Satyr Enchanter, taken from MTG Art, by Sidharth Chaturvedi and Wizards of the Coast
Welcome to the Card Creation League! Everyone is free to participate in either or both of the first two rounds. Come join us!
Theme
From a high-concept CCL to a low-concept one; this month will mostly focus on rarity and Draft.
To build a good Limited deck, you usually need to incorporate multiple rarities; to make for more exciting games, R&D has in recent years focused on giving all the color pairs potential strategies to cohesively draft around. These complementary facts will be your final challenge together.
Challenge
Design four cards - a common, uncommon, rare, and mythic. They must use exactly two colors between all of them and all relate to a single draft theme or archetype.
Your cards can be, for example, three monored and one monowhite, one red-white and three colorless, or any other combination of two colors as long as EXACTLY two colors are used.
Make sure to include a rarity.
PLEASE NOTE: This month will continue the use of the "Mandatory Top 3 Rule." For this month, you must submit a Top 3 during a round's critique period in order to receive any points for the round. Submitting critiques as well will be worth 2 bonus points in the round.
Contestants:
Hemlock
Koopa
Your submissions are due Tuesday, August 7th, 23:59 EST.
Schedule
Round 1 — Open to Everyone (July 1st-6th)
Round 2 — Open to Everyone (July 7th–12th)
Rounds 1 and 2 Critiques (Due July 15th)
Top 6 — Open to top 8 finishers (July 18th–21st)
Top 6 Critiques (Due July 23rd)
Top 4 — Open to top 4 finishers from last round (July 25th–28th)
Top 4 Critiques (Due July 30th)
Final (End of month, winner determined by public poll)]
Good luck Hemlock! I am notorious for choking in the late rounds!!
Bloom2G
Sorcery (C)
Choose one -
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
You may play up to two additional lands this turn.
Life finds a way.
Oboro Frostcaller2UU
Creature - Moonfolk (U)
Flying 2, Return two lands you control to their owner's hands: Tap target creature. It doesn't untap during its controller's next untap step.
2/3
Kami of Shifting Realities3GU
Creature - Spirit (R)
When Kami of Shifting Realities enters the battlfield, return target permanent to it's owner's hand. Then you may put a land from your hand onto the battlefield tapped. A gust of wind, a changed world.
3/3
Kogi, the Moon Unfolded4UUU
Legendary Creature - Moonfolk (MR)
Flying
Whenever a land you control leaves the battlefield, return another target permanent to its owner's hand. 5, Return three lands you control to their owner's hands: Take an extra turn after this one.
4/4
Dayspring DoveW
Creature - Elemental Bird (c)
Flying
When Dayspring Dove enters the battlefield, you may return target aura card from your graveyard to your hand. Each day brings new light and new strenght
1/1
Spiritual FortitudeW
Enchantment - Aura (u)
Enchant creature
Enchanted creature gets +1/+0.
When enchanted creature dies, if it's not a token, create a white 1/1 Spirit token with flying, then attach Spiritual Fortitude to that creature.
Inspiring Leadership1WW
Envhantment - Aura (r)
Enchant creature you control
Enchanted creature has +2/+2 and vigilance.
Other creatures you control have +1/+1 and vigilance.
Ausia, Angel of Arts2UUWW
Legendary Creature - Angel (m)
Flying
Whenever a nontoken aura you control is attached to Ausia, Angel of Arts, for each other creature you control, create a token that's a copy of that aura and attach it to that creature.
5/5
“Full Complement”
Satyr Enchanter, taken from MTG Art, by Sidharth Chaturvedi and Wizards of the Coast
Theme
From a high-concept CCL to a low-concept one; this month will mostly focus on rarity and Draft.
To build a good Limited deck, you usually need to incorporate multiple rarities; to make for more exciting games, R&D has in recent years focused on giving all the color pairs potential strategies to cohesively draft around. These complementary facts will be your final challenge together.
Challenge
Contestants:
Hemlock
Koopa
Schedule
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Bloom 2G
Sorcery (C)
Choose one -
Oboro Frostcaller 2UU
Creature - Moonfolk (U)
Flying
2, Return two lands you control to their owner's hands: Tap target creature. It doesn't untap during its controller's next untap step.
2/3
Kami of Shifting Realities 3GU
Creature - Spirit (R)
When Kami of Shifting Realities enters the battlfield, return target permanent to it's owner's hand. Then you may put a land from your hand onto the battlefield tapped.
A gust of wind, a changed world.
3/3
Kogi, the Moon Unfolded 4UUU
Legendary Creature - Moonfolk (MR)
Flying
Whenever a land you control leaves the battlefield, return another target permanent to its owner's hand.
5, Return three lands you control to their owner's hands: Take an extra turn after this one.
4/4
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Holder
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Elemental Bird (c)
Flying
When Dayspring Dove enters the battlefield, you may return target aura card from your graveyard to your hand.
Each day brings new light and new strenght
1/1
Spiritual Fortitude W
Enchantment - Aura (u)
Enchant creature
Enchanted creature gets +1/+0.
When enchanted creature dies, if it's not a token, create a white 1/1 Spirit token with flying, then attach Spiritual Fortitude to that creature.
Inspiring Leadership 1WW
Envhantment - Aura (r)
Enchant creature you control
Enchanted creature has +2/+2 and vigilance.
Other creatures you control have +1/+1 and vigilance.
Ausia, Angel of Arts 2UUWW
Legendary Creature - Angel (m)
Flying
Whenever a nontoken aura you control is attached to Ausia, Angel of Arts, for each other creature you control, create a token that's a copy of that aura and attach it to that creature.
5/5