Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Modular GaurdianGU
Creature - Human Bear Crab (Rare)
Modular Guardian's power and toughness are each equal to the number of different creature types among permanents you control. "I'll slap you with the humiliating side of my hand, I just need to choose which of my eight arms is the most fitting."
*/*
Ysgardian RevelerR
Creature - Khaasta Warrior (U)
Haste
Whenever a permanent or spell you control transforms, Ysgardian Reveler gets +1/+1 until end of turn.
1/2
Undercity Gharial6U
Creature - Shade Crocodile (C)
Undercity Gharial can't be blocked. B: Undercity Gharial gets +1/+1 until end of turn. One of House Dimir's least-known - yet also least-subtle - assets.
3/4
Petty Holmgang1R
Enchantment (U)
When Petty Holmgang enters the battlefield, draw a card.
Whenever an equipped creature you control blocks or becomes blocked by an equipped creature, you gain control of each Equipment attached to the second creature at end of combat. Unattach them.
Shipwreck SirenUR
Creature - Siren (U)
Flying, haste, ethereal 2 (This enters the battlefield with two ethereal counters. When it attacks, blocks, or activates an ability, remove an ethereal counter from it. When the last is removed, sacrifice it at the end of turn.)
Whenever a counter is removed from Shipwreck Siren, target creature cannot block this turn. Some distractions are deadly.
Release From SoilG
Sorcery (Uncommon)
You may cast Release From Soil only from your graveyard.
Return target land card from your graveyard to the battlefield.
Confessional Cleric1WW
Creature — Human Cleric (U)
When Confessional Cleric enters the battlefield, exile target creature an opponent controls until Confessional Cleric leaves the battlefield.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.) "Come, tell me your sins my child. Let me free your soul from the burden of guilt."
1/2
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andTIRED. TIRDE. RTDIR.
DiscardUnearth 41 (+6)
Indighost 38 (+3)
Void Nothing 28 (+3)
Groovelord 22
Jamblock 21
Netn10 18
Brainpo 17
Rudyard 13 (+3)
Lookashiny 3
Helix Pinnacle 3
Kwanyeegor 2
Zemoo 1
Soramaro 1
Flamebuster 1
Settle Debts (W/B)(W/B)
Instant (C)
Target player chooses a creature they control. Put that creature on top of it's owner's library.
I'm forum!
School Leader 2U
Creature- Fish
When ~ enters the battlefield, all other fish gain +1/+1 until the end of the turn.
2/2
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Petty Holmgang 1R
Enchantment (U)
When Petty Holmgang enters the battlefield, draw a card.
Whenever an equipped creature you control blocks or becomes blocked by an equipped creature, you gain control of each Equipment attached to the second creature at end of combat. Unattach them.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Shipwreck Siren UR
Creature - Siren (U)
Flying, haste, ethereal 2 (This enters the battlefield with two ethereal counters. When it attacks, blocks, or activates an ability, remove an ethereal counter from it. When the last is removed, sacrifice it at the end of turn.)
Whenever a counter is removed from Shipwreck Siren, target creature cannot block this turn.
Some distractions are deadly.
<<playing with some mechanics for Rhymnir>>
Release From Soil G
Sorcery (Uncommon)
You may cast Release From Soil only from your graveyard.
Return target land card from your graveyard to the battlefield.
Confessional Cleric 1WW
Creature — Human Cleric (U)
When Confessional Cleric enters the battlefield, exile target creature an opponent controls until Confessional Cleric leaves the battlefield.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
"Come, tell me your sins my child. Let me free your soul from the burden of guilt."
1/2
Planar Exploration 2G
Enchantment (U)
Whenever a Portal enters the battlefield under your control, choose one:
Simic Sapangler 2GU
Creature - Plant Spider (U)
Vigilance, reach
Creatures with power less than ~'s must block it if able.
2/4