Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Spark Theft 3
Sorcery (R)
As an additional cost to cast Spark Theft, exile a planeswalker card from a graveyard.
Put two loyalty counters onto target creature, that creature is a legendary planeswalker in addition to its other card types and has all the loyalty abilities of the planeswalker exiled to cast Spark Theft. For over half a century, the Myojin of Night's Reach had been stranded on a world not her own. With the lighting of the soul-wick, her ascension and escape are at hand.
Borderland General1WW
Creature - Human Knight (R)
Vigilance
At the beginning of each opponent's upkeep, if the difference between the number of lands controlled by you and that opponent is two or greater, create a 1/1 Soldier creature token with vigilance.
--- The kings on the borders have their keen eyes everywhere, bent on preventing any encroachment on their small territories. 2/3
Unstable Injection(U/R)
Enchantment - Aura (U) (U/R): Enchanted Creature gets +1/-1 until end of turn. After his run in with that Izzet nutcase, Krag was feeling a little weird...
Parts Wanted1R
Sorcery (C)
Destroy target artifact. Return up to one target artifact card from your graveyard to your hand. "I needed a carbulator for my engine to work, so I took one from that dragster over there."
-Tok, Goblin Mechanic
Nightly Charge3B Enchantment {R}
Whenever three or more black creatures you control attack, you may return target black creature card from a graveyard to the battlefield tapped and attacking. If you do, sacrifice a creature at end of combat.
Collecting for VizkopaWB
Enchantment (Rare)
Tap an untapped creature you control: Tap target creature unless its controller pays 2 life. In one way or another, everyone owns something to the Orzhov.
Curse of Paranoia5UB
Enchantment - Aura Curse (R)
Whenever a permanent controlled by enchanted player is the target of a spell or ability, that player sacrifices it.
Metamorphic MutationxGU
Enchantment - Aura (R)
Enchant creature
As ~ enters the battlefield, choose a creature on the battlefield.
When ~ enters the battlefield put X +1/+1 counters on the enchanted creature.
The enchanted creature is a copy of the chosen creature. 2GU: Choose a creature on the battlefield, the enchanted creature becomes a copy of it. ”Who am I? I’m you, but better.” - Unknown
Duality of Light and Shadow 6BW
Sorcery (U)
Create a 4/4 white Angel creature token with flying and a 4/4 black Demon creature token with flying.
Duality of Light and Shadow costs 4 less to cast if you gained 5 or more life this turn.
-------------- The First Angel was born from the light created by the birth of the multiverse and the shadows cast by that light spawned the First Demon. This symbiosis held true for all others of their kind until the Era of Stagnation.
Scroll Peddler2UU
Creature - Human (UC)
At the beginning of combat on each player's turn, that player may choose to skip their combat phase. If they do, they may look at the top three cards of their library, reveal an instant or sorcery card from among them and put it into their hand. Then they put the rest on the bottom of their library in any order. 1/3
Rimewind Prospector2R Snow Creature — Yeti Warrior {UC}
Avalanche 1 (When you cast this spell from your hand, exile cards from the top of your library until you exile a card with avalanche. If its avalanche value is smaller than this card's avalanche value, you may cast it without paying its mana cost. Otherwise, put it into your hand. Put the exiled cards on the bottom of your library in a random order.)
3/3
Oozeplosion 1UG
Instant [U]
Destroy target nonland permanent. That permanent's controller creates an X/X Green Ooze creature token, where X is its converted mana cost.
Put a +1/+1 counter on each Ooze creature you control.
Frenetic Rift Servant4R
Creature - Efreet (U)
Flying, Haste
Suspend 5-R(Rather than cast this card from your hand, you may pay R and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
At the beginning of your upkeep, if ~ is suspended, flip a coin. If you win the flip you may remove an additional time counter.
3/2
Worldly CommunionGU
Sorcery (Uncommon)
Convoke (Your creatures can help cast this spell. Each creature you tap whilst casting this spell pays for 1 or for one mana of that creature's color.) Converge - Create a 1/1 Green Elemental creature token for each color of mana spent to cast this spell and for each color among creatures that Convoked this spell.
Bowing World-GiftW
Creature - Kor Monk (U)
Bowing World-Gift enters the battlefield tapped.
When Bowing World-Gift enters the battlefield, draw a card.
1/1
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andA few standings changes here...
void_nothing 34 (+5)
valleybeyond 31 (+0)
Subject16 31 (+1)
Indighost 30 (+5)
Flintlock 28 (+2)
Antiantiserum 26 (+1)
netn10 13
Raptorchan 8
lookashiny 5 (+0)
NightArcher 4
zdtsd 2 (+2)
Zemoo 2
Groovelord 2
master_of_the_universe 0
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Votes: netn10, Subject16
Curse of Paranoia 5UB
Enchantment - Aura Curse (R)
Whenever a permanent controlled by enchanted player is the target of a spell or ability, that player sacrifices it.
Metamorphic Mutation xGU
Enchantment - Aura (R)
Enchant creature
As ~ enters the battlefield, choose a creature on the battlefield.
When ~ enters the battlefield put X +1/+1 counters on the enchanted creature.
The enchanted creature is a copy of the chosen creature.
2GU: Choose a creature on the battlefield, the enchanted creature becomes a copy of it.
”Who am I? I’m you, but better.” - Unknown
Duality of Light and Shadow
6BW
Sorcery (U)
Create a 4/4 white Angel creature token with flying and a 4/4 black Demon creature token with flying.
Duality of Light and Shadow costs 4 less to cast if you gained 5 or more life this turn.
--------------
The First Angel was born from the light created by the birth of the multiverse and the shadows cast by that light spawned the First Demon. This symbiosis held true for all others of their kind until the Era of Stagnation.
Rabbit Swarm 1GG
Sorcery (U)
Create X 0/1 Rabbit tokens, where X is the number of Forests you control.
GENERATION 12: The first time you see this, copy and paste it into your signature and add 1 to the generation number. It's a social experiment.
Knowledge Drake 2RU
Creature-Drake Wizard
Flying, Prowess
Knowledge-Whenever you draw your second card in a turn, draw a card.
3/3
Deal with it.
Scroll Peddler 2UU
Creature - Human (UC)
At the beginning of combat on each player's turn, that player may choose to skip their combat phase. If they do, they may look at the top three cards of their library, reveal an instant or sorcery card from among them and put it into their hand. Then they put the rest on the bottom of their library in any order.
1/3
Snow Creature — Yeti Warrior {UC}
Avalanche 1 (When you cast this spell from your hand, exile cards from the top of your library until you exile a card with avalanche. If its avalanche value is smaller than this card's avalanche value, you may cast it without paying its mana cost. Otherwise, put it into your hand. Put the exiled cards on the bottom of your library in a random order.)
3/3
Oozeplosion 1UG
Instant [U]
Destroy target nonland permanent. That permanent's controller creates an X/X Green Ooze creature token, where X is its converted mana cost.
Put a +1/+1 counter on each Ooze creature you control.
Frenetic Rift Servant 4R
Creature - Efreet (U)
Flying, Haste
Suspend 5-R(Rather than cast this card from your hand, you may pay R and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
At the beginning of your upkeep, if ~ is suspended, flip a coin. If you win the flip you may remove an additional time counter.
3/2
My Cubes:Pauper|Archetype
My Deviant Art
Worldly Communion GU
Sorcery (Uncommon)
Convoke (Your creatures can help cast this spell. Each creature you tap whilst casting this spell pays for 1 or for one mana of that creature's color.)
Converge - Create a 1/1 Green Elemental creature token for each color of mana spent to cast this spell and for each color among creatures that Convoked this spell.
Bowing World-Gift W
Creature - Kor Monk (U)
Bowing World-Gift enters the battlefield tapped.
When Bowing World-Gift enters the battlefield, draw a card.
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝