Rudyard, Subject16
Spore SpewerGG
Creature — Fungus (R)
Whenever you cast a creature spell, if Spore Spewer has fewer than three +1/+1 counters on it, put a +1/+1 counter on it. Otherwise, remove all +1/+1 counters from Spore Spewer and create that many 1/1 green Saproling creature tokens.
2/2
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Landmark (mechanic) – Artifacts with abilities any player can activate that can be played like lands.
Grand Stele of Ephara
Artifact – Landmark {U}
Whenever you could play a land, you may put this onto the battlefield instead of playing a land this turn. When you do, draw a card. 1, Tap two untapped creatures you control: Draw a card. Any player may activate this ability. The stele in the courtyard rises as high as the academy of Dekatia opposite, a powerful symbol of the divine source of human knowledge.
Private Mod Note
():
Rollback Post to RevisionRollBack
"You live and learn. At any rate, you live." -Douglas Adams
I accidentally submitted two entries. Please ignore the second one.
Kithkin Burgler1W
Creature - Kithkin Rogue (Rare)
At the beginning of your upkeep, if you have less cards in your hand than each opponent, draw a card. "We are nothing if anything is not equel.
1/3
I accidentally submitted two entries. Please ignore the second one.
Too bad because I just love the second one and I really wanted to vote for it. Well, I'm giving you my vote anyway, I also like the first one enough anyway.
Votes: netn10, Phyrexian Editor (that card just make me laugh, I want to prize its flavor)
Honorable mention for Rudyard.
I just love mix-and-match cards, and MH1 contained too few of them in my opinion. So I've decided to make some myself. Here's the first of a series that I've already designed and that I'll post for all this week. Let's start with one to honor Gideon's memory (I'm still angry at them for killing off my second favorite planeswalker after Ajani):
Work Together3W
Sorcery (U)
Affinity for planeswalkers (This spell costs 1 less to cast for each planeswalker you control.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) “To fight Bolas effectively, we need to sustain and cooperate with each other. Only together we will defeat him.”
—Gideon Jura
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Intense PsychosisXX(U/B)U
Sorcery (M)
Delve
Target player puts the top X cards of their library into their graveyard. If X is 10 or more, they discard their hand and you may then exile that player's graveyard.
Mochi's Transaction1U
Instant - Arcane (U)
Counter target spell unless its controller pays 4. If that spell is countered in this way, its controller draws a card. If that spell isn't countered in this way, you draw a card.
Forced Acquisition4WU
Sorcery (R)
Choose a non-land permanent you control, then target opponent chooses any number of non-land permanents whose total converted mana cost is equal to or greater than that permanent's converted mana cost. Exchange control of those cards. If the total cost of all non-land permanents the target player controls is less than the converted mana cost of the permanent you chose, they choose all non-land permanents they control instead.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; and!?!???!?!
"MAN I'M TIRED, I'LL SET A TIMER AND TAKE A NAP, JUST A HALF- *WAKES UP AT 2AM* *****E.
IcariiFA 35 (+8)
Bravelion 30
Flintlock 29 (+5)
Subject16 26
netn10 25
Indighost 25 (+1)
void_nothing 21 (+2)
Zemoo 21 (+1)
Chochky 18
Archemedies 16 (+3)
Rudyard 15 (+4)
soramaro 13
Kwanyeegor 9
BlackWaltz3 8
Valleybeyond 7
MamaThana 6
zdtsd 2
Phyrexian Editor 2 (+1)
Roar of the Void 1U
Instant (U)
Counter target spell with converted mana cost X or less, where X is the number of cards in that spell's controller's graveyard.
Rudyard, Flatline
Contentment WB
Instant (C)
Life totals can't change this turn.
What we have is enough. We are still here to enjoy it.
Votes: Rudyard, Subject16
Spore Spewer GG
Creature — Fungus (R)
Whenever you cast a creature spell, if Spore Spewer has fewer than three +1/+1 counters on it, put a +1/+1 counter on it. Otherwise, remove all +1/+1 counters from Spore Spewer and create that many 1/1 green Saproling creature tokens.
2/2
Landmark (mechanic) – Artifacts with abilities any player can activate that can be played like lands.
Grand Stele of Ephara
Artifact – Landmark {U}
Whenever you could play a land, you may put this onto the battlefield instead of playing a land this turn. When you do, draw a card.
1, Tap two untapped creatures you control: Draw a card. Any player may activate this ability.
The stele in the courtyard rises as high as the academy of Dekatia opposite, a powerful symbol of the divine source of human knowledge.
I accidentally submitted two entries. Please ignore the second one.
Kithkin Burgler 1W
Creature - Kithkin Rogue (Rare)
At the beginning of your upkeep, if you have less cards in your hand than each opponent, draw a card.
"We are nothing if anything is not equel.
1/3
Votes: netn10, Phyrexian Editor (that card just make me laugh, I want to prize its flavor)
Honorable mention for Rudyard.
I just love mix-and-match cards, and MH1 contained too few of them in my opinion. So I've decided to make some myself. Here's the first of a series that I've already designed and that I'll post for all this week. Let's start with one to honor Gideon's memory (I'm still angry at them for killing off my second favorite planeswalker after Ajani):
Work Together 3W
Sorcery (U)
Affinity for planeswalkers (This spell costs 1 less to cast for each planeswalker you control.)
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
“To fight Bolas effectively, we need to sustain and cooperate with each other. Only together we will defeat him.”
—Gideon Jura
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Intense Psychosis XX(U/B)U
Sorcery (M)
Delve
Target player puts the top X cards of their library into their graveyard. If X is 10 or more, they discard their hand and you may then exile that player's graveyard.
Mochi's Transaction 1U
Instant - Arcane (U)
Counter target spell unless its controller pays 4. If that spell is countered in this way, its controller draws a card. If that spell isn't countered in this way, you draw a card.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Forced Acquisition 4WU
Sorcery (R)
Choose a non-land permanent you control, then target opponent chooses any number of non-land permanents whose total converted mana cost is equal to or greater than that permanent's converted mana cost. Exchange control of those cards. If the total cost of all non-land permanents the target player controls is less than the converted mana cost of the permanent you chose, they choose all non-land permanents they control instead.
Exsiccate 1R
Instant (C)
~ deals 1 damage to each creature opponents control.
Blue creatures cannot block this turn.