Giants
CMC 6 or greater
Monohybrid
Family
Extra Steps or Turns
Draw 3+ cards
"You can't win the game"
Rules of the Game
This contest is a hybrid of the DCC, IIW/winner is judge games like Club Flamingo, and Restriction pool games like Battle Seaway. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To Enter:
1. Post a card that fits at least two of the current challenges and which challenges you are fulfilling.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one)
3. It is recommended you include a new challenge (NC:) in your post.
Each day we use the challenges of the entries from two days ago (the entries that were voted on yesterday) if there are fewer than five, the thread creator should add challenges to make up the differance.
Scoring:
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat. 1/12). The top overall scorer(s) at the end of this period will be the winner(s).
Raptorchan 4 Cardz5000 4
Subject16 1
Note of the Day:
Thank you for all the extra restrictions! Just need one restriction per entry moving forward.
Everyone be safe tonight!
Meditating Cenn3GW
Creature - Kithkin Archer (R)
Champion a Kithkin or Archer
Defender, reach
At the beginning of your upkeep, put three +1/+1 counters on another Kithkin creature you control. That creature gains trample until end of turn.
At the beginning of each opponent's upkeep, put a +1/+1 counter on each other Archer creature you control. Those creatures gain first strike until end of turn.
3/3
New challenge for yesterday: Monohybrid
New challenge for today: Weirds
Sleeping Yudo
⚫ Land Creature — Island Fish (U) (Sleeping Yudo isn’t a spell, it’s affected by summoning sickness, and it has “T: Add U.”)
Defender
0/2
Cemetery Rising2BB
Enchantment (Mythic Rare)
Cumulative Upkeep - Put the top card of your library into your graveyard. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, if there are exactly thirteen creature cards in your graveyard, sacrifice Cemetery Rising and return each of those creatures to the battlefield under your control.
NC for yesterday: Extra Steps/Turnz
NC for tomorrow: Sacrifice
Trapdoor Fall 4W
Instant (Uncommon)
Destroy target blocking or blocked creature. Gain 1 life.
flashback--B, sacrifice a non-blocking creature with defender
Amulet of Petrification2
Artifact - Equipment {U}
Ensnared creature has base power 0 and defender.
Ensnare 2(2: Attach to target creature. Ensnare only as a sorcery.)
NC for yesterday: "You can't win the game"
NC for tomorrow: Vyrn
Aurora Thunderer3RR
Creature - Giant Shaman (R)
Protection from converted mana cost 4 or less
Whenever you cast a spell with converted mana cost 6 or greater, put a dawn counter on Aurora Thunderer.
At the beginning of your upkeep, if Aurora Thunderer has three or more dawn counters on it, you win the game.
5/2
Arbiter of Preservation4WW
Creature - Giant Wizard (Rare)
Vigilance
Players can't win or lose the game.
Whenever another nontoken creature dies, it's owner return it to their hand at the beginning of the next end step. "All life has equal value. I shall not allow a single death."
7/7
Mentor of Nyoset4UU
Creature - Sphinx (R)
Flying Pristine - When Mentor of Nyoset enters the battlefield, draw a card for each blue mana spent to cast it.
3/3
Overreach(2/R)(2/R)(2/R)
Sorcery {MR}
Flip three coins. For each heads, take an extra turn after this one. At the beginning of any opponent’s next upkeep, you lose the game.
NC: Common
Private Mod Note
():
Rollback Post to RevisionRollBack
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Today's Challenges:
CMC 6 or greater
Monohybrid
Family
Extra Steps or Turns
Draw 3+ cards
"You can't win the game"
This contest is a hybrid of the DCC, IIW/winner is judge games like Club Flamingo, and Restriction pool games like Battle Seaway. If you are unfamiliar with either of those the rules for this contest will be explained below.
Anyone can enter each day.
To Enter:
1. Post a card that fits at least two of the current challenges and which challenges you are fulfilling.
2. In the same post, name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one)
3. It is recommended you include a new challenge (NC:) in your post.
Each day we use the challenges of the entries from two days ago (the entries that were voted on yesterday) if there are fewer than five, the thread creator should add challenges to make up the differance.
Scoring:
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat. 1/12). The top overall scorer(s) at the end of this period will be the winner(s).
Cardz5000 4
Subject16 1
Note of the Day:
Thank you for all the extra restrictions! Just need one restriction per entry moving forward.
Everyone be safe tonight!
Yesterday's Entries
Giants, CMC 6 or greater
Aurora Thunderer 3RR
Creature - Giant Shaman (R)
Protection from converted mana cost 4 or less
Whenever you cast a spell with converted mana cost 6 or greater, put a dawn counter on Aurora Thunderer.
At the beginning of your upkeep, if Aurora Thunderer has three or more dawn counters on it, you win the game.
5/2
New challenge: The Loner mechanic
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Giants, You can't win the game
Arbiter of Preservation 4WW
Creature - Giant Wizard (Rare)
Vigilance
Players can't win or lose the game.
Whenever another nontoken creature dies, it's owner return it to their hand at the beginning of the next end step.
"All life has equal value. I shall not allow a single death."
7/7
New Challenge: Archenemy
CMC6+ and draw 3+
Mentor of Nyoset 4UU
Creature - Sphinx (R)
Flying
Pristine - When Mentor of Nyoset enters the battlefield, draw a card for each blue mana spent to cast it.
3/3
NC: Evil side of white
CMC 6 or greater
Monohybrid
Extra Steps or Turns
Overreach (2/R)(2/R)(2/R)
Sorcery {MR}
Flip three coins. For each heads, take an extra turn after this one. At the beginning of any opponent’s next upkeep, you lose the game.
NC: Common