Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
I don't know where Indighost is. I'm pretty sure he's supposed to be posting the thread. Oh, well, I'm honored to post the kickoff to the final month of the DCC. Vive la DCC! (Hoefully Indighost will be back tomorrow.)
Master of Rituals2RR
Creature - Viashino Shaman (R)
Sorcery spells you cast cost 1 less to cast. RR, T, tap an untapped Shaman you control: Until end of turn, you may cast target sorcery spell in your graveyard. If that card would be put into your graveyard this turn, exile it instead. 2/2
Child of the Void4B
Creature - Nightmare (R)
Delve
This creature's power and toughness are equal to the number of cards in your exile.
If damage would be dealt to Child of the Void, prevent that damage and return that many cards from your exile to your graveyard.
"Youth and fear are the most excellent companions." -Ashiok
*/*
V:Soramaro, Valleybeyond
So many black submissions....
Firemind SageRR
Creature - Human Wizard (M)
Multikicker 1 (You may pay an additional 1 any number of times as you cast this spell.)
When Firemind Sage enters the battlefield exile the top two cards of your library plus an additional card for each time Firemind Sage was kicked. Until the end of your next turn you may play those cards. For each card exiled this way that was not played Firemind Sage deals 1 damage to target creature or planeswalker.
2/1
Lichen LycanGGG
Creature - Plant Fungus Werewolf (U)
4/3
--- "Yes, that play on words was the primary reason for its creation. Why do you ask?" -Madame G'Luma
Advancing Horde1R
Sorcery (U)
Amass 1. (Put a +1/+1 counter on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.)
Creatures you control get +1/+0 and gain haste until end of turn.
Master-at-Arms 1W
Creature - Human Advisor (2/2) (U)
Level Up 1W (1W: Put a level counter on this. Level up only as a sorcery.)
Level 1-2 2/3
Whenever this creature attacks or blocks target creature you control gets +1/+1.
LEVEL 3+ 3/4
Whenever this creature attacks or blocks, attacking or blocking creatures you control get +1/+1.
Falling Feathers2(W/U)
Enchantment [U]
Whenever a creature you control with flying enters or leaves the battlefield, investigate. (Create a colorless Clue artifact token with "2, Sacrifice this artifact: Draw a card.")
Turning the Alliance cards from Eldritch Moon (Blessed Alliance and Savage Alliance) into a full cycle. Today the green one.
Natural Alliance1G
Instant (U)
Escalate 2(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target creature gets +3/+3 until end of turn.
• Target creature gains indestructible until end of turn.
• Target creature you control fights target creature you don’t control.
We Had1BG
Sorcery (Rare)
Each player puts a permanent card from their graveyard onto the battlefield.
///// Fuse ///// Good Run1UR
Sorcery (Rare)
Create a token that's a copy of each permanent entered the battlefield this turn.
Shadowy Warlord 1B
Creature--Shade Warrior (Rare)
haste (U/R): target creature can't block shadowy warlord this turn B: shadowy warlord gets +1/+1 until end of turn 2B: indestructible until end of turn
0/1
Woodriddle Shaman3GU
Creature - Treefolk Shaman (U)
When Woodriddle Shaman dies, you draw cards equal to its toughness.
2/3
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Spore Storm1G
Sorcery (U)
Choose one —
• Create two 1/1 green Sparoling creature tokens.
• Each Sparoling you control deals damage equal to its power to target creature an opponent controls.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Cunning Alliance1U
Instant (U)
Escalate 1(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Counter target spell unless its controller pays 2.
• Draw a card, then discard a card.
• Target creature with power 2 or less can’t be blocked this turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here) CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016 DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for: "Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index.Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Pinnacle of Law3UW
Legendary Enchantment (R)
Lands your opponent control enter the battlefield tapped.
Spells your opponents cast cost 1 more to cast.
Creatures can't attack you or planeswalkers you control unless their controller pays 1 for each of those creatures.
Call the Banners1W
Enchantment (R)
Level up 1W (1W: Put a level counter on this. Level up only as a sorcery.)
Level 1-2: At the beginning of your upkeep create a 1/1 White soldier with lifelink.
Level 3+: At the beginning of your upkeep create a 2/2 White knight with vigilance and first strike.
Bark Equals Bite4G
Enchantment (R)
Plant, Saproling, and Treefolk creatures you control have "1, T: This deals damage equal to ts toughness to target creature or planeswalker."
--- "The trees are eating people, Lawrence!"
Green KnightGG
Creature - Elf Knight (U)
Vigilance, Protection from Black This world is beauty beholden. If i must, i will protect it from all that seek to taint it foul.
2/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Easy Dude. You're being very un-Dude.
____________________________________________
Deceptive Wish2UB
Sorcery [M]
You may choose three cards you own from outside the game and separate them into two face up piles. An opponent chooses one of those piles. You put the chosen pile into your hand and return the other pile. Exile Deceptive Wish.
Scion of the Ephemeral1UG
Creature - Eldrazi Scion Processor (R)
Devoid (this card has no color)
Flash
When Scion of the Ephemeral enters the battlefield, you may put all creature cards target opponent controls from exile that entered exile this turn into that player's graveyard. If you do, create a 1/1 colorless Eldrazi Scion creature for each creature card placed into the graveyard this way. They have "Sacrifice this creature: Add C." 1/1
Ash-Soil Shepherd2GG
Creature - Treefolk Shaman (R)
When Ash-Soil Shepherd enters the battlefield, exile the top three cards of your library face down.
When Ash-Soil Shepherd leaves the battlefield, reveal all cards exiled with Ash-Soil Shepherd. Put all land cards revealed this way onto the battlefield tapped and the rest into your graveyard. 3/4
Perisophia's Starmap3
Artifact (U) 2, T, Sacrifice Perisophia's Starmap: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. 2, T, Sacrifice Perisophia's Starmap: Return target enchantment card from your graveyard to your hand.
Reel U
Sorcery (Common)
Return target creature or planeswalker to its owners hand. If that permanent was a Fish, Squid or Octopus or Kiora with loyalty 1 or less instead gain control of it.
this card is for when void_nothing and I will soon go fishing lol
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andI don't know where Indighost is. I'm pretty sure he's supposed to be posting the thread. Oh, well, I'm honored to post the kickoff to the final month of the DCC. Vive la DCC! (Hoefully Indighost will be back tomorrow.)
soramaro 7
void_nothing 4
netn10 3
valleybeyond 3
chochky 1
BlackWaltz3 1
Spore Storm 1G
Sorcery (U)
Choose one —
• Create two 1/1 green Sparoling creature tokens.
• Each Sparoling you control deals damage equal to its power to target creature an opponent controls.
Turning the Alliance cards from Eldritch Moon (Blessed Alliance and Savage Alliance) into a full cycle. Today the blue one.
Cunning Alliance 1U
Instant (U)
Escalate 1 (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Counter target spell unless its controller pays 2.
• Draw a card, then discard a card.
• Target creature with power 2 or less can’t be blocked this turn.
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (15): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last one here) || Judge (34): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last one here)
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last one here) || Host (5): Feb 2015, Mar Apr May Jun 2016
DCC - Winner (1): Mar 2015 (tied with Piar) || Host (3): May Oct 2015, Jan 2016
• The two public custom sets I've been part a part of the design team for:
"Brotherhood of Ormos" - Blog post with all info - set thread - design skeleton / card list || "Extinctia: Homo Evanuit" - Blog post with all info - set thread - card list spreadsheet
• "The Lion's Lair", my article series about MTG and custom card design in particular. Latest article here. Here is the article index. Rather outdated by now, and based on the old MCC rubric, but I'm leaving this here for anybody that might be interested anyway.
• My only public attempt at being a writer: the story of my Leonin custom planeswalker Jeff Lionheart. (I have a very big one that I'm working on right now but that's private for now, and I don't know if I will ever actually publish it, and I also have ideas for multiple future ones, including one where I'm going to reprise Jeff.)
Pinnacle of Law 3UW
Legendary Enchantment (R)
Lands your opponent control enter the battlefield tapped.
Spells your opponents cast cost 1 more to cast.
Creatures can't attack you or planeswalkers you control unless their controller pays 1 for each of those creatures.
Call the Banners 1W
Enchantment (R)
Level up 1W (1W: Put a level counter on this. Level up only as a sorcery.)
Level 1-2: At the beginning of your upkeep create a 1/1 White soldier with lifelink.
Level 3+: At the beginning of your upkeep create a 2/2 White knight with vigilance and first strike.
Bark Equals Bite 4G
Enchantment (R)
Plant, Saproling, and Treefolk creatures you control have "1, T: This deals damage equal to ts toughness to target creature or planeswalker."
---
"The trees are eating people, Lawrence!"
Green KnightGG
Creature - Elf Knight (U)
Vigilance, Protection from Black
This world is beauty beholden. If i must, i will protect it from all that seek to taint it foul.
2/3
____________________________________________
Deceptive Wish 2UB
Sorcery [M]
You may choose three cards you own from outside the game and separate them into two face up piles. An opponent chooses one of those piles. You put the chosen pile into your hand and return the other pile. Exile Deceptive Wish.
Scion of the Ephemeral 1UG
Creature - Eldrazi Scion Processor (R)
Devoid (this card has no color)
Flash
When Scion of the Ephemeral enters the battlefield, you may put all creature cards target opponent controls from exile that entered exile this turn into that player's graveyard. If you do, create a 1/1 colorless Eldrazi Scion creature for each creature card placed into the graveyard this way. They have "Sacrifice this creature: Add C."
1/1
Ash-Soil Shepherd 2GG
Creature - Treefolk Shaman (R)
When Ash-Soil Shepherd enters the battlefield, exile the top three cards of your library face down.
When Ash-Soil Shepherd leaves the battlefield, reveal all cards exiled with Ash-Soil Shepherd. Put all land cards revealed this way onto the battlefield tapped and the rest into your graveyard.
3/4
Timerift Sliver 2UR
Creature - Sliver (Rare)
Suspend 3 - 3
Each Sliver card in your hand has suspend 3 - 3.
2/4
Perisophia's Starmap 3
Artifact (U)
2, T, Sacrifice Perisophia's Starmap: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
2, T, Sacrifice Perisophia's Starmap: Return target enchantment card from your graveyard to your hand.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Reel U
Sorcery (Common)
Return target creature or planeswalker to its owners hand. If that permanent was a Fish, Squid or Octopus or Kiora with loyalty 1 or less instead gain control of it.
this card is for when void_nothing and I will soon go fishing lol
I'm a simple Magic player since 1 year ago from China. Now I live in New Jersey.
Tundra Sliver 2W
Snow Creature - Sliver (U)
Slivers you control are snow.
2/3