How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive  point for the month. If your card ends up with the most votes for that day, you will receive  additional points for the month. In the event of a tie, each person who tied receives  additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
WELL ALL HAIL EMPEROR FLATLINE!
EDIT: SCORES FIXXED.
Enchantment - Aura (U)
At the beginning of your upkeep, sacrifice a creature other than enchanted creature. If you can't, tap enchanted creature and it deals damage equal to its power to you.
Enchanted creature gets +2/+2, has flying and trample, and is a Demon in addition to its other types. All the power of divinity, none of its restraints.
Destroy target artifact. "Ravnica is said to have the most beautiful buildings in the multiverse, and it is known to the Gruul that they are making the best noises when smashed. Coincidence? I think not." - Domri Rade
Creature — Elf Advisor (U)
When Simic Naturalist enters the battlefield, if you control another creature, draw a card.
When Simic Naturalist enters the battlefield, if you control a noncreature, nonland permanent, draw a card. A Simic scientist can learn something new whether they’re observing nature or reading books.
If another source you control would deal damage to target permanent this turn, it deals that much damage plus 3 to that permanent instead.
Draw a card. Weak points only count if exploited.
Stormbreak Coronet UU
Enchantment - Aura (R)
Enchant creature with another Aura attached to it.
Enchanted creature gets +3/+3 and has flying, hexproof, and prowess Presented by the Ceretic King to the worthy, only the most esteemed champion of the Stormbreak tribe could even fathom to wield it's power.
Creature - Angel (M)
Flying, vigilance, hexproof from red
Instant, sorcery, and enchantment spells cost 1 more to cast.
If a source would deal noncombat damage to a permanent or player, instead it deals half that much damage, rounded down.
(21 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019
(7 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Creature - Atog Skeleton (R)
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Sacrifice another creature - Ossatog gains indestructible until end of turn. Tap it.
Exile two creature card from your graveyard: Ossatog gets +1/+1 until end of turn. Always out for a meal, the Ossatog is anything but spineless.
Defer (Each card you discard from your hand while casting this spell pays for1.)
Draw three cards. Buried in ground or buried in thought, there is a wealth beneath the surface.
Strength of the HiddenW
When Strength of the Hidden enters the battlefield, exile any number of nontoken creatures you control until Strength of the Hidden leaves the battlefield.
Creatures you control get +1/+1 for each card exiled with Strength of the Hidden.
Creature - Kor Artificer (R)
When Stoneforge Metallurgist enters the battlefield create an equipment called Stoneforge Dagger it has “Equipped creature gets +2/+1 and Equip 0.
When either of Stoneforge Metallurgist or Stoneforge Dagger leave the battlefield, sacrifice the other.
Create a new player under your control with 10 life that takes turns after you. Split your hand to create that player's hand. Split your library face down to create that player's library, then shuffle both libraries. Choose any number of permanents you control; that player owns and controls those permanents. If any player under your control loses the game, you lose the game.
Votes: Flatline, Zemoo
Enchantment - Aura (U)
Enchant Creature Imprint - When ~ enters the battlefield, you may exile a creature card from your hand.
Enchanted creature gets +X/+Y where X is the exiled creature's power and Y is its toughness, and is all creature types of the exiled creature in addition to its other types.
Head of the Flock1WU
Creature — Bird (U)
Head of the Flock’s power and toughness are each equal to the number of creatures with flying you control. The more wings are in the flock, the safer the migration is.
Private Mod Note
Rollback Post to RevisionRollBack
MCC - Winner: Oct 2014, Apr Nov 2017, Jan 2018, Apr 2019 || Host: Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb 2019 || Judge: every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb 2019 CCL - Winner: Jul 2016 (tied with Flatline), May 2017 || Host: Feb 2015, Mar Apr May Jun 2016 DCC - Winner: Mar 2015 (tied with Piar) || Host: May Oct 2015, Jan 2016
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
I've managed to update both spoilers before very probably migrating to Nexus.
Hostage Exchange 2UR
Gain control of target creature an opponent controls, untap it, it gains haste.
At the beginning of the next end step, that creature's owner gains control of a creature you control of your choice.
Blind Yeti 3R
Snow Creature--Yeti (Common)
Blind Yeti can't attack a player who doesn't control a snow permanent or a planewalker that player controls
when you control no other snow permanents sacrifice Blind yeti
Private Mod Note
Rollback Post to RevisionRollBack
你好 have you eaten?
I'm a simple Magic player since 1 year ago from China. Now I live in New Jersey.