Prepare for an informal and collegial card-making journey on the high seas with me, your captain aboard the good ship Italian Lunchtime, a Flamingo-class interplanar catamaran. This contest will see you pick restrictions every round which will stick with you the entire time. Once you have a card restriction in your kit, you can't get rid of it for this entire trip, so choose wisely. What restrictions you may pick might possibly depend on what happened in previous rounds, and some restrictions may earn you bonus points for successfully using them. However, you won't be required to use every restriction in your kit every round.
Each round you'll design cards according to the challenge and the restrictions placed upon you. Afterwards you'll be assigned to judge another contestant at random, and I will also score everyone, out of a possible score of 10 points per round. Round scores will be the average of my score and your peer score, and if you fairly judge the card(s) given to you with a few constructive comments, you'll get 2 bonus points that round.
Nobody gets eliminated - we're not in the business of keelhauling here, although if you lollygag and don't submit before a deadline you lose the chance to score in that round!
Always remember to track your restrictions from round to round. Copy and paste the ones you take into a spoiler now and add to it in later rounds.
The contest ends when we reach our destination. Along the way we'll learn to laugh, cry, love, and maybe earn some special surprises.
We escaped our attackers without bothering to ask why they were so mad. By necessity we split up, and wound up taking different routes to an inland city that turned out to be much more welcoming once we met up again!
Round challenge: Pick two more restrictions (or enough restrictions such that you have seven overall) and fulfill five of the seven of your total restrictions with between two and five cards. You must mark which are used for the round and which aren't; I recommend two separate spoiler boxes. You can once again pick only one bonus restriction, so this means either two normal or one normal and one bonus restriction. The cards must loosely represent how you got to the hospitable city and/or who lives there and what's going on there.
(Now is a good time to note that if you've picked restrictions that contradict one another at any point and "designed yourself into a corner", you can still enter and try to fulfill as many as possible, but prepare for stiff point penalties!)
Your deadline is 23:59 Eastern, Saturday, June 30th! GLHF!
•Indicated: A double-faced card whose faces share no colors.
℞Day Long Trip to the Pharmacy: A card that causes someone other than its controller to gain life.
⛦Class Specialization Wizard: A Wizard creature card using no non-evergreen keywords.
➽Redirect?: A card that targets but doesn't counter spells.
◑No-Touching Joust: An uncommon mirrored pair.
🢆Megiddo's Justice: A Bird without flying.
〆A Pox Upon You: A Curse.
℣Michelangelo Was a Hack: A card based on a painting made before 1900 (link the painting).
⁇Check 'Em: A creature with printed power and toughness each equal to the post number (within the thread) your entry is in.
⅞Grizzled Young Grinder: A card that would be approximately a third pick in Draft.
❿One Decade Ago: A rare card that could have been printed in Shadowmoor or Eventide.
⸎Aren't Supplements Great: A card specifically for Planechase, Archenemy, or 2HG.
1⁄2Better Half: A card that melds with another card, but not the card it melds with.
⩀I Briefly Thought Wall of Roots Was in Core 19: A powerful uncommon green wall.
ℌClass Specialization Assassin: A Assassin creature card using no non-evergreen keywords.
⸙All You Need is Love: A card that is strongly Plankton in a multiplayer context.
㎭Git Gud Skrub: A card you would have loved when you opened your very first booster pack.
☫Earn That Sigil: All of your cards have a flavor or mechanical connection to Bant.
❿Demi: A card that causes one or more players to lose half their life.
🄰In the Beginning: A card that references/homages a card that was in Alpha but not in Revised.
✜Beep Beep Boop: An Assembly-Worker.
🜲Is Runnin Wild: A card with the same name as the finishing move of a currently active professional wrestler.
℧Chaos Theory: A card that causes two or more players to flip coins.
№Reserve, Schmeserve: A Magus in the style of the Time Spiral block or Commander megacycle ones.
✝Axion Estin: A multicolor Angel creature.
⅊MDenham Memorial Award: A creature whose creature types have never appeared on a creature of its color(s) before, discounting changelings/Mistform Ultimus.
㉉Peevedness of Marit Lage: A card that can win the game by itself on your next turn after you play it.
⟲TM49: A card with echo.
♠Forbidden Dance: A card that references or is based on another card that was at one point banned in Standard.
▒Some Kind of Horrible Glitch: An un-card.
⨶Forum Explorer Club: The next prompt in a CCCG game at the time you make the card. (Quote the prompt post.)
❿Predictabo: A card using a futureshifted mechanic that was not printed in a set other than Future Sight.
℞Day Long Trip to Target: All of your card give a positive effect to an opponent.
‽Counterburn is a Man's Deck: None of your cards are creatures and all of them deal damage, counter spells, and/or destroy permanents.
ↂUlamog's Thumbs Up: A Kraken, a Leviathan, an Octopus, AND a Serpent.
㍩Megiddo's Kingdom: Create the maximum number of cards and all of them must be multicolored.
⌬AP Credit for Nyxcraft: All your cards are rare enchantment creatures.
ⅎAeternitatis: All of your cards are legendary.
℻This Is the Best Kind of Design: All of your cards are narrow hosers.
⏏Don't Want to Live on This Planet Anymore: A Karn or Ugin planeswalker and a world enchantment.
₿Eat the Rich: A card that - in the judges' estimation - would be worth $50 or more even when no longer in Standard.
㍰Eight Days a Week: A card that can grant extra turns at lower than rare.
ℵGelt: A card with converted mana cost exactly 1.
➽Probably Chaff: A black card that targets but doesn't destroy or reduce the power and toughness of creatures.
𝍆Feroz is Serious About His Ban: All of your cards have a flavorful connection to Ulgrotha. (BONUS)
♠Forbidden Dance: A card that references or is based on another card that was at one point banned in Standard.
ℨClass Specialization Rogue: A Rogue creature card using no non-evergreen keywords.
🄰In the Beginning: A card that references/homages a card that was in Alpha but not in Revised.
⁇Check 'Em: A creature with printed power and toughness each equal to the post number (within the thread) your entry is in.
Ihsan's Rage2BR
Instant (U)
Until end of turn, target creature gains trample and gets +X/+0, where X is its power. Whenever that creature deals damage this turn, its controller loses that much life. In a moment, the Baron turned righteous anger to eternal anguish.
Gelt + Forbidden Dance (Mind Over Matter) + Class Specialization Rogue + Check 'Em (2)
Rumor ChaserU
Creature - Faerie Rogue (R)
Flying
Discard a card: Tap or untap target artifact, creature or land. Only any opponent may activate this ability. "Those blabbering fae aren't much good as spies, unless you want your enemies to know all your secrets."
- Reveka, Wizard Savant
2/2
High Holy Day: A card with converted mana cost exactly 7. AP Credit for Alchemy: All your cards are rare artifacts. Beep Beep Boop: An Assembly-Worker. Forum Explorer Club: The next prompt in a CCCG game at the time you make the card: Name's Not Quite the Same- Gideon's Lawkeeper. (I went deep on this one.) Predictabo: A card using a futureshifted mechanic that was not printed in a set other than Future Sight. In the Beginning: A card that references/homages a card that was in Alpha but not in Revised.
No Time to Read: None of your cards has more than fifteen words of rules text. (Bonus!)
(An Assembly-Worker, and a card with a futureshifted mechanic)
Goldsmith Worker4
Artifact Creature- Assembly-Worker (R)
As long as Goldsmith Worker is untapped, you have absorb 1.(If a source would deal damage to you, prevent 1 of that damage.) T: Add CC. During the festival of Kyuukaounn, even the golden workers stop their sacred labor to dance in appeasement of the mountain guardian.
1/1
(A card that costs seven, and a card with the word "Lawkeeper" in the name.)
Lawkeeper of the Gods7
Artifact Creature- Golem (R)
Vigilance, reach T: Each player draws two cards. T: Each player sacrifices a permanent. The elders make the golems, the golems keep the rituals, the rituals appease the gods, the gods enlighten the elders.
5/5
(A card that references a card removed from revised- Gauntlet of Might):
Kyuukaounn, Voice of Mt. Nuaou5
Legendary Artifact Creature- Frog (R)
When a mountain is tapped for mana, its controller adds an additional R. At his cry, the sky is filled with ten thousand fire spirits.
3/3
♦Tribute to Godot: None of your cards this round can be red.
•Devoid the Noid: A colorless nonartifact card.
⸎Aren't Supplements Great: A card specifically for Planechase, Archenemy, or 2HG.
🜲Is Runnin Wild: A card with the same name as the finishing move of a currently active professional wrestler.
Bonus:
🀨Pretty Tech in Hobo Magic: None of your cards have mana costs. ㍰Eight Days a Week: A card that can grant extra turns at lower than rare. ‽Counterburn is a Man's Deck: None of your cards are creatures and all of them deal damage, counter spells, and/or destroy permanents.
Twist of Fate
Scheme (C)
Hidden Machinations (When you draw this scheme, set it aside face-down. You may set this scheme in motion at any time by revealing it.)
When you set this scheme in motion, counter target spell or ability that targets only you. Copy the spell for each opponent that spell could target. Each copy targets a different opponent.
The Broken Lands
Plane - Amonkhet (C)
All basic lands are Deserts with “T: Add C” and lose all other subtypes and abilities.
Whenever you roll , Deserts you control gain “T: This deals 1 damage to target creature that’s attacking you or a planeswalker you control.” until a player planeswalks.
• Bonus No Time to Read: None of your cards has more than fifteen words of rules text. • log:log A Treefolk or nonbasic Forest. • Forbidden Dance: A card that references or is based on another card that was at one point banned in Standard. • New In the Beginning: A card that references/homages a card that was in Alpha but not in Revised. • NewBonus Aeternitatis: All of your cards are legendary.
🢆Megiddo's Justice: A Bird without flying.
🜇Antitribu: All of your cards are creatures, and none of your cards share a creature type.
¶Ghost Chups II: A card that is legendary and common or uncommon.
➽Redirect?: A card that targets but doesn't counter spells.
⩀I Briefly Thought Wall of Roots Was in Core 19: A powerful uncommon green wall.
⌛No Time to Read: None of your cards has more than fifteen words of rules text.
㍰Eight Days a Week: A card that can grant extra turns at lower than rare.
NORMAL
🢆Megiddo's Justice: A Bird without flying.
🜇Antitribu: All of your cards are creatures, and none of your cards share a creature type.
¶Ghost Chups II: A card that is legendary and common or uncommon.
⩀I Briefly Thought Wall of Roots Was in Core 19: A powerful uncommon green wall.
BONUS
⌛No Time to Read: None of your cards has more than fifteen words of rules text.
❥Anime Was a Mistake: A card with splice onto Arcane. ✝I Win Again, God: A card that can remove one or more permanents with indestructible from the battlefield. ✝Axion Estin: A multicolor Angel creature. ❿Demi: A card that causes one or more players to lose half their life. ☯O-Kagachi's Pissed: A mythic rare white and black instant or sorcery connected to Kamigawa. ₿Eat the Rich: A card that - in the judges' estimation - would be worth $50 or more even when no longer in Standard. ℣Michelangelo Was a Hack: A card based on a painting made before 1900 (link the painting).
The School of Meletis
Legendary Land (R)
Whenever you cast an Enchantment Creature Spell, untap The School of Meletis. T: Add C. When a star is born in the heavens it signals a revelation among mortals.
Lost Generation3WB
Sorcery (M)
Exile all creatures. Then, if 5 or more creatures were exiled this way, each player loses half their life, rounded down. The Kami war slew the elders of mankind leaving children to raise themselves.
Tarev, the Fallen1WUB
Legendary Creature - Angel (M)
Flying
Whenever an opponent casts a spell, if it shares a name with a card in their graveyard, you may exile it. "I remember well my defeat, infidel. It will never happen again."
4/4
Stimulated Agony1R
Instant - Arcane (U)
Stimulated Catastrophe deals 2 damage to any target for each arcane spell you cast this turn.
Splice onto Arcane 1R
Grizzled Young Grinder: A card that would be approximately a third pick in Draft. [NEW!]
I Briefly Thought Wall of Roots Was in Core 19: A powerful uncommon green wall.
Used
Regular:
Tribute to Godot: None of your cards is red.
Ghost Chups II: A card that is legendary and common or uncommon.
Bonus:
Feroz was serious about his ban: All your cards have flavor connection to Ulgrotha.
No time to read:
None of your cards has more than fifteen words of rules text.
Aeternitatis: All of your cards are legendary. [NEW!]
Considering Hemlock has restrictions picked but no cards posted yet, and considering I have two monthly contests to worry about, I'm going to grant a 24-hour extension; everyone's free to edit their submissions during this period.
❥Anime Was a Mistake: A card with splice onto Arcane. ✝I Win Again, God: A card that can remove one or more permanents with indestructible from the battlefield. ✝Axion Estin: A multicolor Angel creature. ❿Demi: A card that causes one or more players to lose half their life. ☯O-Kagachi's Pissed: A mythic rare white and black instant or sorcery connected to Kamigawa. ₿Eat the Rich: A card that - in the judges' estimation - would be worth $50 or more even when no longer in Standard. ℣Michelangelo Was a Hack: A card based on a painting made before 1900 (link the painting).
The School of Meletis
Legendary Land (R)
Whenever you cast an Enchantment Creature Spell, untap The School of Meletis. T: Add C. When a star is born in the heavens it signals a revelation among mortals.
Lost Generation3WB
Sorcery (M)
Exile all creatures. Then, if 5 or more creatures were exiled this way, each player loses half their life, rounded down. The Kami war slew the elders of mankind leaving children to raise themselves.
Tarev, the Fallen1WUB
Legendary Creature - Angel (M)
Flying
Whenever an opponent casts a spell, if it shares a name with a card in their graveyard, you may exile it. "I remember well my defeat, infidel. It will never happen again."
4/4
Stimulated Agony1R
Instant - Arcane (U)
Stimulated Catastrophe deals 2 damage to any target for each arcane spell you cast this turn.
Splice onto Arcane 1R
I'm not sure if you intended for one of these to be worth $50, but you were not required to use all of the restrictions. All the others are checked off.
I don't really get any sense of how these cards helped us find a hospitable city, but I think most people are not paying attention to that part of the prompt either.
School of Meletis doesn't need all the capitalization in the rules text (enchantment creature spell). It kind of feels wrong to me because it seems like the school should bring together lots of different people and thoughts and thus different colors instead of being colorless. I'm not sure how well a riff on this painting full of people would work as a land either. Developmentally it's probably safe now but might restrict future space for cheap enchantment creatures a little.
Nitpick on Lost Generation - "five" is written out unless it's damage or life. A wrath that actually advances the game state is pretty interesting, and the flavor is cool. It strikes me almost as a better fit for what we saw Bolas did to Amonkhet, although it makes sense for the future of Kamigawa looking back as well.
For Tarev, I don't think this templating works because it's hard to understand if "it" refers to the spell or the card in the graveyard. I also don't really know why this works this way instead of preventing casting of cards with the same name as a card in the graveyard, which reads a lot more like a cool Angel setting laws. The name is slightly generic but the quote is cool and the colors fit well. Glacial Ray was good when it had Arcane support in Limited, but I can see where you would want to go strictly better to avoid looking too terrible, and you had to keep it cheap. Generally your ceiling is going to be splicing it onto a 2 or 3 cost spell and then casting it itself, getting 2 and 4 damage in the 6 to 7 mana range, which is strong and fun to try to set up. I sort of wish you had tried an effect that wasn't strictly better than an existing card, but this is a good thought for evolving Arcane.
So as usual, good innovation and a strong eye for flavor. Lost Generation was the best, a great example of stacking restrictions to come out with cool results. The others all had some problems though, it seems like they just needed a bit more polish. Final score: 7
Megiddo's Justice: A Bird without flying. Antitribu: All of your cards are creatures, and none of your cards share a creature type. Ghost Chups II: A card that is legendary and common or uncommon. Redirect?: A card that targets but doesn't counter spells. I Briefly Thought Wall of Roots Was in Core 19: A powerful uncommon green wall.
No Time to Read: None of your cards has more than fifteen words of rules text. Eight Days a Week: A card that can grant extra turns at lower than rare.
NORMAL Megiddo's Justice: A Bird without flying. Antitribu: All of your cards are creatures, and none of your cards share a creature type.
[/color]Ghost Chups II: A card that is legendary and common or uncommon. I Briefly Thought Wall of Roots Was in Core 19: A powerful uncommon green wall.
BONUS No Time to Read: None of your cards has more than fifteen words of rules text.
I definitely appreciate the fact that you did it all in one card, but the prompt did specify 2-5 cards. Still, it's a pretty tightly designed little thing. I would like it to feel a wee bit more legendary: Derevi's Skynest doesn't seem any more specific than something like Ashnod's Altar or Zur's Weirding. Flavor text could have helped. Nevertheless, the power level is right in between uncommon and rare, which is exactly where most of the Dominaria uncommon legends stand, which is a good thing. It requires a little conjecture, but I can sorta see how this could tell a story of surviving to the hospitable city, spotted by Derevi and brought to safety in Bant. All in all, it fits the prompts swimmingly except the fact that there should have been a second card.
Taken on its own, this is quite effective wall, with the closest comparison being Wall of Denial. All this would need to be the ultimate defender is the Wall of Glare ability. This stops exactly one attacker every turn, which is the main job of a wall, but five is a lot to pay to do that. As a pure stat blocker, Wall of Denial is almost as effective for a much easier cost, and this doesn't have any tricks up its sleeve like Mnemonic Wall or Wall of Roots, or other decent defenders. A point of power would have made flash a much bigger deal on this. All that said, this is an uncommon, and is a very strong defensive pick in draft. The only way to get through this thing is to attack around it with overwhelming numbers. It's the kind of card a lot of people hate, but it's also the kind of card that others adore, even if it'll lead to some pretty dull board stalls.
Other random considerations: the flavor is kinda bland. It's not bad, but a bit bland. Again, flavor text could have helped if you weren't planning on including a wall of reminder text. Also, as a legend, it's potential as a commander should be considered. It has little. Arcades, the Strategist laughs it out of the room. It would be the only Bant commander with indestructible, if that's worth anything.
All in all, I like it. I'd give it 7.5, but I'm giving a penalty for only being one card. 6.5/10.
♦Tribute to Godot: None of your cards this round can be red.
•Devoid the Noid: A colorless nonartifact card.
⸎Aren't Supplements Great: A card specifically for Planechase, Archenemy, or 2HG.
🜲Is Runnin Wild: A card with the same name as the finishing move of a currently active professional wrestler.
Bonus:
🀨Pretty Tech in Hobo Magic: None of your cards have mana costs. ㍰Eight Days a Week: A card that can grant extra turns at lower than rare. ‽Counterburn is a Man's Deck: None of your cards are creatures and all of them deal damage, counter spells, and/or destroy permanents.
Twist of Fate
Scheme (C)
Hidden Machinations (When you draw this scheme, set it aside face-down. You may set this scheme in motion at any time by revealing it.)
When you set this scheme in motion, counter target spell or ability that targets only you. Copy the spell for each opponent that spell could target. Each copy targets a different opponent.
The Broken Lands
Plane - Amonkhet (C)
All basic lands are Deserts with “T: Add C” and lose all other subtypes and abilities.
Whenever you roll , Deserts you control gain “T: This deals 1 damage to target creature that’s attacking you or a planeswalker you control.” until a player planeswalks.
Twist of Fate is very cool. I like the mechanics, and effect can be devastating. That said, it's pretty narrow. As it, I'm not sure how much it would be played outside of specifically countering/screwing over specific decks in your friend circle.
The refrence to the original desert card is nice, but this plane is less disruptive than first appears. Most decks will run few basic lands, and giving them the ability to ping attackes is only moderately useful. You'd need to have a more niche focus than usual to want this in your planar deck. That said, the flavor is pretty nice.
Overall, two solid and interesting cards that are more niche then they first appear, limiting their appeal. I'd give them an 8.
• Bonus No Time to Read: None of your cards has more than fifteen words of rules text. • log:log A Treefolk or nonbasic Forest. • Forbidden Dance: A card that references or is based on another card that was at one point banned in Standard. • New In the Beginning: A card that references/homages a card that was in Alpha but not in Revised. • NewBonus Aeternitatis: All of your cards are legendary.
Tal, Siege MasterR Legendary Creature — Dwarf Artificer (Rare)
Partner with Berg, Demolition Overseer T: Exert a tapped permanent you control. Add GW.
1/1
Berg feels, for the most part, like a vanilla 'partners with' creature. His activated ability requires a lot of specificity that he doesn't otherwise support, and overall doesn't feel rare. While the flavor and even mechanical reference to Dwarven Demolition Team shine, I feel no connection to strip mine.
3/10
Tal feels a lot more rare than Berg if for nothing other than his power level. dropping this on turn 1 all but guarantees that you'll be getting a 4/4 on turn 2 (and that's on the more tame side of things it enables). The off center shard also feels super weird.
7/10
Prepare for an informal and collegial card-making journey on the high seas with me, your captain aboard the good ship Italian Lunchtime, a Flamingo-class interplanar catamaran. This contest will see you pick restrictions every round which will stick with you the entire time. Once you have a card restriction in your kit, you can't get rid of it for this entire trip, so choose wisely. What restrictions you may pick might possibly depend on what happened in previous rounds, and some restrictions may earn you bonus points for successfully using them. However, you won't be required to use every restriction in your kit every round.
Each round you'll design cards according to the challenge and the restrictions placed upon you. Afterwards you'll be assigned to judge another contestant at random, and I will also score everyone, out of a possible score of 10 points per round. Round scores will be the average of my score and your peer score, and if you fairly judge the card(s) given to you with a few constructive comments, you'll get 2 bonus points that round.
Nobody gets eliminated - we're not in the business of keelhauling here, although if you lollygag and don't submit before a deadline you lose the chance to score in that round!
Always remember to track your restrictions from round to round. Copy and paste the ones you take into a spoiler now and add to it in later rounds.
The contest ends when we reach our destination. Along the way we'll learn to laugh, cry, love, and maybe earn some special surprises.
Sound good? Here goes!
Italian Lunchtime Crew Manifest
Captain
void_nothing
Sea Dogs
Gerrard's Mom (22.5) - First Mate
Cardz5000 (22.25)
Hemlock (22)
IcariiFA (21.5)
picnic_bomber (18.75)
Legend (18.25)
Antiantiserum (18)
Mergatroid_Jones (18)
willows (8.25)
We escaped our attackers without bothering to ask why they were so mad. By necessity we split up, and wound up taking different routes to an inland city that turned out to be much more welcoming once we met up again!
Round challenge: Pick two more restrictions (or enough restrictions such that you have seven overall) and fulfill five of the seven of your total restrictions with between two and five cards. You must mark which are used for the round and which aren't; I recommend two separate spoiler boxes. You can once again pick only one bonus restriction, so this means either two normal or one normal and one bonus restriction. The cards must loosely represent how you got to the hospitable city and/or who lives there and what's going on there.
(Now is a good time to note that if you've picked restrictions that contradict one another at any point and "designed yourself into a corner", you can still enter and try to fulfill as many as possible, but prepare for stiff point penalties!)
Your deadline is 23:59 Eastern, Saturday, June 30th! GLHF!
℞Day Long Trip to the Pharmacy: A card that causes someone other than its controller to gain life.
⛦Class Specialization Wizard: A Wizard creature card using no non-evergreen keywords.
➽Redirect?: A card that targets but doesn't counter spells.
◑No-Touching Joust: An uncommon mirrored pair.
🢆Megiddo's Justice: A Bird without flying.
〆A Pox Upon You: A Curse.
℣Michelangelo Was a Hack: A card based on a painting made before 1900 (link the painting).
⁇Check 'Em: A creature with printed power and toughness each equal to the post number (within the thread) your entry is in.
⅞Grizzled Young Grinder: A card that would be approximately a third pick in Draft.
❿One Decade Ago: A rare card that could have been printed in Shadowmoor or Eventide.
⸎Aren't Supplements Great: A card specifically for Planechase, Archenemy, or 2HG.
1⁄2Better Half: A card that melds with another card, but not the card it melds with.
⩀I Briefly Thought Wall of Roots Was in Core 19: A powerful uncommon green wall.
ℌClass Specialization Assassin: A Assassin creature card using no non-evergreen keywords.
⸙All You Need is Love: A card that is strongly Plankton in a multiplayer context.
㎭Git Gud Skrub: A card you would have loved when you opened your very first booster pack.
☫Earn That Sigil: All of your cards have a flavor or mechanical connection to Bant.
❿Demi: A card that causes one or more players to lose half their life.
🄰In the Beginning: A card that references/homages a card that was in Alpha but not in Revised.
✜Beep Beep Boop: An Assembly-Worker.
🜲Is Runnin Wild: A card with the same name as the finishing move of a currently active professional wrestler.
℧Chaos Theory: A card that causes two or more players to flip coins.
№Reserve, Schmeserve: A Magus in the style of the Time Spiral block or Commander megacycle ones.
✝Axion Estin: A multicolor Angel creature.
⅊MDenham Memorial Award: A creature whose creature types have never appeared on a creature of its color(s) before, discounting changelings/Mistform Ultimus.
㉉Peevedness of Marit Lage: A card that can win the game by itself on your next turn after you play it.
⟲TM49: A card with echo.
♠Forbidden Dance: A card that references or is based on another card that was at one point banned in Standard.
▒Some Kind of Horrible Glitch: An un-card.
⨶Forum Explorer Club: The next prompt in a CCCG game at the time you make the card. (Quote the prompt post.)
❿Predictabo: A card using a futureshifted mechanic that was not printed in a set other than Future Sight.
‽Counterburn is a Man's Deck: None of your cards are creatures and all of them deal damage, counter spells, and/or destroy permanents.
ↂUlamog's Thumbs Up: A Kraken, a Leviathan, an Octopus, AND a Serpent.
㍩Megiddo's Kingdom: Create the maximum number of cards and all of them must be multicolored.
⌬AP Credit for Nyxcraft: All your cards are rare enchantment creatures.
ⅎAeternitatis: All of your cards are legendary.
℻This Is the Best Kind of Design: All of your cards are narrow hosers.
⏏Don't Want to Live on This Planet Anymore: A Karn or Ugin planeswalker and a world enchantment.
₿Eat the Rich: A card that - in the judges' estimation - would be worth $50 or more even when no longer in Standard.
㍰Eight Days a Week: A card that can grant extra turns at lower than rare.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
➽Probably Chaff: A black card that targets but doesn't destroy or reduce the power and toughness of creatures.
𝍆Feroz is Serious About His Ban: All of your cards have a flavorful connection to Ulgrotha. (BONUS)
♠Forbidden Dance: A card that references or is based on another card that was at one point banned in Standard.
ℨClass Specialization Rogue: A Rogue creature card using no non-evergreen keywords.
🄰In the Beginning: A card that references/homages a card that was in Alpha but not in Revised.
⁇Check 'Em: A creature with printed power and toughness each equal to the post number (within the thread) your entry is in.
Probably Chaff + In the Beginning (Berserk)
Ihsan's Rage 2BR
Instant (U)
Until end of turn, target creature gains trample and gets +X/+0, where X is its power. Whenever that creature deals damage this turn, its controller loses that much life.
In a moment, the Baron turned righteous anger to eternal anguish.
Gelt + Forbidden Dance (Mind Over Matter) + Class Specialization Rogue + Check 'Em (2)
Rumor Chaser U
Creature - Faerie Rogue (R)
Flying
Discard a card: Tap or untap target artifact, creature or land. Only any opponent may activate this ability.
"Those blabbering fae aren't much good as spies, unless you want your enemies to know all your secrets."
- Reveka, Wizard Savant
2/2
AP Credit for Alchemy: All your cards are rare artifacts.
Beep Beep Boop: An Assembly-Worker.
Forum Explorer Club: The next prompt in a CCCG game at the time you make the card: Name's Not Quite the Same- Gideon's Lawkeeper. (I went deep on this one.)
Predictabo: A card using a futureshifted mechanic that was not printed in a set other than Future Sight.
In the Beginning: A card that references/homages a card that was in Alpha but not in Revised.
No Time to Read: None of your cards has more than fifteen words of rules text. (Bonus!)
(An Assembly-Worker, and a card with a futureshifted mechanic)
Goldsmith Worker 4
Artifact Creature- Assembly-Worker (R)
As long as Goldsmith Worker is untapped, you have absorb 1.(If a source would deal damage to you, prevent 1 of that damage.)
T: Add CC.
During the festival of Kyuukaounn, even the golden workers stop their sacred labor to dance in appeasement of the mountain guardian.
1/1
(A card that costs seven, and a card with the word "Lawkeeper" in the name.)
Lawkeeper of the Gods 7
Artifact Creature- Golem (R)
Vigilance, reach
T: Each player draws two cards.
T: Each player sacrifices a permanent.
The elders make the golems, the golems keep the rituals, the rituals appease the gods, the gods enlighten the elders.
5/5
(A card that references a card removed from revised- Gauntlet of Might):
Kyuukaounn, Voice of Mt. Nuaou 5
Legendary Artifact Creature- Frog (R)
When a mountain is tapped for mana, its controller adds an additional R.
At his cry, the sky is filled with ten thousand fire spirits.
3/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Yeah, piling requirements on unnecessarily is what all the cool people do
For real though void pretty much encouraged this direction.
:gauntlet thrown:
Also @Mergatroid I think you are supposed to reset the Forum Explorer restriction with a new, current prompt, not keep the one you used last round.
•Devoid the Noid: A colorless nonartifact card.
⸎Aren't Supplements Great: A card specifically for Planechase, Archenemy, or 2HG.
🜲Is Runnin Wild: A card with the same name as the finishing move of a currently active professional wrestler.
Bonus:
🀨Pretty Tech in Hobo Magic: None of your cards have mana costs.
㍰Eight Days a Week: A card that can grant extra turns at lower than rare.
‽Counterburn is a Man's Deck: None of your cards are creatures and all of them deal damage, counter spells, and/or destroy permanents.Twist of Fate
Scheme (C)
Hidden Machinations (When you draw this scheme, set it aside face-down. You may set this scheme in motion at any time by revealing it.)
When you set this scheme in motion, counter target spell or ability that targets only you. Copy the spell for each opponent that spell could target. Each copy targets a different opponent.
The Broken Lands
Plane - Amonkhet (C)
All basic lands are Deserts with “T: Add C” and lose all other subtypes and abilities.
Whenever you roll , Deserts you control gain “T: This deals 1 damage to target creature that’s attacking you or a planeswalker you control.” until a player planeswalks.
• Apparently Deciduous Now: A Vehicle card.• Forum Explorer Club: The next prompt in a CCCG game at the time you make the card. This time: • Bonus No Time to Read: None of your cards has more than fifteen words of rules text.
• log:logA Treefolk or nonbasic Forest.• Forbidden Dance: A card that references or is based on another card that was at one point banned in Standard.
• New In the Beginning: A card that references/homages a card that was in Alpha but not in Revised.
• New Bonus Aeternitatis: All of your cards are legendary.
1x Amulet of Quoz
1x Ancient Den
1x Arcbound Ravager
1x Attune with Aether
1x Balance
1x Black Vise
1x Bronze Tablet
1x Channel
1x Contract from Below
1x Darkpact
1x Darksteel Citadel
1x Demonic Attorney
1x Disciple of the Vault
1x Dream Halls
1x Earthcraft
1x Emrakul, the Promised End
1x Felidar Guardian
1x Fluctuator
1x Great Furnace
1x Jace, the Mind Sculptor
1x Jeweled Bird
1x Land Tax
1x Lotus Petal
1x Memory Jar
1x Mind Over Matter
1x Mind Twist
1x Rampaging Ferocidon
1x Ramunap Ruins
1x Rebirth
1x Recurring Nightmare
1x Reflector Mage
1x Rogue Refiner
1x Seat of the Synod
1x Skullclamp
1x Stoneforge Mystic
1x Tempest Efreet
1x Time Spiral
1x Timmerian Fiends
1x Tree of Tales
1x Vault of Whispers
1x Windfall
1x Zuran Orb
Already referenced
1x Smuggler's Copter
This time
1x Strip Mine
1x Berserk
1x Black Lotus
1x Blaze of Glory
1x Camouflage
1x Chaos Orb
1x Consecrate Land
1x Copper Tablet
1x Cyclopean Tomb
1x False Orders
1x Forcefield
1x Gauntlet of Might
1x Ice Storm
1x Icy Manipulator
1x Illusionary Mask
1x Invisibility
1x Ironclaw Orcs
1x Jade Statue
1x Lich
1x Mox Emerald
1x Mox Pearl
1x Mox Ruby
1x Mox Sapphire
1x Natural Selection
1x Psionic Blast
1x Raging River
1x Sinkhole
1x Time Vault
1x Time Walk
1x Timetwister
1x Twiddle
1x Two-Headed Giant of Foriys
1x Word of Command
1x Dwarven Demolition Team
Legendary Creature — Dwarf Artificer (Rare)
Partner with Tal, Siege Master
T, Sacrifice a Wall: Destroy target nonenchantment permanent.
4/4
Tal, Siege Master R
Legendary Creature — Dwarf Artificer (Rare)
Partner with Berg, Demolition Overseer
T: Exert a tapped permanent you control. Add GW.
1/1
🢆Megiddo's Justice: A Bird without flying.
🜇Antitribu: All of your cards are creatures, and none of your cards share a creature type.
¶Ghost Chups II: A card that is legendary and common or uncommon.
➽Redirect?: A card that targets but doesn't counter spells.
⩀I Briefly Thought Wall of Roots Was in Core 19: A powerful uncommon green wall.
⌛No Time to Read: None of your cards has more than fifteen words of rules text.
㍰Eight Days a Week: A card that can grant extra turns at lower than rare.
NORMAL
🢆Megiddo's Justice: A Bird without flying.
🜇Antitribu: All of your cards are creatures, and none of your cards share a creature type.
¶Ghost Chups II: A card that is legendary and common or uncommon.
⩀I Briefly Thought Wall of Roots Was in Core 19: A powerful uncommon green wall.
BONUS
⌛No Time to Read: None of your cards has more than fifteen words of rules text.
2GWU
Legendary Creature - Bird Wall
0/5
Flash
Defender
Reach
Hexproof
Indestructible
I did.
Yup; restrictions that require you to make a choice like that reset round-to-round.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
✝I Win Again, God: A card that can remove one or more permanents with indestructible from the battlefield.
✝Axion Estin: A multicolor Angel creature.
❿Demi: A card that causes one or more players to lose half their life.
☯O-Kagachi's Pissed: A mythic rare white and black instant or sorcery connected to Kamigawa.
₿Eat the Rich: A card that - in the judges' estimation - would be worth $50 or more even when no longer in Standard.
℣Michelangelo Was a Hack: A card based on a painting made before 1900 (link the painting).
The School of Meletis
Legendary Land (R)
Whenever you cast an Enchantment Creature Spell, untap The School of Meletis.
T: Add C.
When a star is born in the heavens it signals a revelation among mortals.
(The School of Athens)
Lost Generation 3WB
Sorcery (M)
Exile all creatures. Then, if 5 or more creatures were exiled this way, each player loses half their life, rounded down.
The Kami war slew the elders of mankind leaving children to raise themselves.
Tarev, the Fallen 1WUB
Legendary Creature - Angel (M)
Flying
Whenever an opponent casts a spell, if it shares a name with a card in their graveyard, you may exile it.
"I remember well my defeat, infidel. It will never happen again."
4/4
Stimulated Agony 1R
Instant - Arcane (U)
Stimulated Catastrophe deals 2 damage to any target for each arcane spell you cast this turn.
Splice onto Arcane 1R
Grizzled Young Grinder: A card that would be approximately a third pick in Draft. [NEW!]
I Briefly Thought Wall of Roots Was in Core 19: A powerful uncommon green wall.
Used
Regular:
Tribute to Godot: None of your cards is red.
Ghost Chups II: A card that is legendary and common or uncommon.
Bonus:
Feroz was serious about his ban: All your cards have flavor connection to Ulgrotha.
No time to read:
None of your cards has more than fifteen words of rules text.
Aeternitatis: All of your cards are legendary. [NEW!]
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Gerrard's Mom critiques IcariiFA
Cardz5000 critiques Antiantiserum
Mergatroid_Jones critiques Legend
IcariiFA critiques Cardz5000
picnic_bomber critiques Mergatroid_Jones
Antiantiserum critiques Gerrard's Mom
Legend critiques picnic_bomber
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
I'm not sure if you intended for one of these to be worth $50, but you were not required to use all of the restrictions. All the others are checked off.
I don't really get any sense of how these cards helped us find a hospitable city, but I think most people are not paying attention to that part of the prompt either.
School of Meletis doesn't need all the capitalization in the rules text (enchantment creature spell). It kind of feels wrong to me because it seems like the school should bring together lots of different people and thoughts and thus different colors instead of being colorless. I'm not sure how well a riff on this painting full of people would work as a land either. Developmentally it's probably safe now but might restrict future space for cheap enchantment creatures a little.
Nitpick on Lost Generation - "five" is written out unless it's damage or life. A wrath that actually advances the game state is pretty interesting, and the flavor is cool. It strikes me almost as a better fit for what we saw Bolas did to Amonkhet, although it makes sense for the future of Kamigawa looking back as well.
For Tarev, I don't think this templating works because it's hard to understand if "it" refers to the spell or the card in the graveyard. I also don't really know why this works this way instead of preventing casting of cards with the same name as a card in the graveyard, which reads a lot more like a cool Angel setting laws. The name is slightly generic but the quote is cool and the colors fit well.
Glacial Ray was good when it had Arcane support in Limited, but I can see where you would want to go strictly better to avoid looking too terrible, and you had to keep it cheap. Generally your ceiling is going to be splicing it onto a 2 or 3 cost spell and then casting it itself, getting 2 and 4 damage in the 6 to 7 mana range, which is strong and fun to try to set up. I sort of wish you had tried an effect that wasn't strictly better than an existing card, but this is a good thought for evolving Arcane.
So as usual, good innovation and a strong eye for flavor. Lost Generation was the best, a great example of stacking restrictions to come out with cool results. The others all had some problems though, it seems like they just needed a bit more polish.
Final score: 7
Meant to be Wednesday the 4th. Fixed.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
I definitely appreciate the fact that you did it all in one card, but the prompt did specify 2-5 cards. Still, it's a pretty tightly designed little thing. I would like it to feel a wee bit more legendary: Derevi's Skynest doesn't seem any more specific than something like Ashnod's Altar or Zur's Weirding. Flavor text could have helped. Nevertheless, the power level is right in between uncommon and rare, which is exactly where most of the Dominaria uncommon legends stand, which is a good thing. It requires a little conjecture, but I can sorta see how this could tell a story of surviving to the hospitable city, spotted by Derevi and brought to safety in Bant. All in all, it fits the prompts swimmingly except the fact that there should have been a second card.
Taken on its own, this is quite effective wall, with the closest comparison being Wall of Denial. All this would need to be the ultimate defender is the Wall of Glare ability. This stops exactly one attacker every turn, which is the main job of a wall, but five is a lot to pay to do that. As a pure stat blocker, Wall of Denial is almost as effective for a much easier cost, and this doesn't have any tricks up its sleeve like Mnemonic Wall or Wall of Roots, or other decent defenders. A point of power would have made flash a much bigger deal on this. All that said, this is an uncommon, and is a very strong defensive pick in draft. The only way to get through this thing is to attack around it with overwhelming numbers. It's the kind of card a lot of people hate, but it's also the kind of card that others adore, even if it'll lead to some pretty dull board stalls.
Other random considerations: the flavor is kinda bland. It's not bad, but a bit bland. Again, flavor text could have helped if you weren't planning on including a wall of reminder text. Also, as a legend, it's potential as a commander should be considered. It has little. Arcades, the Strategist laughs it out of the room. It would be the only Bant commander with indestructible, if that's worth anything.
All in all, I like it. I'd give it 7.5, but I'm giving a penalty for only being one card. 6.5/10.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
I'm really sad about this. Not sure how I missed it. Crits incoming.
Twist of Fate is very cool. I like the mechanics, and effect can be devastating. That said, it's pretty narrow. As it, I'm not sure how much it would be played outside of specifically countering/screwing over specific decks in your friend circle.
The refrence to the original desert card is nice, but this plane is less disruptive than first appears. Most decks will run few basic lands, and giving them the ability to ping attackes is only moderately useful. You'd need to have a more niche focus than usual to want this in your planar deck. That said, the flavor is pretty nice.
Overall, two solid and interesting cards that are more niche then they first appear, limiting their appeal. I'd give them an 8.
Berg feels, for the most part, like a vanilla 'partners with' creature. His activated ability requires a lot of specificity that he doesn't otherwise support, and overall doesn't feel rare. While the flavor and even mechanical reference to Dwarven Demolition Team shine, I feel no connection to strip mine.
3/10
Tal feels a lot more rare than Berg if for nothing other than his power level. dropping this on turn 1 all but guarantees that you'll be getting a 4/4 on turn 2 (and that's on the more tame side of things it enables). The off center shard also feels super weird.
7/10
Overall: 5/10
Can we have an extension until tomorrow morning? I can't give this the attention it deserves/requires until tomorrow morning.
Yes.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝