Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
Happy Halloween, and don't forget to enter for the last posting day of the month!
Mad Shaman
Creature - Human Shaman (R) T: Exile target land card from a graveyard. Add RR to your mana pool. R, T: Discard a land card. Mad Shaman deals 2 damage to target creature or player. G, T: Sacrifice a land card. You gain 2 life.
1/2
Legislative LabyrinthW
Instant (R)
Exile target creature. Its controller gets a dismissal counter and may pay it at any time to counter a noncreature spell.
Tari's CleansingXXXWW
Sorcery (Rare)
Choose X permanent types other than land. Destroy them. "Every last one of you is guilty. Thus my sentence carries out."
Markov Orphanage
Land (U) T: Add C. 4W, T: You gain 1 life for each Human creature you control.
___________________________________________ The food is too weak to fend for themselves.
Eidolon of Redemption2W
Enchantment Creature - Spirit (R)
Bestow 3WW
Enchanted Creature gets +2/+1
Whenever ~ or enchanted creature dies, return all auras in your graveyard that were attached to it when it died to the battlefield. Attach them to another target creature.
2/1
Hermit's Solitude Land - Desert {R}
You may let Hermit's Solitude enter the battlefield tapped. If you do, search your library for a card named Hermit's Solitude, reveal it, put it into your hand, then shuffle your library. T: Add C. T, Discard a card named Hermit's Solitude: Add one mana of any color.
Scatterblast1RG
Instant (U)
Choose two, you may choose one mode more than once -
• ~ deals 1 damage to each creature with flying.
• ~ deals 1 damagee to each creature without flying.
Tibalt, Torturous Protege B
Legendary Planeswalker-Tibalt
0-Sacrifice a creature. If you do, put loyalty counters on ~ equal to its toughness.
-2-Create a 2/2 black and red Devil creature token
-5-Choose one: Target opponent discards 3 cards, OR target opponent sacrifices 2 creatures.
1 starting Loyalty
Decennial Renewal Sorcery {M}
Choose any number of target nonland permanent cards among graveyards with total converted mana cost 10 and exile them. You must choose at least one card from each graveyard if able. Then choose any number of target nonland permanents with total converted mana cost 10 and destroy them. For each player you must choose at least one card that player controls. Then return the exiled cards to the battlefield under their owner's control.
Horrors Without End 4BB
Enchantment - Aura Curse (M)
Enchant player
Enchanted player has "At the beginning of your upkeep, each opponent may choose a Demon, Horror, Devil, Vampire, Spirit, Zombie, Werewolf, or Curse card from a graveyard and put it onto the battlefield under their control.
________________________________________ "Innistrad's worldsoul has the interesting habit of inscribing the maliciousness of its own denizens upon itself, creating a never-ending cycle." -Wilhem of the Dornen, diary excerpt
Tortuous Pattern2B
Enchantment-Aura
Enchant creature
Enchanted creature is unblockable.
If enchanted creature deals damage to a player, that player discards a card. "Just looking at him gives me a headache!"
Gleemax Mark II20
Legendary Artifact (M)
It's always also your turn. (You untap during other players' untap steps, your upkeep abilities trigger during their upkeeps, you draw during their draw steps, you can play lands and cast artifact, creature, enchantment, planeswalker, and sorcery spells during their main phases, can attack with creatures during their combat phases, and, uh... end during their ending phases.) He's back, and about 5,000,000% more mana-efficient.
Ran out of energy towards the end of the month, but I've been more or less saving this one.
Doomed2B
Instant (R)
Target opponent reveals their hand. You choose a non-land card from it. That player discards that card.
//
Fail1UU
Sorcery (R)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until the end of the turn, you may counter each spell target opponent casts.
Terrain Advantage1R
Sorcery (U)
Whenever a creature attacks this turn it gains +1/+0 and trample until end of turn.
Awaken X — XRG(If you cast this spell for XRG, also put X +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
___________________ Sometimes it pays to bring the home-field advantage with you.
Blood TitheWB
Enchantment (R)
Instant and sorcery spells costs an additional 2 life to cast.
Activated abilities cost an additional 2 life to activate. Blood is the true price of power.
Duskmantle Disguise2
Artifact - Equipment (U)
The equipped creature cannot be blocked by creatures that share a color with it, or targeted by spells that share a color with it. (U/B)(U/B): Choose a color, the equipped creature becomes that color and loses all other colors until of turn.
Equip 2
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andHappy Halloween, and don't forget to enter for the last posting day of the month!
valleybeyond 74 (+2)
Antiantiserum 68 (+2)
void_nothing 64 (+4)
Subject16 60 (+1)
Indighost 58 (+1)
Flintlock 55
netn10 23 (+0)
NightArcher 16
lookashiny 14 (+0)
master_of_the_universe 13 (+4)
Raptorchan 12
zdtsd 9*
BrainPo 6 (+1)
Zemoo 5 (+2)
Groovelord 2
Sephon19 1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Tibalt, Torturous Protege B
Legendary Planeswalker-Tibalt
0-Sacrifice a creature. If you do, put loyalty counters on ~ equal to its toughness.
-2-Create a 2/2 black and red Devil creature token
-5-Choose one: Target opponent discards 3 cards, OR target opponent sacrifices 2 creatures.
1 starting Loyalty
Deal with it.
Sorcery {M}
Choose any number of target nonland permanent cards among graveyards with total converted mana cost 10 and exile them. You must choose at least one card from each graveyard if able. Then choose any number of target nonland permanents with total converted mana cost 10 and destroy them. For each player you must choose at least one card that player controls. Then return the exiled cards to the battlefield under their owner's control.
Horrors Without End
4BB
Enchantment - Aura Curse (M)
Enchant player
Enchanted player has "At the beginning of your upkeep, each opponent may choose a Demon, Horror, Devil, Vampire, Spirit, Zombie, Werewolf, or Curse card from a graveyard and put it onto the battlefield under their control.
________________________________________
"Innistrad's worldsoul has the interesting habit of inscribing the maliciousness of its own denizens upon itself, creating a never-ending cycle." -Wilhem of the Dornen, diary excerpt
Tortuous Pattern 2B
Enchantment-Aura
Enchant creature
Enchanted creature is unblockable.
If enchanted creature deals damage to a player, that player discards a card.
"Just looking at him gives me a headache!"
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Gleemax Mark II 20
Legendary Artifact (M)
It's always also your turn. (You untap during other players' untap steps, your upkeep abilities trigger during their upkeeps, you draw during their draw steps, you can play lands and cast artifact, creature, enchantment, planeswalker, and sorcery spells during their main phases, can attack with creatures during their combat phases, and, uh... end during their ending phases.)
He's back, and about 5,000,000% more mana-efficient.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Ran out of energy towards the end of the month, but I've been more or less saving this one.
Doomed 2B
Instant (R)
Target opponent reveals their hand. You choose a non-land card from it. That player discards that card.
//
Fail 1UU
Sorcery (R)
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until the end of the turn, you may counter each spell target opponent casts.
Terrain Advantage 1R
Sorcery (U)
Whenever a creature attacks this turn it gains +1/+0 and trample until end of turn.
Awaken X — XRG (If you cast this spell for XRG, also put X +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
___________________
Sometimes it pays to bring the home-field advantage with you.
My Cubes:Pauper|Archetype
My Deviant Art
Blood Tithe WB
Enchantment (R)
Instant and sorcery spells costs an additional 2 life to cast.
Activated abilities cost an additional 2 life to activate.
Blood is the true price of power.
Duskmantle Disguise 2
Artifact - Equipment (U)
The equipped creature cannot be blocked by creatures that share a color with it, or targeted by spells that share a color with it.
(U/B)(U/B): Choose a color, the equipped creature becomes that color and loses all other colors until of turn.
Equip 2