Quote from Flatline »Votes: Rudyard, Flintlock
I can't believe this effect has never been printed....
Izzet Battlecaster (U/R)(U/R)
Creature — Human Wizard (U)
Whenever you cast an instant or sorcery spell, target creature you control gets +1/+1 until end of turn.
Not all Izzet mages work in a lab.
Quote from Subject16 »Zemoo, Flintlock
Creature - Atog Skeleton (R)
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Sacrifice another creature - Ossatog gains indestructible until end of turn. Tap it.
Exile two creature card from your graveyard: Ossatog gets +1/+1 until end of turn.
Always out for a meal, the Ossatog is anything but spineless.
Quote from netn10 »Votes: Flintlock, IcariiFA
Untap target permanent.
"Harness the nurturing powers of nature, and you will never have to fight a single day."
- Babak Druids' Teachings.
Quote from IcariiFA »Zemoo, Archemediesx
Treasure Dig 4U
Defer (Each card you discard from your hand while casting this spell pays for 1.)
Draw three cards.
Buried in ground or buried in thought, there is a wealth beneath the surface.
Quote from Rudyard »IcariiFA, bravelion
Strength of the Hidden W
When Strength of the Hidden enters the battlefield, exile any number of nontoken creatures you control until Strength of the Hidden leaves the battlefield.
Creatures you control get +1/+1 for each card exiled with Strength of the Hidden.
Quote from BlackWaltz3 »V: netn10, indighost
Stoneforge Metallurgist 1W
Creature - Kor Artificer (R)
When Stoneforge Metallurgist enters the battlefield create an equipment called Stoneforge Dagger it has “Equipped creature gets +2/+1 and Equip 0.
When either of Stoneforge Metallurgist or Stoneforge Dagger leave the battlefield, sacrifice the other.
Quote from Phyrexian Editor »Flatline, IcariiFA
Split Spark 6UURR
Create a new player under your control with 10 life that takes turns after you. Split your hand to create that player's hand. Split your library face down to create that player's library, then shuffle both libraries. Choose any number of permanents you control; that player owns and controls those permanents. If any player under your control loses the game, you lose the game.
Quote from Flintlock »Votes: Flatline, Zemoo
Genetic Splicing 2UG
Enchantment - Aura (U)
Imprint - When ~ enters the battlefield, you may exile a creature card from your hand.
Enchanted creature gets +X/+Y where X is the exiled creature's power and Y is its toughness, and is all creature types of the exiled creature in addition to its other types.
Quote from bravelion83 »Votes: netn10, Indighost
Head of the Flock 1WU
Creature — Bird (U)
Head of the Flock’s power and toughness are each equal to the number of creatures with flying you control.
The more wings are in the flock, the safer the migration is.
Quote from Zemoo »Votes: Rudyard, void_nothing
Hostage Exchange 2UR
Gain control of target creature an opponent controls, untap it, it gains haste.
At the beginning of the next end step, that creature's owner gains control of a creature you control of your choice.
Quote from void_nothing »Votes: Rudyard, Archemediesx
At Bay 1W
Choose one -
• Creatures can't attack you this turn.
• At Bay deals 3 damage to target attacking or blocking creature.
Quote from kwanyeegor »voidnothing flintlock
Blind Yeti 3R
Snow Creature--Yeti (Common)
Blind Yeti can't attack a player who doesn't control a snow permanent or a planewalker that player controls
when you control no other snow permanents sacrifice Blind yeti